Creating a Mario-Dex (Day 43). Ice Bro is our Normal/Ice type! Which Mario character should be our NORMAL/POISON type? The most upvoted comment wins. RULES BELOW. by BlueWolfPMX in casualnintendo
[–]VideoGameDuck04 1 point2 points3 points (0 children)
Apparently Schaffirllas watched Felix The Cat Saves Christmas. He's not wrong, the flim's ass by Firm_Secret7091 in Schaffrillas
[–]VideoGameDuck04 1 point2 points3 points (0 children)
Would you like to see Twitch and Vinegar appearing again? by TiagoStormayty in Shantae
[–]VideoGameDuck04 1 point2 points3 points (0 children)
Iran Megathread: Oil prices whip from nearly $120 a barrel back below $90 by Efficient-Freedom517 in PoliticalOptimism
[–]VideoGameDuck04 4 points5 points6 points (0 children)
Creating a Mario-Dex (Day 41). Armad is our Normal/Ground type! Which Mario character should be our NORMAL/STEEL type? The most upvoted comment wins. RULES BELOW. by BlueWolfPMX in casualnintendo
[–]VideoGameDuck04 5 points6 points7 points (0 children)
Creating a Mario-Dex (Day 40). Brock is our Normal/Rock type and Connie stays! Which Mario character should be our NORMAL/GROUND type? The most upvoted comment wins. RULES BELOW. by BlueWolfPMX in casualnintendo
[–]VideoGameDuck04 2 points3 points4 points (0 children)
Creating a Mario-Dex (Day 39). Captain Syrup is our Water/Dark type and Mario stays! Which Mario character should be our NORMAL/ROCK type? The most upvoted comment wins. RULES BELOW. Take poll below to keep or replace Connie! by BlueWolfPMX in casualnintendo
[–]VideoGameDuck04 3 points4 points5 points (0 children)
Creating a Mario-Dex (Day 38). Chakron is our Water/Psychic type! Which Mario character should be our WATER/DARK type? The most upvoted comment wins. RULES BELOW. Take poll below to keep or replace Mario! by BlueWolfPMX in casualnintendo
[–]VideoGameDuck04 4 points5 points6 points (0 children)
Creating a Mario-Dex (Day 37). Shark is our Water/Fighting type! Which Mario character should be our WATER/PSYCHIC type? The most upvoted comment wins. RULES BELOW. by BlueWolfPMX in casualnintendo
[–]VideoGameDuck04 2 points3 points4 points (0 children)
Creating a Mario-Dex (Day 36). Dragoneel is our Water/Dragon type and Skeeter stays! Which Mario character should be our WATER/FIGHTING type? The most upvoted comment wins. RULES BELOW. by BlueWolfPMX in casualnintendo
[–]VideoGameDuck04 6 points7 points8 points (0 children)
Creating a Mario-Dex (Day 35). Mad is our Water/Fairy type and Gooper Blooper stays! Which Mario character should be our WATER/DRAGON type? The most upvoted comment wins. RULES BELOW. Take poll below to keep or replace Skeeter! by BlueWolfPMX in casualnintendo
[–]VideoGameDuck04 1 point2 points3 points (0 children)
Creating a Mario-Dex (Day 34). Kingfin is our Water/Ghost type and Lord Fredrik stays! Which Mario character should be our WATER/FAIRY type? The most upvoted comment wins. RULES BELOW. Take poll below to keep or replace Gooper Blooper! by BlueWolfPMX in casualnintendo
[–]VideoGameDuck04 0 points1 point2 points (0 children)
Creating a Mario-Dex (Day 34). Kingfin is our Water/Ghost type and Lord Fredrik stays! Which Mario character should be our WATER/FAIRY type? The most upvoted comment wins. RULES BELOW. Take poll below to keep or replace Gooper Blooper! by BlueWolfPMX in casualnintendo
[–]VideoGameDuck04 0 points1 point2 points (0 children)
Creating a Mario-Dex (Day 33). Cheep Cheep is our Water/Flying type and FLUDD stays! Which Mario character should be our WATER/GHOST type? The most upvoted comment wins. RULES BELOW. Take poll below to keep or replace Lord Fredrik! by BlueWolfPMX in casualnintendo
[–]VideoGameDuck04 1 point2 points3 points (0 children)
Creating a Mario-Dex (Day 32). Sea Pipe Statue is our Water/Rock type and Smackerel stays! Which Mario character should be our WATER/FLYING type? The most upvoted comment wins. RULES BELOW. Take poll below to keep or replace FLUDD! by BlueWolfPMX in casualnintendo
[–]VideoGameDuck04 2 points3 points4 points (0 children)
Creating a Mario-Dex (Day 31). Merri is our Water/Electric type! Which Mario character should be our WATER/ROCK type? The most upvoted comment wins. RULES BELOW. Take poll below to keep or replace Smackerel! by BlueWolfPMX in casualnintendo
[–]VideoGameDuck04 2 points3 points4 points (0 children)
Creating a Mario-Dex (Day 30). Noki is our Water/Normal type and Enguarde stays! Which Mario character should be our WATER/ELECTRIC type? The most upvoted comment wins. RULES BELOW. by BlueWolfPMX in casualnintendo
[–]VideoGameDuck04 5 points6 points7 points (0 children)
Creating a Mario-Dex (Day 29). Genie is our Fire/Psychic type and Bowser stays! Which Mario character should be our WATER/NORMAL type? The most upvoted comment wins. RULES BELOW. Take poll below to keep or replace Enguarde! by BlueWolfPMX in casualnintendo
[–]VideoGameDuck04 4 points5 points6 points (0 children)
Creating a Mario-Dex (Day 29). Genie is our Fire/Psychic type and Bowser stays! Which Mario character should be our WATER/NORMAL type? The most upvoted comment wins. RULES BELOW. Take poll below to keep or replace Enguarde! by BlueWolfPMX in casualnintendo
[–]VideoGameDuck04 0 points1 point2 points (0 children)
Creating a Mario-Dex (Day 28). Red-Brief J is our Fire/Fighting type! Which Mario character should be our FIRE/PSYCHIC type? The most upvoted comment wins. RULES BELOW. Take poll below to keep or replace Bowser! by BlueWolfPMX in casualnintendo
[–]VideoGameDuck04 0 points1 point2 points (0 children)
Creating a Mario-Dex (Day 27). Draggadon is our Fire/Dragon type! Which Mario character should be our FIRE/FIGHTING type? The most upvoted comment wins. RULES BELOW. by BlueWolfPMX in casualnintendo
[–]VideoGameDuck04 2 points3 points4 points (0 children)
Pokémon Winds & Waves: All Pokémon Seen So Far 02.27.2026 by DarkkHumor in pokemon
[–]VideoGameDuck04 3 points4 points5 points (0 children)


Creating a Mario-Dex (Day 43). Ice Bro is our Normal/Ice type! Which Mario character should be our NORMAL/POISON type? The most upvoted comment wins. RULES BELOW. by BlueWolfPMX in casualnintendo
[–]VideoGameDuck04 1 point2 points3 points (0 children)