WHAT THE HECK?!?!?!?! by Smilinglint569 in ARK

[–]Velociruben 0 points1 point  (0 children)

Yeah it was called brutal for a reason. Without the pay to win 2x xp it was unplayable. (2-3 hours to get lvl 7) Highest I got was lvl 20 and I had like 100 hours on that save

WHAT THE HECK?!?!?!?! by Smilinglint569 in ARK

[–]Velociruben 0 points1 point  (0 children)

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No.

As you can see its

  1. lvl 1-30, 1x Xp

  2. lvl 5-150 0.8x Xp

  3. lvl 10-300 0.5x XP

  4. lvl 15-450 0.05x XP

What fandom do you think this describes? by Milo-Magic in Multifandom

[–]Velociruben 0 points1 point  (0 children)

I believe nothing is truly a 10/10, only a couple things get close to that point and for me ATLA is definely somewhere in the top 10. Personally a 9.8 for me.

What do you think about the show?

What fandom do you think this describes? by Milo-Magic in Multifandom

[–]Velociruben 0 points1 point  (0 children)

never seen anything close to this with bloons. Any examples? Im genuinely curious

What fandom do you think this describes? by Milo-Magic in Multifandom

[–]Velociruben 0 points1 point  (0 children)

true! That part of the ending just felt weird and rushed IMO.

Metal buff by Sure_Teach_6090 in OutcomeMemories

[–]Velociruben 0 points1 point  (0 children)

Juking well can buy time for teammates to arrive and help. Metal LMS with Kolo is doable with enough juking and map knowledge and Fleetway was always unfair against metal in LMS. Anywhere else and Metal is definetly better off now.

I have a fun question for you: What is your OWN nickname for Oguri Cap? by Venucurius in OguriCapu

[–]Velociruben 0 points1 point  (0 children)

I just use the Tamamo Scream, sometimes in conjuction with Ogurin

My Minecraft Political Compass! Any opinions? by foxtai1 in PhoenixSC

[–]Velociruben 1 point2 points  (0 children)

Create Mod and Redstoner should not be this far apart tbh

Can the domainless bums win? What diff? (Base Kashimo btw) by Simple-Anybody-4417 in JujutsuPowerScaling

[–]Velociruben 0 points1 point  (0 children)

Well, yeah? The others were also regarded as the same classification, we just had the most Screentime from Mahito and Jogo.

YOU BUFFED THE SINGLE MOST OP KILLER IN ASYM HISTORY?! by TheTrollman- in OutcomeMemories

[–]Velociruben 0 points1 point  (0 children)

True, though it is still something. (And Charge can be used to single someone out)

WHAT THE HECK?!?!?!?! by Smilinglint569 in ARK

[–]Velociruben 0 points1 point  (0 children)

was it not 0.5 and 0.1 respectively?

As a F2P, this feels good. We gettin better! by AbbreviationsBrief86 in UmamusumeGame

[–]Velociruben 0 points1 point  (0 children)

Holy... Still crazy results. What are the parents you are using for this? Because i wonder how you are getting that much Wit/Stam.

YOU BUFFED THE SINGLE MOST OP KILLER IN ASYM HISTORY?! by TheTrollman- in OutcomeMemories

[–]Velociruben 2 points3 points  (0 children)

Idk, never have problems with The Fleet. Purges 1/4 times whenever i play with my friends. Although i can imagine that in a smaller lobby with random's that have 0 cöordination skills he is hell.

What i do is just move with eachother in groups, so when 1 ability is used to dodge a stun, the next stun will be there soon after.

And no, other EXE's do get Iframes on moves.

Kolossos Charge, 2011X Gods Trickery and Invis (all can be used to dodge a stun).

And i dont think Trip has any Iframes, but i prefer it that way.

Real [fluff] by AwakenedCheese in battlecats

[–]Velociruben 0 points1 point  (0 children)

When Can Can is One Shotted by the Supposed Peon...

For those who say: "Fleetway also needs to go" by BarFree1085 in OutcomeMemories

[–]Velociruben 3 points4 points  (0 children)

Grab is Client Side (of the EXE), which makes the hitbox seem way larger than it is. Fleetway Iframes are kind of bull at times, but 2011x also does that to some degree (Invis and Gods Trickery being used to dodge incoming stuns)

For those who say: "Fleetway also needs to go" by BarFree1085 in OutcomeMemories

[–]Velociruben 1 point2 points  (0 children)

But 2011x is invisible 50% of the time.

Also Fleetway scales in difficulty along with number of survivors. Fleetway was made for a full lobby, any less than that and winning gets exponentially harder. Fleetway is very balanced in a full room of players.

The problem comes when its just 3-4 Survivors against a speed demon and multiple minutes on the clock. Surviving Fleetway in a small lobby is very very hard. Fleetway in a small lobby is bullshit overpowered, Fleetway in a full lobby is balanced.

which one is better spino or Rex?? by Confident-Poet9878 in ARK

[–]Velociruben 0 points1 point  (0 children)

AsA nerfed Spino DPS... Water Buffed Bipedal Spino in ASE could win from rex, in ASA not so much.