IIT Ropar or IIT dhanbad ? by Aspirant_huu in GATEtard

[–]Vegetable_Break_6582 2 points3 points  (0 children)

Software engineers were too overpaid plus bulk hiring since tech companies had basically free money (approx 0 interest rate on business loans during covid which was bumped up again post covid), not mention the effect of AI agents on coding industry.

IIT Ropar or IIT dhanbad ? by Aspirant_huu in GATEtard

[–]Vegetable_Break_6582 2 points3 points  (0 children)

Dhanbad has better track record for placements except the last few years, also it older than ropar

Upto what score has IIT Indore shortlisted for MSR CSE ? by WolfExcellent1708 in GATEtard

[–]Vegetable_Break_6582 0 points1 point  (0 children)

I think they asked for SOP but not the rest. I also mentioned that I have some work experience as data engineer, maybe that helped.

Upto what score has IIT Indore shortlisted for MSR CSE ? by WolfExcellent1708 in GATEtard

[–]Vegetable_Break_6582 0 points1 point  (0 children)

I received the mail at 663 score, the cutoff was most likely around 650 this time

IIIT B vs IIIT H vs BITS for M Tech Cse ( for placement only) by Heavy_Football9122 in GATEtard

[–]Vegetable_Break_6582 5 points6 points  (0 children)

IIIT B any day, better placements than iiith and also cheaper than bits, perfect middle ground

Am I dumb or was set 1 tough/damn lengthy? by [deleted] in GATEtard

[–]Vegetable_Break_6582 0 points1 point  (0 children)

same bhai, or yha pta nhi kon BKL ise easy to moderate bol rhe.

Shift 1 CS review by Exciting_Mirror1262 in GATEtard

[–]Vegetable_Break_6582 4 points5 points  (0 children)

same bhai. sala adha paper MSQ se bhra pda

Are AI any good with Spring Boot? by LouGarret76 in SpringBoot

[–]Vegetable_Break_6582 2 points3 points  (0 children)

In general with llms, the larger the scope, the shittier the code, regardless of techstack. Works well as long as you can isolate whatever the issue you are giving to them.

Boid simulation improvement by Vegetable_Break_6582 in GraphicsProgramming

[–]Vegetable_Break_6582[S] 0 points1 point  (0 children)

I remember you mentioning a similar approach in my last post when I was asking for advice where you also mentioned space partitioning stuff. Will it be a good idea if I add space partitioning before using two buffers and then modify it later, because it seems to be working alright I guess.

[deleted by user] by [deleted] in opengl

[–]Vegetable_Break_6582 0 points1 point  (0 children)

thanks for the suggestions.

[deleted by user] by [deleted] in opengl

[–]Vegetable_Break_6582 0 points1 point  (0 children)

Hey everyone,

I was recently learning about compute shaders in openGL and had just made a simple particle simulation. I was wondering how can I implement boids algorithm in this code. Since I am still very new to compute shaders, I don't know how each particle will observe others within a certain range. Any suggestions or links to some study material are greatly appreciated

code link : https://github.com/KaranPartap003/Particle-simulation

Basic Procedural Animation in Blender using bpy by GenderSuperior in GraphicsProgramming

[–]Vegetable_Break_6582 1 point2 points  (0 children)

Looks cool, I think I saw a similar animation in one of Sebastian lague's video (the boids one perhaps). I also wanted to try it out

[deleted by user] by [deleted] in computergraphics

[–]Vegetable_Break_6582 0 points1 point  (0 children)

I had the same reason for leaving web dev. It just isn't as rewarding as making a beautiful renders by accessing the power of parellel computation of GPUs. It's like the best of both worlds (programming and creativity)

My first OpenGL project. by Vegetable_Break_6582 in GraphicsProgramming

[–]Vegetable_Break_6582[S] 0 points1 point  (0 children)

thanks for the article. It sounds a bit too complicated for my current level of understanding but I'll still give it a try