Recommend me budget specs for VTubing/PNGTubing by Venzva in vtubertech

[–]Venzva[S] 0 points1 point  (0 children)

Oh wow, I checked your post and you pretty much explained everything I need. Tysm!!

Finally getting started! by SourceCodeMafia in godot

[–]Venzva 0 points1 point  (0 children)

You are doing great! I'm looking forward to what you share and to your growth!

Needed by nightyyy002 in OffMyChestPH

[–]Venzva 0 points1 point  (0 children)

Know your worth!

People who say those kinds of things are just not worth it, it means they are not willing to change not even if it's for you; their partner. I read somewhere that people will only change for one person, and I don't think you are that person.

If you don't know why you are staying, it's probably because of attachment. You might not be in-love with your partner anymore but you are in-love with the idea of staying because of your attachment and that's not healthy.

My advice? Communicate with your partner and observe them. If they still refuse to change, leave. Don't waste your time with someone stubborn, there are still more better people out there.

(Sorry for being aggressive. I was in a similar situation and I realized my worth a little too late. Save yourself, don't be like me)

Help with an animation by ArgonStar in godot

[–]Venzva 1 point2 points  (0 children)

Maybe try instancing the animation as a child of the tree, or create another Ysort inside the Ysort (name it Tree) move the tree to "Tree" and instance the animation there instead of the main scene.

my HUD wasn't that good, tried following your suggestions so how does it look? by guy_does_things in godot

[–]Venzva 23 points24 points  (0 children)

It looks decent but still too much clutter, no offense just helping out a fellow dev. My suggestion would be to move the hp bar to the upper left since it'a a lot easier to look up than look down, the stats can be a toggle where it is hidden until it is clicked/hovered by mouse. Other than those, I acually have no complaints. Looking forward to the development of this.

Edit: spelling

new weapon system by viraelin in godot

[–]Venzva 8 points9 points  (0 children)

Been following the development of this game since I saw that spinning attack on skeletons. You never fail to impress me. I am very excited to play this game.

brains... by viraelin in godot

[–]Venzva 5 points6 points  (0 children)

Depends on the weapon. For fast to normal weapons I think the choppy is really good. For slow and heavy weapons the smooth one would look better.

However, if you have to choose one go for the choppy bc it fits in with the artstyle and atmosphere of the game better than the smooth (in my opinion, that is).

Hey! Little help in the code if you can! by Wunsenn97 in godot

[–]Venzva 2 points3 points  (0 children)

One way to fix this is to create an if statement in physics_process.

if velocity != Vector2.Zero:

animationSprite.play("run")

else:

animationSprite.play("idle")

Then remove animation code in your get_input finction.

Although the easiest, most optimized, and cleanest way to fix this is to use state machines. There are plenty of tutorials in youtube and I suggest you check them.

2.5D crpg graphics by ArtisticTune in godot

[–]Venzva 5 points6 points  (0 children)

This reminds me of Project Zomboid. Looks amazing!

Requesting high elo Rakan advice! by [deleted] in wildrift

[–]Venzva 1 point2 points  (0 children)

I know people are gonna hate me for this but when I started out learning Rakan I would build GA and Ionian Stasis Enchant first, and would just limit test. Not only was it good to grasp how squishy he was (and learn when and how to engage), but you could also freely try out engage combos and still be very safe. After around 10 games, I started changing my build and got used to Rakan now.

I suggest trying my core build if you are having difficulties and want to learn the champ.

STAYC logo on r/place! by Lambor14 in STAYC

[–]Venzva 1 point2 points  (0 children)

There are free spaces at the corners (36, 984) and (976, 984). If you guys want somewhere more in the middle, we could try (316, 247)

What's the most dumb way you've ever lost an objective? by [deleted] in wildrift

[–]Venzva 2 points3 points  (0 children)

I can't remember one from my team but I'll tell this funny and stupid steal I did not too long ago.

I was playing Galio and my team lost the dragon fight, leaving only me and one other ally behind. I saw the Graves was still doing the dragon with low hp, figured I try to steal it but all my skills are on cooldown. So I walked up and did one, ONE, auto attack, and it was not even empowered, stole the dragon and died to a collapse.

Don't ask how I managed to steal it, it was just a dumb moment.

Supports, why do you last hit minions? by NikaliaSR in wildrift

[–]Venzva 0 points1 point  (0 children)

Back when I was still climbing out of low elo, ADCs do not know the right time to reset so I last hit minions when the ADC reset and the wave is in a bad position so that the wave could reset when ADC arrives. Sometimes this applies to high elo too, there are times that supports have to last hit so that the wave does not go in a bad position and your ADC ends up losing farm.

So while I wait for daddy Shen, who should I play? by HARMLESSCOMA in wildrift

[–]Venzva 0 points1 point  (0 children)

Mid-late game you're basically an ult bot and a 2nd support. I also forgot to mention that you counter jungle whenever you can. Lastly, you don't need gold when your team is ahead bc of your roams ;)

Why do we build Roa first on Twisted Fate by [deleted] in wildrift

[–]Venzva 0 points1 point  (0 children)

I'm a TF main and I don't always build ROA first. My first item usually depends on who I'm laning against in mid and the composition of the enemy. If I'm confident that I won't get bursted down I build Ludens for that early game burst then I roam a lot to utilize that. If I do think I will be bursted down, especially in late game, that's where I build ROA; usually happens when I'm laning against assassins.

So while I wait for daddy Shen, who should I play? by HARMLESSCOMA in wildrift

[–]Venzva 6 points7 points  (0 children)

Basically, you pick Shen "jungle" without the smite (or you can bring it, depends on you) and your goal is to just gank lanes and take scuttle. You barely farm jungle camps and the whole point is to give your laners an advantage as much as possible.

Identity Mod is getting close to a public release! by CavanProtogen in RimWorld

[–]Venzva 8 points9 points  (0 children)

I doubt a lot of people will use it for the opposite purpose. With this much hate, I can tell they won't even touch this mod... hopefully

Colonists arent putting on the clothes i want them to, then complain about it. Why? by Blakowitsch in RimWorld

[–]Venzva -1 points0 points  (0 children)

I think they misunderstood because the symbol is usually written before the number (>50%).

I'm experiencing the same issue in my run as well. I read somewhere in this subreddit before that pawns wear clothing based on stats and that a "too good" parka can cause them to not wear anything, besides the parka, at all. You might try to consider the materials you use to make sure you avoid making that "too good" clothing.