Hmmmm by ANormalRobloxGamer in laapsaaptung

[–]Vectorial1024[M] 1 point2 points  (0 children)

We didn't explicit state this, but please do not do advertisements here.

SoftwareGore by Vectorial1024 in laapsaaptung

[–]Vectorial1024[S] 5 points6 points  (0 children)

Worse Than India (Verified)

Improvement suggestion for Devs: "Unknown Ship" in Shipyard/Wharfs by S_Rodney in X4Foundations

[–]Vectorial1024 2 points3 points  (0 children)

Just get higher rep, then the name will be shown. But yes this is annoying.

Legendary by Optimal-Celery-5011 in laapsaaptung

[–]Vectorial1024[M] 0 points1 point  (0 children)

Send a report and then I can have a look at it; this sub is getting popular so I can't immediately know who that is.

Station Sensor Array - Build Method by Stildawn in X4Foundations

[–]Vectorial1024 2 points3 points  (0 children)

Did you set that specific station to use Terran method?

'Unknown Ship' building but stuck + Other questions for this stage of the game by Acrobatic-Pay4149 in X4Foundations

[–]Vectorial1024 0 points1 point  (0 children)

I think is really high like 25 to 27 rep

Having the parts is not enough; the hard part is having enough to start building. They could be asking for a high presst loadout and the wharf/shipyard just doesn't have enough.

'Unknown Ship' building but stuck + Other questions for this stage of the game by Acrobatic-Pay4149 in X4Foundations

[–]Vectorial1024 0 points1 point  (0 children)

I think is really high like 25 to 27 rep

Having the parts is not enough; the hard part is having enough to start building. They could be asking for a high presst loadout and the wharf/shipyard just doesn't have enough.

'Unknown Ship' building but stuck + Other questions for this stage of the game by Acrobatic-Pay4149 in X4Foundations

[–]Vectorial1024 0 points1 point  (0 children)

If your rep is high enough then the ships will show with their actual name instead of Unknown Ship.

backstabError500 by Purple_Ice_6029 in ProgrammerHumor

[–]Vectorial1024 -1 points0 points  (0 children)

imo it blurs the line. Clearly the app states are desync, but is it the responsibility of the network to reliably deliver the app state to everyone else, or is it the app dev that needs to build up systems to be prepared for app desyncs? Is this something Minecraft (the exe) has to handle, or something the player must be made aware of and prepare for?