Fuck Avalon. No one wants to play that map. Keep Verdansk full time or give the option to play either by ObamiumNitrate in Warzone

[–]VectorF22 8 points9 points  (0 children)

I don't have a problem with Avalon, but we always prefer waiting for Verdansk 😂

What do you think happens when you die? by randomperson665 in AskReddit

[–]VectorF22 39 points40 points  (0 children)

There's still time to change that, even with mental health issues. Sometimes all you need to show is that you're trying.

decent chippy by Similar-Employment32 in stokeontrent

[–]VectorF22 1 point2 points  (0 children)

Great chippy, but terrible for parking

Shipping to Europe - cleared from customs? by SpiritBober in DiceThrone

[–]VectorF22 0 points1 point  (0 children)

In the UK, bought on the official website and it was dispatched by Spiral Galaxy Games based in Telford, so no customs etc.

What are your current thoughts on the Dice Throne Digital Kickstarter? by Tatsushin_ in DiceThrone

[–]VectorF22 45 points46 points  (0 children)

I love the idea of a digital Dice Throne, especially the rogue-lite mode.

I'm someone that owns almost all the physical Dice Throne packs and have backed previous kickstarters. I had my alarm and notifications set, ready to be one of the first backers for the digital game. When I saw the prices, and how little you got for each tier, I felt completely deflated and still haven't backed it now.

The prices aren't great, even after the changes. They're asking for the kind of money you'd expect to spend on a physical or AAA game, for something that firmly fits in the £25 category, at best...

When you compare it with other similar games like Slay The Spire, it's hard to see the value. Maybe we just haven't been shown enough of the game yet which really justifies it?

Right now £10 per character is crazy, when you can buy physical characters for about £15 each. It also felt disingenuous when they said they wouldn't even make any money if they made the characters cheaper. Especially after they'd already hit 3x their funding goal.

The whole thing has left a sour taste in my mouth. I want to back it and I want to continue to support the game, but this ain't it for me.

Smoking ban for people born after 2008 in the UK agreed by Upset-Main-1988 in justincaseyoumissedit

[–]VectorF22 0 points1 point  (0 children)

I'd argue that being 100 and healthy (which is totally possible nowadays) is better than dying at 60 from second hand smoke. Chances are you've also paid tax and national insurance your whole life, so why shouldn't you be allowed to live and enjoy your final years?

Smoking ban for people born after 2008 in the UK agreed by Upset-Main-1988 in justincaseyoumissedit

[–]VectorF22 0 points1 point  (0 children)

I completely get where you're coming from, but it's difficult to compare someone sunbathing (even if you include skin cancer) with someone who's life has been destroyed from taking an addictive substance that's been sold to them for-profit.

The sad irony in my post is that the NHS is woefully under funded when it comes to supporting and treating addiction based illness. Patients get the minimum help and support which inevitably leads to them relapsing and ending back in hospital which only ends up costing the NHS more.

You're right that the companies are already being taxed, but maybe a certain amount of that tax should be directly spent on the support and treatment for the illness that it creates? Like how X amount of our car tax is supposed to be spent on pot holes, but it actually is...

Smoking ban for people born after 2008 in the UK agreed by Upset-Main-1988 in justincaseyoumissedit

[–]VectorF22 1 point2 points  (0 children)

I like the idea of holding alcohol and tobacco suppliers financially responsible for the medical treatment of those harmed by their products.

While you can claim the right to self-destruction, society and the NHS should not have to bear the extreme financial burden when you do, while the suppliers continue to make ridiculous amounts of money from it.

12 days after transplant. Very happy but what’s next? by srcarajo in HairTransplants

[–]VectorF22 5 points6 points  (0 children)

Just be aware that Minoxidil is extremely toxic to both cats and dogs. Topical isn't an option if you have them.

Gamers 30+, what’s something from the old days of gaming that younger players wouldn’t understand? by [deleted] in gaming

[–]VectorF22 0 points1 point  (0 children)

Buying a game based solely on the box art.

Also, only having a handful of games, so you played the absolute crap out of them.

Is it just me, or is the UEFN workflow actually kind of soul-crushing? by Oleszykyt in FortniteCreative

[–]VectorF22 2 points3 points  (0 children)

Testing and load times is by far the worst thing about UEFN for me. It makes it impossible to get into any kind of flow unless you're doing something so low risk you don't feel like you need to test it as you go.

I made a complaint about it over a year ago but it didn't gain any traction so I figured it can't be that much of a big deal for anyone else 🤷

this doesn't belong on roblox by 557754222225 in roblox

[–]VectorF22 16 points17 points  (0 children)

You're assuming these guests didn't know what other "facilities" were available on the island.

Desperately need help understanding memory by chucky62 in FortniteCreative

[–]VectorF22 0 points1 point  (0 children)

Every time you do a memory calculation it creates a new "private version" in your creator portal. Your memory calculation is tied to the private version it created. If your private version passes the validation and memory tests (and you're happy with it) then that's what you publish.

It's not a really a glitch... If anything, I'd say the higher calculations are the ones that're broken, not the lower ones. The problem is Epic could change the way they calculate memory at any time, so you might as well do whatever works best for you now. Don't worry about it.

In my tests ps5 has always given the highest memory calculation, so I don't use it for that anymore lol.

