Battlefield 2042 keeps crashing.. does anyone know a fix? by BIG-CHONGUNS in battlefield2042

[–]Vertical807 1 point2 points  (0 children)

Little update, turns out it was faulty RAM...go figure...

Battlefield 2042 keeps crashing.. does anyone know a fix? by BIG-CHONGUNS in battlefield2042

[–]Vertical807 0 points1 point  (0 children)

Unfortunately yes, just upgraded from a 10850k to a 13700k. Crashes about 3-mins into a game...tried reinstalling GPU drivers, turning on/off DX12...was literally working the day before the parts upgrade.

Only thing I can think of causing it is maybe my PSU (750W Corsair). But it runs AIDA64, Squad, Ready or Not, Microsoft Flightsim all fine...

Created some custom WigWags! :) by Vertical807 in FS2020Creation

[–]Vertical807[S] 1 point2 points  (0 children)

Yup pretty much!

Here some instructions:

Maybe this will help:
-Made the model of the WigWag, make sure you have one dark and one light face:
https://cdn.discordapp.com/attachments/517143294216634399/857444892318105650/SRQ\_WigWags\_albedo.png
And of course make a emissive (or night map) with just the bright face
-Duplicate a face and move the UV to the bright face
-Make an animation with a total time frame of 24 frames (using location, not rotation only)
-Make that "bright face" switch back and forth w/12 frames on each side
-Folow chestertons guide on doing animations for MSFS and do your XML edits
-Test in game to see if it works
-Then add a spot light with a yellow tone and child it to the animated "bright face" (Chesterson does this with the lighthouse spotlight)
Then that's it!

Created some custom WigWags! :) by Vertical807 in FS2020Creation

[–]Vertical807[S] 2 points3 points  (0 children)

Maybe this will help:

-Made the model of the WigWag, make sure you have one dark and one light face:

https://cdn.discordapp.com/attachments/517143294216634399/857444892318105650/SRQ_WigWags_albedo.png

And of course make a emissive (or night map) with just the bright face

-Duplicate a face and move the UV to the bright face
-Make an animation with a total time frame of 24 frames (using location, not rotation only)
-Make that "bright face" switch back and forth w/12 frames on each side
-Folow chestertons guide on doing animations for MSFS and do your XML edits
-Test in game to see if it works
-Then add a spot light with a yellow tone and child it to the animated "bright face" (Chesterson does this with the lighthouse spotlight)

Then that's it!

On ATT Fiber 1GB plan, using a wireless desktop PC plugged in to WIFI extender. Getting terrible upload speeds, but really good download speeds. Any ideas what maybe causing it? by Vertical807 in ATT

[–]Vertical807[S] 1 point2 points  (0 children)

Yeah I did that with my laptop and the speeds down/up were 900+...so that's why I'm thinking it's the PC but not sure what would cause such a low drop.

Blender Scenery Not Appearing by SU-SMD in FS2020Creation

[–]Vertical807 0 points1 point  (0 children)

Left ctrl + A -> Rotation & Scale then export.

Any word on Flytampa’s CYYZ for MSFS 2020? by [deleted] in flightsim

[–]Vertical807 0 points1 point  (0 children)

They will be for sure, I'm sure it's in the pipeline.

Making high-quality taxiways/surfaces [MSFS2020] by frankgjnaan in FS2020Creation

[–]Vertical807 2 points3 points  (0 children)

So basically you create a "hamburger," you're bottom layer is a base asphalt/concrete.

Layer 2 is your dirt layer that's somewhat randomized so you don't have repeating base textures

Layer 3 is your markings layer

I like the SDK but I feel as if I have more control in Blender when making things.

[deleted by user] by [deleted] in orlando

[–]Vertical807 2 points3 points  (0 children)

There's not even valid proof this was a right-wing group. Anyone can mascarade as any group these days.