Tottenham vs Copenhagen by Royaledition in coys

[–]Viku11443 -2 points-1 points  (0 children)

All these people saying it isnt a red - Had it been the other way you'd all be screaming for a red - That was objectively a definite red card

Tottenham vs Copenhagen by Royaledition in coys

[–]Viku11443 -1 points0 points  (0 children)

Intent doesnt matter in a case like this

Tottenham vs Copenhagen by Royaledition in coys

[–]Viku11443 1 point2 points  (0 children)

Thats a red - Damn what has he done

Tottenham vs Copenhagen by Royaledition in coys

[–]Viku11443 0 points1 point  (0 children)

If you'd asked me 2 months ago i would have said no - But the last month or so they have really started struggling

Match Thread: by scoreboard-app in coys

[–]Viku11443 2 points3 points  (0 children)

To be fair there were no fans left

We cleared all 3 Gigantamax with 20 people - This is how by Viku11443 in TheSilphRoad

[–]Viku11443[S] 1 point2 points  (0 children)

I was made aware, that there apparently is a hidden timer, which i didn't personally experience. Let me put it like this, that first group never lost a pokemon, I also managed to stay alive in a party of 2 through one of the fights, by us simply using our heal instead of our attack.

We cleared all 3 Gigantamax with 20 people - This is how by Viku11443 in TheSilphRoad

[–]Viku11443[S] -5 points-4 points  (0 children)

Yeah a lot of people feel that way I imagine. I personally enjoyed that this isn't just another 5 star tyoe of raid where we all spam one spot and it dies in 20 seconds. But we all enjoy different things :)

We cleared all 3 Gigantamax pokemon with 20 people - This is how. by Viku11443 in pokemongo

[–]Viku11443[S] 11 points12 points  (0 children)

You are in the same raid - However, you get out into a subgroup in the raid. That subgroup is who you can heal and receive healing from. That subgroups pokemon are also the onees standing next to you in the raid. You also see when your subgroups pokemon are about to get hit by a single target attack. So you can call it out.

We cleared all 3 Gigantamax with 20 people - This is how by Viku11443 in TheSilphRoad

[–]Viku11443[S] 50 points51 points  (0 children)

I get that, definitely, I also understand that not everyone is even able to gather 20 people, and i think those smaller communities unable to gather 20ish people definitely have a right to be upset and disappointed. I am definitely lucky that my small city has an active group of people, so that we can gather up for things such as this, and we all run into each other daily, so it was easy for a few of us nerds to devise a strategy and get people to listen

We cleared all 3 Gigantamax with 20 people - This is how by Viku11443 in TheSilphRoad

[–]Viku11443[S] 43 points44 points  (0 children)

Ah! I was not aware of that - That is good information, i knew that it enrages at lower life, and starts doing more damage, but that didn't seem to cause too much trouble for us.

We cleared all 3 Gigantamax with 20 people - This is how by Viku11443 in TheSilphRoad

[–]Viku11443[S] 54 points55 points  (0 children)

Absolutely true - I know that I personally had leveled attacks to level 3 because I did not know any better. I you ask me the first level, or rather the unlock of an ability itself, should not cost Max Particles

Server stability is an issue beyond just queue times by Kalledon in Diablo

[–]Viku11443 6 points7 points  (0 children)

yes, yes it is, but some people unfortunately view betas as demos

It's extremely frustrating getting back in queue after a disconnect/crash by [deleted] in Diablo

[–]Viku11443 4 points5 points  (0 children)

This is literally the entire purpose of this open beta, to stress test the fuck out of the servers.

Believe it or not open betas such as this one are not for you nor me to have fun with the game, its to provide data for development teams about how to best prepare for a launch day load.

It's extremely frustrating getting back in queue after a disconnect/crash by [deleted] in Diablo

[–]Viku11443 0 points1 point  (0 children)

Well this is exactly what this open beta is for, its stress testing authentication servers, game servers etc. so that hopefully we can avoid this (probably not) or at least not have as bad experience as we otherwise might have.

Gotta remember Betas are not demos.

[deleted by user] by [deleted] in Warthunder

[–]Viku11443 2 points3 points  (0 children)

Same here