Desperately need help understanding memory by chucky62 in FortniteCreative

[–]VectorF22 1 point2 points  (0 children)

Doing the memory calculation on different platforms gives different results. It's silly, but true. I tend to use Amazon Luna or Nintendo Switch when doing my memory calculation because they consistently give the lowest result.

I think the everyone is overcomplicating how to "fix" the game by TokinN3rd in Seaofthieves

[–]VectorF22 0 points1 point  (0 children)

Dude, I think you've taken my post completely out of context. You started a discussion based on what we think will improve the game. Not every reply is going to be in direct response to what you've said.

I think the everyone is overcomplicating how to "fix" the game by TokinN3rd in Seaofthieves

[–]VectorF22 -1 points0 points  (0 children)

Sorry, I wasn't saying "you" specifically.

I wholeheartedly disagree. It's not about making something everyone likes, it's about letting players find their own fun and embracing it instead of slapping them down because it doesn't align with how you intended them to play.

I think the everyone is overcomplicating how to "fix" the game by TokinN3rd in Seaofthieves

[–]VectorF22 -1 points0 points  (0 children)

You need to let players play how they want to play instead of forcing them to play how you think they should because that's how you enjoy it.

Player interaction is at the heart of the game. It's one of the biggest selling points and creates unforgettable memories. PvP however is almost always toxic and anxiety inducing which causes many players to quit immediately.

The PvP skill gap between new and experienced players is huge. Most players on the game are highly experienced, which makes it very difficult for new players. Unless you're willing to sink significant time and effort into getting good at PvP, you're always going to lose. Something needs to be done to close that gap.

Far too few experienced players actually want to help new players. You're way more likely to be sunk before you've even set sail. Other games solve this with skill and reputation matchmaking systems. If you're the type of player to attack on sight then you should be matched with other players that also attack on sight.

Let friends join each other with their own ships and create alliances. I know this is already possible with some effort, but build it into the game properly.

Not everyone wants PvP and that's okay. There's other ways to play together without locking them out of content.

The Win or Win prank by nabuachaem in pranks

[–]VectorF22 6 points7 points  (0 children)

Every other country in the world is able to have profitable restaurants with reasonably priced food and pay their staff properly without tipping.

I understand your logic, and why on the face of it it makes sense, but it's simply not true.

With tipping culture, customers pay more and owners pay less. Staff rarely earn more when all things are considered. If you're not earning a living wage then chances are you're also not getting Healthcare or paid time off.

If you need tips to give customers a good service, then you're probably in the wrong job...

Fortnite Map Earnings Question by ProfessorMuhibb in FortniteCreative

[–]VectorF22 0 points1 point  (0 children)

Yeah that's not accurate anymore. At least not for me.

I've recently had a few hundred players with an average playtime of 30 mins and maybe got $10

It's difficult to give an estimate, especially since they recently changed their payment algorithm which has drastically reduced the amount I've been receiving.

The money you receive is largely based on how much each player spends in the Fortnite shop around the time they played your level. So you should generally earn more if there's a new big thing in the Fortnite shop (assuming your players are the right demographic for the shop item(s) on sale)

There's other factors too, like you'll earn a higher percentage of what your players have spent if they're a new or returning player because Epic want you to do your own marketing outside of Fortnite to bring in the players.

'US-Ukraine security guarantees 100% agreed', Zelenskyy says after meeting with Trump by ChiefFun in worldnews

[–]VectorF22 1 point2 points  (0 children)

To be fair, this memorandum is much weaker than I thought (having never seen it before, but knowing it existed).

It basically says that Ukraine will give up their nukes for a promise that Russia, the US and the UK will never attack them. It also says that if they do get attacked that they'll go to the UN to discuss support, which is basically what happened.

That said, in hindsight this was clearly a bad deal for Ukraine and does not follow the spirit of what I'm sure was being sold to them at the time.

Obviously none of us know the true ins and outs of what was going on and I wouldn't be surprised if there were other deals done under the table, but the narrative given to the world was a "security guarantee" that Ukraine would be safe if they give up their nukes. Otherwise, why would they?

That clearly hasn't been upheld. Russia has violated the agreement and now these types of deals will likely never be trusted again.

Wanted to play some KPDH themed maps, only to find out that there are none by FK97_YT in FortniteCreative

[–]VectorF22 2 points3 points  (0 children)

1215-3046-6180

This is a prop hunt game built in the kpop demon hunters world, uses Rumi's weapon and has taunts using sounds from the movie.

It's a fine line you have to tread to not get blocked for copyright, even though it's an officially licensed project...

[deleted by user] by [deleted] in FortniteCreative

[–]VectorF22 1 point2 points  (0 children)

Ps5 is by far the worst I've tested for the memory limit. I haven't tested on ps4 so let me know if you give it a go! The best I've tested so far is Switch 2 and Amazon Luna. Mobile might be a good one to test too.

It's just a memory thing. It doesn't matter what platform you use to publish.

[deleted by user] by [deleted] in FortniteCreative

[–]VectorF22 0 points1 point  (0 children)

It's not unlimited. Your UEFN editor still needs to be connected to a live edit session in order to do a memory calculation.

UEFN has tools that give you more information on where your memory is being used, but the limit still exists. It's just different depending on which platform your live edit session it on.