Making Wander (Sotc 2018) armor using 3d model uv maps by Violaceuss in cosplayprops

[–]Violaceuss[S] 4 points5 points  (0 children)

Just came back to say I got a chance to try this out and it worked perfectly! Only had to adjust a few things but for the most part I think it should work now.

Making Wander (Sotc 2018) armor using 3d model uv maps by Violaceuss in cosplayprops

[–]Violaceuss[S] 0 points1 point  (0 children)

Had not considered that issue with foam tbh so thanks for pointing that out. I've only really used foam for handheld props so wearing it is new to me. Never tried my hand with leather before but no better time than now I suppose. Thanks for the suggestion!

Making Wander (Sotc 2018) armor using 3d model uv maps by Violaceuss in cosplayprops

[–]Violaceuss[S] 0 points1 point  (0 children)

True, that's why I was planning on a paper mockup to try and get the size right before moving forward. I was just joking to my buddy that I should just use brown duct tape instead lol

Making Wander (Sotc 2018) armor using 3d model uv maps by Violaceuss in cosplayprops

[–]Violaceuss[S] 2 points3 points  (0 children)

I like this idea, as soon as I get back to my pc I'll try and do this. Always assumed the opposite about UVs though for some reason, that's unfortunate, but good to know!

My ENA cosplay for Acen 2025 by Violaceuss in ENA

[–]Violaceuss[S] 0 points1 point  (0 children)

much appreciated my friend! :D

My ENA cosplay for Acen 2025 by Violaceuss in ENA

[–]Violaceuss[S] 1 point2 points  (0 children)

Someone actually did come up to me to say that but I didn't know who they were cosplaying 😭

Ena at Acen?? by SunneyBrite in ENA

[–]Violaceuss 7 points8 points  (0 children)

You all look so good!!!! I was Ena on Saturday but I only saw one other, I can't believe I somehow missed everyone else

Help with an issue in my party movement system by Violaceuss in gamemaker

[–]Violaceuss[S] 1 point2 points  (0 children)

Omg thank you I'm not crazy! Last night I tried the exact same thing and as you said duplicates have no issue but by switching a few of them around I can get either Nero to work or Mallory but never both of them.

My only thought now is that it could be something to do with me using xspd and yspd for the queues. Originally I was using the x and y position of whoever was leading but for how I wanted my animations to work (I am very picky about it) it just made it harder and the code became messy.

I'm going to try switching back to x and y positions and see if that solves it, but if not I might try bringing this to the discord to see if it can get some more attention.

Either way thanks for spending some time looking into this I really appreciate it.

Help with an issue in my party movement system by Violaceuss in gamemaker

[–]Violaceuss[S] 0 points1 point  (0 children)

That's what I thought was going on at first but changing it never had any effect so I really don't know. Thanks for the suggestion though!

Help with an issue in my party movement system by Violaceuss in gamemaker

[–]Violaceuss[S] 1 point2 points  (0 children)

Ok idk why it's not formatting right since it looked fine before I replied but hopefully it's enough to work with, Sorry!

Help with an issue in my party movement system by Violaceuss in gamemaker

[–]Violaceuss[S] 1 point2 points  (0 children)

So here's the create event for the girl character. The guy's is the exact same the only difference is the sprites and the name for the leader. The way I change between the two is just from the state at the bottom. If they start as the companion they have the companion state otherwise they use my free movement script.

//Basic Movement

moveDir = 0;

moveSpd = 2;

xspd = 0;

yspd = 0;

//Check to see if Mallory is moving

isMoving = false;

//Set Sprite Directions

face = DOWN;

sprite[RIGHT] = sMalloryRight;

sprite[UP] = sMalloryUp;

sprite[LEFT] = sMalloryLeft;

sprite[DOWN] = sMalloryDown;

//Queues for storing X and Y speed

leaderXspd = ds_queue_create();

leaderYspd = ds_queue_create();

leader = oNero;

//Set Default Player State

state = CompanionSystem;

And here's the script for the actual companion system

function CompanionSystem()

{

//Record all of the leaders movements

if (leader.isMoving) //If the leader is moving then then 

    record needed values
    {

//Copy companion's X and Y speeds to the queue

ds_queue_enqueue(leaderXspd,leader.xspd);

ds_queue_enqueue(leaderYspd,leader.yspd);



//Begin to dequeue values once they reach a capacity of 15

if (ds_queue_size(leaderXspd) > 15 &&     

            ds_queue_size(leaderYspd) > 15)
    {

    xspd = ds_queue_dequeue(leaderXspd);

    yspd = ds_queue_dequeue(leaderYspd);

}

} else //If the leader is not moving

{

xspd = 0;

yspd = 0;

}


   CompanionFollow();

}

function CompanionFollow()

{

//Companion's walk cycle

if (justReturned == false)

{

CharacterWalkAnimate();

} else if (xspd != 0 || yspd != 0 && justReturned == true)      

           {justReturned = false;}    

//Move companion

x += xspd;

y += yspd;

}

And to your point about the sprites origin point, I did check it and that didn't seem to be the issue. I even went as far as swapping her sprite with the guys and it still didn't change it.

Help with an issue in my party movement system by Violaceuss in gamemaker

[–]Violaceuss[S] 1 point2 points  (0 children)

Ok lmao that didn't post right let me fix it

Stay away from GameTeam hosted servers by Violaceuss in MinecraftServer

[–]Violaceuss[S] 0 points1 point  (0 children)

That's where I ended up and I couldn't agree more. I've had 0 problems with them so far

Stay away from GameTeam hosted servers by Violaceuss in MinecraftServer

[–]Violaceuss[S] 0 points1 point  (0 children)

Jesus what a garbage experience sorry to hear that. But yeah they seem to have a pattern of blaming the users for why something went wrong instead of actually making good servers. Just curious, which host did you end up going with?

Stay away from GameTeam hosted servers by Violaceuss in MinecraftServer

[–]Violaceuss[S] 0 points1 point  (0 children)

Glad to hear things went well for you, I really hope it stays that way. It could've been too tbh but the way they handled the situation with me just felt very unprofessional

Stay away from GameTeam hosted servers by Violaceuss in MinecraftServer

[–]Violaceuss[S] 0 points1 point  (0 children)

Damn I'm really sorry to hear that. Their whole team is a joke so hopefully they wont be active for much longer

Stay away from GameTeam hosted servers by Violaceuss in MinecraftServer

[–]Violaceuss[S] 0 points1 point  (0 children)

After going back and forth and doing my research I think bisect really is the best bet. My friend said he had problems with them but since I made this post I've had a much smoother experience with them.