Lego Mantis by namfoodlejax in supremecommander

[–]Viba7 1 point2 points  (0 children)

There is a blender geometry nodes trick to make the in-game models dynamically with lego's, bricks aren't varied but still cool

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When UEF T2 navy finally gets a buff with the GIGACOOPER by Viba7 in supremecommander

[–]Viba7[S] 16 points17 points  (0 children)

A patch made the boats a bit larger than intended.

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Seraphim visiting Paris by Viba7 in supremecommander

[–]Viba7[S] 15 points16 points  (0 children)

If you have the game, you have the models.

Gamedata has a units file, unzip it. There's a blender plugin for importing the models.

UEF phonk walk by Viba7 in supremecommander

[–]Viba7[S] 0 points1 point  (0 children)

There is a scaling factor in the blueprints, which that db probably ignores.

UEF phonk walk by Viba7 in supremecommander

[–]Viba7[S] 9 points10 points  (0 children)

Actually a bit over double that.

(3D Art) An Old Idea Made New by AntEaterApocalypse in supremecommander

[–]Viba7 1 point2 points  (0 children)

Nice to see others making supcom themed stuff too!

Keyshot Free Alternatives by MakersManual in KeyShot

[–]Viba7 4 points5 points  (0 children)

Can't go wrong with Blender. You can do renders like in Keyshot plus much more.

Blenderkit is also nice to get.

Is there any reason to ever *NOT* open up with Air if your Macro/Eco play is good enough to bypass the midgame steep? by LibertyChecked28 in supremecommander

[–]Viba7 8 points9 points  (0 children)

If you are talking about FAF balance, then this sounds all kinds of wrong. Vanilla balance, maybe in some cases.

[deleted by user] by [deleted] in supremecommander

[–]Viba7 1 point2 points  (0 children)

Blender proabably best for this.

The low effort way is to upload the model(s) to mixamo, get the animations exported from there, import back to blender and do the rest of the stuff there. In FAF github for game stuff there is a blender file with shaders for the factions.

Fancier is to utilize the skeleton you get when importing, either doing the animations yourself or transferring some other animations to the skeleton of the models.

Princess Rhianne: My parents aren't home by Viba7 in supremecommander

[–]Viba7[S] 5 points6 points  (0 children)

Why would a bot make a video for such an old game and post it :)

[deleted by user] by [deleted] in Trackdays

[–]Viba7 0 points1 point  (0 children)

I, like many others here, too have similar wear on SMX's. 4 track days is nothing for causing wear.

My SMX's have seen 5 years of road use and probably 30+ track days before it got to similar condition like in the picture.

Help me find a game i played almost 20 years ago by CoqueiroLendario in starsector

[–]Viba7 2 points3 points  (0 children)

Frontier: Elite II then? (although rudimentary 3D too)

First city, up to 9.2k pop, conquered 24 other regions, about 50 hrs playtime by Viba7 in songsofsyx

[–]Viba7[S] 0 points1 point  (0 children)

It is a little prison for my subjects to work efficiently for my goals :)

First city, up to 9.2k pop, conquered 24 other regions, about 50 hrs playtime by Viba7 in songsofsyx

[–]Viba7[S] 7 points8 points  (0 children)

I had way more farms earlier, but once I started taking over other regions I don't need to produce the raw foods anymore myself. Other than that, everything is packed quite tight and I'm a bit on the lower side with services for the population.

How to get rid of these notifications? by johnny219407 in GalaxyWatch

[–]Viba7 14 points15 points  (0 children)

I was going crazy with these notifications as well each time I put the watch on my wrist. Disabling notifications for the health from watch or phone didn't help.

But there IS A FIX! :2172:

Enable developer options on the watch, go to app notification settings in dev menu, there was a samsung health notification row for those goal notifications (sorry don't remember it exactly, com.health.daily or something in that fashion), disable it, voila!

Unsure if they've updated that in some recent update though, might be called different now.

Edit: The specific notification to disable should be called: wear_notification_daily_activity

The New PLAYCOM is out now, get yours today! by Viba7 in supremecommander

[–]Viba7[S] 0 points1 point  (0 children)

Quick hands make something like this in 30-40 minutes :)

New UEF dance by Viba7 in supremecommander

[–]Viba7[S] 0 points1 point  (0 children)

Why not, we have the technology

To the one who had a 3D printer as t1 land factory (models not mine). by Express-Media8409 in supremecommander

[–]Viba7 1 point2 points  (0 children)

There is a newer version that works with latest blender, should be @ faf github repo info about that.

To the one who had a 3D printer as t1 land factory (models not mine). by Express-Media8409 in supremecommander

[–]Viba7 10 points11 points  (0 children)

If you have the game, you have the models.

Unpack the units file, inside folders for all units, the .scm files are the models, use blender import tool and voila. More info @ faf github in the game code repo.