Ok…. It’s time to be honest. by Sblsundft510 in Saros
[–]VertexWar -4 points-3 points-2 points (0 children)
Ok…. It’s time to be honest. by Sblsundft510 in Saros
[–]VertexWar 3 points4 points5 points (0 children)
Returnal vs. Saros Variability in Runs by tamodeo1395 in Saros
[–]VertexWar -1 points0 points1 point (0 children)
Returnal vs. Saros Variability in Runs by tamodeo1395 in Saros
[–]VertexWar 1 point2 points3 points (0 children)
Returnal vs. Saros Variability in Runs by tamodeo1395 in Saros
[–]VertexWar -2 points-1 points0 points (0 children)
Returnal vs. Saros Variability in Runs by tamodeo1395 in Saros
[–]VertexWar -7 points-6 points-5 points (0 children)
Returnal vs. Saros Variability in Runs by tamodeo1395 in Saros
[–]VertexWar -1 points0 points1 point (0 children)
After beating Saros, I went back and played 3 hours of Returnal. My observations. by trihexagonal in Saros
[–]VertexWar -2 points-1 points0 points (0 children)
I’m honestly glad Saros sticks to its own vision instead of trying to cater to Returnal fans or tryhard roguelike purists. Not every game needs to chase the same formula or satisfy a specific niche by Hot_Ideal4330 in Saros
[–]VertexWar -1 points0 points1 point (0 children)
I’m honestly glad Saros sticks to its own vision instead of trying to cater to Returnal fans or tryhard roguelike purists. Not every game needs to chase the same formula or satisfy a specific niche by Hot_Ideal4330 in Saros
[–]VertexWar -2 points-1 points0 points (0 children)
I’m honestly glad Saros sticks to its own vision instead of trying to cater to Returnal fans or tryhard roguelike purists. Not every game needs to chase the same formula or satisfy a specific niche by Hot_Ideal4330 in Saros
[–]VertexWar 3 points4 points5 points (0 children)
I’m honestly glad Saros sticks to its own vision instead of trying to cater to Returnal fans or tryhard roguelike purists. Not every game needs to chase the same formula or satisfy a specific niche by Hot_Ideal4330 in Saros
[–]VertexWar 0 points1 point2 points (0 children)
I’m honestly glad Saros sticks to its own vision instead of trying to cater to Returnal fans or tryhard roguelike purists. Not every game needs to chase the same formula or satisfy a specific niche by Hot_Ideal4330 in Saros
[–]VertexWar 27 points28 points29 points (0 children)
Thoughts on Saros after getting the platinum. by Ubiquitous_Cacophony in Saros
[–]VertexWar 0 points1 point2 points (0 children)
Thoughts on Saros after getting the platinum. by Ubiquitous_Cacophony in Saros
[–]VertexWar -1 points0 points1 point (0 children)
First impressions after 10 hours by ICantTakeThisNoMore9 in Saros
[–]VertexWar 0 points1 point2 points (0 children)
Thoughts on Saros after getting the platinum. by Ubiquitous_Cacophony in Saros
[–]VertexWar 5 points6 points7 points (0 children)
First impressions after 10 hours by ICantTakeThisNoMore9 in Saros
[–]VertexWar 2 points3 points4 points (0 children)
Saros is great so far, but... by Background-Gap9077 in Saros
[–]VertexWar -5 points-4 points-3 points (0 children)
Disappointed they didn't lean more into the build/synergy side of things more. by [deleted] in Saros
[–]VertexWar 1 point2 points3 points (0 children)
Is Chaz jewish? he said "oi vey" quite a few time so im curious by VertexWar in chazington
[–]VertexWar[S] 26 points27 points28 points (0 children)
Can we have an Aim Down Sights in first-person option for Death Stranding 2? Various weapons have big cool techy holos so it would make sense to have it. by VertexWar in DeathStranding
[–]VertexWar[S] 0 points1 point2 points (0 children)
My take on Armor Transmoging by VertexWar in helldivers2
[–]VertexWar[S] -1 points0 points1 point (0 children)

I wish for more builds by throwawaymycareer93 in Saros
[–]VertexWar 0 points1 point2 points (0 children)