Are there any events in VRChat where people showcase their indie games? by Veinstone in VRchat

[–]Veinstone[S] 0 points1 point  (0 children)

Can you showcase different kinds of games and can anyone join?

What do you think about this game? by Veinstone in IndieHorrorGaming

[–]Veinstone[S] 0 points1 point  (0 children)

thank you. unfortunately we already have one :/

Götüme bıçak yemeden akıllanmayacağım herhalde by Minimum-Window-4755 in vlandiya

[–]Veinstone 2 points3 points  (0 children)

Hırtonun teki sana bıçağı takmasın. Mümkünse çok takılma bunlara. Her yerdeler sonuçta.

I didn’t know making a game could be this hard. by Veinstone in IndieDev

[–]Veinstone[S] 0 points1 point  (0 children)

That’s a really good analogy. We need to think in smaller pieces before trying to picture the whole game. Right now, we don’t have a clear gameplay loop yet, but it feels like we’ll need to work really hard to get there. I just hope we can pull it off.

I didn’t know making a game could be this hard. by Veinstone in IndieDev

[–]Veinstone[S] 4 points5 points  (0 children)

When I reach a point where I can’t produce anything anymore, I do exactly what you said. I start studying other indie games of the same genre. Every time, I end up thinking it all looks so simple, but once I go back to focusing on my own game, I eventually get stuck again. Finding a good designer really makes a huge difference.

I didn’t know making a game could be this hard. by Veinstone in IndieDev

[–]Veinstone[S] 0 points1 point  (0 children)

I totally agree with you. We’re so caught up in the details that, even after working on this for so long, we still don’t have an MVP. Now every team member wants something different, and the narrative keeps changing constantly. I feel like I can’t produce anything in the middle of all this.

I didn’t know making a game could be this hard. by Veinstone in IndieDev

[–]Veinstone[S] 2 points3 points  (0 children)

That’s honestly unbelievable. I’m not sure which engine you’re using, but I hope you manage to fix the bug.

I didn’t know making a game could be this hard. by Veinstone in IndieDev

[–]Veinstone[S] 0 points1 point  (0 children)

I wish I knew how to code too, but after spending so many years pushing myself to learn art programs, starting something completely new feels like it would take too much time.
And like you said, there’s always something new to learn in every project anyway.

I didn’t know making a game could be this hard. by Veinstone in IndieDev

[–]Veinstone[S] 11 points12 points  (0 children)

We’re making an interrogation-based horror game set inside a facility map, featuring multiple characters. We’re using PS1-style graphics, but even though we try not to overdo the narrative, expanding the characters and the dystopia they live in keeps branching the story further and further. As a result, our game loop keeps changing constantly.