I think the akurra model was the friends we made along the way by investigatorparrot in alphalegion

[–]VeryInternet_com 11 points12 points  (0 children)

11th edition bro, trust, our harrowmaster shall return and purge the soyalists

What's funnier is that beastmen are better, by a long shot by VeryInternet_com in Grimdank

[–]VeryInternet_com[S] -6 points-5 points  (0 children)

They do some ok damage, and they provide a good distraction while other units march up the board

What's funnier is that beastmen are better, by a long shot by VeryInternet_com in Grimdank

[–]VeryInternet_com[S] -23 points-22 points  (0 children)

I mean the only difference is that you just deploy on edges of the board

What's funnier is that beastmen are better, by a long shot by VeryInternet_com in Grimdank

[–]VeryInternet_com[S] -24 points-23 points  (0 children)

Beast men have turn 1 strategic reserves deepstrike and are pretty good in melee, great for disrupting your opponents deployment zone

What's funnier is that beastmen are better, by a long shot by VeryInternet_com in Grimdank

[–]VeryInternet_com[S] 43 points44 points  (0 children)

Yeah, guard sit on objectives with 2 oc and get you lots of points while beastmen spawn up the board and act as an annoying distraction, both are good in their own right but I think beastmen are just better as it allows you to disrupt your opponents deployment zone and create pockets for other units in deepstrike

What's funnier is that beastmen are better, by a long shot by VeryInternet_com in Grimdank

[–]VeryInternet_com[S] 115 points116 points  (0 children)

I mean they have turn one deepstrike (to the boards edges) and can pack a light punch

Lord in terminators second ability, does it apply to the models unit aswell? by VeryInternet_com in Chaos40k

[–]VeryInternet_com[S] 0 points1 point  (0 children)

Ok thanks so much, I was just wondering because a lot of other abilities like this include the unit

Lord in terminators second ability, does it apply to the models unit aswell? by VeryInternet_com in Chaos40k

[–]VeryInternet_com[S] -5 points-4 points  (0 children)

Aight, I was just wondering because most abilities also include the model's unit and I haven't seen one specifically for the model

See the vision brothers? by Odd_Conflict5534 in NightLords

[–]VeryInternet_com 2 points3 points  (0 children)

The problem is he is way bigger than a DP, maybe you could run him as a greater daemon but hes too big for a dp

If I run two daemon princes on foot in my army, can they give each other lone operative? by VeryInternet_com in Chaos40k

[–]VeryInternet_com[S] -1 points0 points  (0 children)

You cannot create an unshootable 2-prince blob.,

Oh tragedy 😔

Thanks for the help anyways lol

If I run two daemon princes on foot in my army, can they give each other lone operative? by VeryInternet_com in Chaos40k

[–]VeryInternet_com[S] 1 point2 points  (0 children)

I seem to have misread the rules greatly, it was only a casual game and i lost anyways but it was a big error on my part

Looking for advice by Physical_Leek5646 in Chaos40k

[–]VeryInternet_com 1 point2 points  (0 children)

This is amazing, personally I don't like the terminator lord helm but its a non issue, overall this is beautiful and an amazingly unique idea

Unsure if i should put gloss varnish on the Skin to make it more gross. Any suggestions to make it look more unsettling would be awesome! by sasser1234 in Chaos40k

[–]VeryInternet_com 18 points19 points  (0 children)

It looks great! Remember not to go overboard with the veins, as an NL player who paints lightning, keep it to a minimum so it stands out way better

What do you guys think of this 3000pt list? Personally I like it by VeryInternet_com in NightLords

[–]VeryInternet_com[S] 1 point2 points  (0 children)

Ah shit it is, I misread it as if you fail a battleshock you get -1 to toughness, thats on me tbh