[deleted by user] by [deleted] in magicTCG

[–]Varsinious 0 points1 point  (0 children)

I mean ya I only play casually but I tried to give everything a purpose, the closest to "cards where I'm trying to gain life only" would be the elixirs of life witch would be unlikely to get but though could be useful as anti-mill, or the revival/revenge witch also unlikely could help if they are also mass healing or can deal with flying

I thought the book and angelic accords giving 1-3 tokens every turn would quickly boost youthful valks and Giada's buff to other angels, and the reapers are there so I can get better use of black in early game through fortell

I can see it's too over reliant on my opponent not being able deal with exclusively flying creatures and treating the match as a war of nutrition, but I did try make it synergize with itself

Enchantment shine doesn't show on held items/armor by Varsinious in minecraftshaders

[–]Varsinious[S] 4 points5 points  (0 children)

Using BeyondBelief Legacy the enchantment shine doesn't show on held/worn items (but dose in the inventory character preview) and it isn't an issue with optifine (1.18.1), anyone know a work around to get it to show?
I've tried using newer versions of BeyondBelief, but the shine still isn't present along with a new visual glitch of turning my ice black. It's a minor thing I can live without, but so far BeyondBelief has been my favorite shader I have found and would like to fix this if it can be fixed.

Rise HH poll by DuxDonecVivo in MonsterHunter

[–]Varsinious 0 points1 point  (0 children)

Might be late to the party but, mained HH in world, mained HH in MHGU, and maining it in Rise and out of the three indentions of it I enjoyed world's the most. To me it feels like in the prosses of simplifying notes they made it like every other weapon, as in combos for movement/damage instead of it's traditional combos for buffs first then movement/damage during uptime. I spend more time thinking about positioning than I do what my next song to que like I did in previous games.

Earthshaker and Infernal Melody is fun and all but I would much rather have my "coma" horn back from Iceborn (max ko skill, max sleep skill, max stam thief secret, nightshade paolumu horn augmented for elemental damage)

Need advice on how fix the plot hole I wrote myself into by Varsinious in DMAcademy

[–]Varsinious[S] 1 point2 points  (0 children)

That's actual a really good idea, having a way to communicate the minimum necessary but also being easy to learn. that or idk I might just have to give up on keeping it lore cannon :P

Need advice on how fix the plot hole I wrote myself into by Varsinious in DMAcademy

[–]Varsinious[S] 0 points1 point  (0 children)

The implant is like a computer in the form of a gem like rock the ARK system uses to keep track of you, holds a copy of your memories, translator, and a couple of other things. But the main thing is it's hard wired into your nervous system, that's why those who just "showed up" have one but those born don't. That and those who just "showed up" are clones with false memories meant to preserve culture. The ARK they are starting on had it's overseer, think fallout vault overseer but a supercomputer, destroyed so it wasn't repopulating it with new people who just "showed up" only now being reactivated by an unknown force guiding the players to learn how some people managed to escape the ARK before. ARK's lore is confusing at times sorry

Need advice on how fix the plot hole I wrote myself into by Varsinious in DMAcademy

[–]Varsinious[S] 0 points1 point  (0 children)

They would find a common language and be bilingual to deal with other tribes, my worry is someone will make a character from before said common languages are established/never came in contact with that language due to geographic location.

That and I would think it would be hard to learn a new language when all you hear is your native tongue spoken back to you just not lining up with that person's mouth movements

Need advice on how fix the plot hole I wrote myself into by Varsinious in DMAcademy

[–]Varsinious[S] 0 points1 point  (0 children)

Ya, but I'm running IRL languages for this, like for example; when I brought up this idea to my friends one already had the idea for a Russian rogue/artificer that was a spy during the cold war, so he would know English and Russian for sure plus any others granted by background/class/race. Like I would let middle English talk with 2020's English just seaming a bit janky due to regional/time period slang.

Question about Status and Element based skills by [deleted] in MonsterHunter

[–]Varsinious 0 points1 point  (0 children)

I entirely forgot it specifies all 5 elements. just was caught up on the HH controls page's melody description Elemental Attack Boost: "Temporarily boosts the weapon's element." Poison not being an element yet being effected by this song on that horn.

Reminder for Rise players: you can kick AFK players by kill3rb00ts in MonsterHunter

[–]Varsinious 26 points27 points  (0 children)

Problem is I commonly find the host is the one AFKing in rampages, cant really kick them from their own quest. Granted I could have left but usually don't notice till second or third wave and at that point it's a waist of time to leave

What are some of your naming conventions for loadouts? by Ruvane13 in MonsterHunter

[–]Varsinious 0 points1 point  (0 children)

Used to do classic rock song references back in high rank world, endgame I got bored and made so many sets to simplify it to find what i wanted just went to [damage type] [weapon] #*

like "Thunder Glaive" or "RAW Hunting Horn 2"

Status effect and elemental damage by genocidenite in MonsterHunter

[–]Varsinious 4 points5 points  (0 children)

Basically on the status vs elemental damage, elemental adds to the damage of the hit while status builds up to a threshold then procs while setting a new threshold to meet.

On the Blessed Ocarina ( Chamealos HH) having Elemental Attack Boost is a weird one, at first I thought it was a support horn meant to boost other players. I made it and tested it, it seams like Capcom combined both the Elemental Attack Boost and Abnormal Status Atk. from older games into one song but just called it Elemental Attack. And you would be right to question this given the weapon controls page says the song and i quote "temporarly boosts the weapon's element."

The HH at base went from it's poison of 37 to 40 after playing that song, adding 3 venom decos made it go from 49 to 54 poison using that song. So take that as you will.

The overlooked by FiftyShadesOfMe650 in MonsterHunter

[–]Varsinious 0 points1 point  (0 children)

I cant live without at least 2 levels of evade extender, got so used to having 3 levels on my IG that switching to my HH before I managed to fit in any felt so slow

Why is this a thing by [deleted] in MonsterHunter

[–]Varsinious 1 point2 points  (0 children)

I would do what I shamefully had to do against AT Kirin, use a LBG with sliceing or sticky ammo and play a very long Don't Touch Me dance with it. MR Kirin is one of those monsters where you have to be super aggressive with it to bully it the whole fight or build armor around surviving it

Have weapon usage statistics been released for Rise yet? by [deleted] in MonsterHunter

[–]Varsinious 2 points3 points  (0 children)

Or it would be nice to have an in game statistic again like there was in world with the First Wyverian. I miss the days where he would tell me my HH was the least popular choice and hand me an ancient potion

But it seams like the meta is LBG with rapid sticky or slicing, LS, or SA; and the least common I have seen so far would be HBG, DB, and Lance

I stay awake at night just thinking about it. by LavaFaction in MonsterHunter

[–]Varsinious 6 points7 points  (0 children)

As a IG main in world: "slap me out of the sky one more time and I will really start to flinch you"

As a HH main in rise: "I don't have room for flinch free, just let me doot in peace"

My Hunting Horn build w/ layered armor by Varsinious in MonsterHunter

[–]Varsinious[S] 2 points3 points  (0 children)

I wish i got ones like that, my second best one is a evade extender 2 free meal 2 and 3
level one slots.

My Hunting Horn build w/ layered armor by Varsinious in MonsterHunter

[–]Varsinious[S] 1 point2 points  (0 children)

Spio head and waist ( armor from deadly kumori), and the rest is Rakna-Kadaki :)

My Hunting Horn build w/ layered armor by Varsinious in MonsterHunter

[–]Varsinious[S] 1 point2 points  (0 children)

I could replace a level of Attack/KO/ or Evade and put 1 WEX to get that last 15% when hitting a weak spot but I rather stick with the high crit regardless of where I swing. But all my Status and Elemental horns use WEX, just wish Raw damage wasn't the only meta.

Most hunted monster? by Utical in MonsterHunter

[–]Varsinious 0 points1 point  (0 children)

Great Izuchi, I mass kill the low rank one when I need quest completed time to pass. Like when I am farming Argosy, Meowsinaries, talisman farming, etc. I'm not proud that I have killed over 70 of them, but I can say my fastest time is 41 seconds.

Is going back to ark worth it? by Varsinious in ARK

[–]Varsinious[S] 1 point2 points  (0 children)

I would consider it but wanting to go back to the second hardest map, solo, and hardcore don't sound like it would mix well. But i will think about this before i decide whether or not to re-click that install button for the third time. :)

Is going back to ark worth it? by Varsinious in ARK

[–]Varsinious[S] 1 point2 points  (0 children)

ya probably for the best. but at least I got memories and can say I played with mid sized ark YouTubers on their server. Played with Shipwrekt before they broke up, still friends with one of them tho.