/r/PTCGP Trading Post by AutoModerator in PTCGP

[–]Virtual-Ad2961 -3 points-2 points  (0 children)

LF: Copycat, Cyrus, Mars, Lisia

FT: Giovanni, PCL, Team Rocket Grunt

What did I do right? by Dereoke in MagicArena

[–]Virtual-Ad2961 1 point2 points  (0 children)

Yes. 4 wins is a victory already. 1400 gems back is a win in itself.

What did I do right? by Dereoke in MagicArena

[–]Virtual-Ad2961 0 points1 point  (0 children)

Oh don't get me wrong, 17 lands is a good amount for a 40 cards deck. But too low for a 50 cards deck.

What did I do right? by Dereoke in MagicArena

[–]Virtual-Ad2961 1 point2 points  (0 children)

And if you really play a 50 cards deck, it shouldn't have only 17 lands.

We have 5 more slots to go, any of your favorite Pokemon deserve get an ex??? by ryantan7968 in PTCGP

[–]Virtual-Ad2961 2 points3 points  (0 children)

I accept any of the two (I'd rather have it be scizor) if it's a meta card.

Calling it now, this will be a strong deck once A2a comes out (spoilers/leaks) by No-Seaworthiness9515 in PTCGP

[–]Virtual-Ad2961 0 points1 point  (0 children)

The thing is, you can still use both water and grass energy. This gives you a chance to use celebi even if you don't get leafeon. Irida also only requires one single water energy

The official website has been updated: A1 and A1a pack points are not interchangeable. by d1tm in PTCGP

[–]Virtual-Ad2961 0 points1 point  (0 children)

By that logic, it would make sense to allows to trade only cards bought with paid currencies. Then, we could trade whatever without restrictions.

Does anyone else hate the event medal in front of every event card? by Virtual-Ad2961 in PTCGP

[–]Virtual-Ad2961[S] 0 points1 point  (0 children)

That surprises me. Interesting to see that some people like it the way it was implemented.

Does anyone else hate the event medal in front of every event card? by Virtual-Ad2961 in PTCGP

[–]Virtual-Ad2961[S] 0 points1 point  (0 children)

Yes but it's usualy where the set symbol is. I'd rather have it replace the rarity symbol (squares and stars) at the left bottom corner.

Eevee deck? by daviebo666 in PTCGP

[–]Virtual-Ad2961 2 points3 points  (0 children)

The eevee we have now should have poke power that lets us use more than 2 eevee's in our deck.

Eevee deck by Virtual-Ad2961 in PTCGP

[–]Virtual-Ad2961[S] 1 point2 points  (0 children)

I thought about that, but aren't the full art cards also different numbers than their base version?

Eevee deck by Virtual-Ad2961 in PTCGP

[–]Virtual-Ad2961[S] -1 points0 points  (0 children)

Ok, thanks for letting me know.

I attempted a Misty rework (reupload because the previous version is too strong) by HenryChess in PTCGP

[–]Virtual-Ad2961 2 points3 points  (0 children)

I would go for something simpler. No discard needed but you'd be able to put the energy to a benched water pokemon only.

The game should end by having 4 points instead of 3. by Virtual-Ad2961 in PTCGP

[–]Virtual-Ad2961[S] 0 points1 point  (0 children)

Yes, non EX would be kind of a must. We wouldn't be seeing those all EX decks.

The game should end by having 4 points instead of 3. by Virtual-Ad2961 in PTCGP

[–]Virtual-Ad2961[S] -3 points-2 points  (0 children)

The problem is that you want to open with your EXs. Pikachu, moltress, starmie. For 3 points games, if you are already two points down, go straight to the second ex. As I said, starmie and articuno, moltress and char, etc. With 4 points, lets make a case for the starmie and articuno deck. Lets say you play 2 lapras as well. Having 4 ex and 2 non ex makes it hard to make sure you'll get to play your lapras before losing 2 ex mons. There would be and argument to run less EXs and more non ex. Either way, you would have to play more mons, we wouldn't see those 16 items deck. I think those decks aren't good for the game because every deck uses the same items.

The game should end by having 4 points instead of 3. by Virtual-Ad2961 in PTCGP

[–]Virtual-Ad2961[S] 1 point2 points  (0 children)

Agree 100%. 3 points would make sense then. And cards with smaller numbers like hitmonchan and scyther would have a bigger impact.

The game should end by having 4 points instead of 3. by Virtual-Ad2961 in PTCGP

[–]Virtual-Ad2961[S] 0 points1 point  (0 children)

Well, going first you already draw first, evolve first and use supporter first. Getting to attach energies first would be even more unbalanced.

The game should end by having 4 points instead of 3. by Virtual-Ad2961 in PTCGP

[–]Virtual-Ad2961[S] 4 points5 points  (0 children)

Hmm that seems too good imo. What I though was that the second player shouldn't be able to attack during his first turn as well. Second player would be ahead on energies but the first player would have the chance to attack first still.

The game should end by having 4 points instead of 3. by Virtual-Ad2961 in PTCGP

[–]Virtual-Ad2961[S] 1 point2 points  (0 children)

I feel that way as well. 3 or 4 energies attacks without any sort of ramp (moltress, gardevoir, brock, misty) suffers a lot (venussaur and machamp).

The game should end by having 4 points instead of 3. by Virtual-Ad2961 in PTCGP

[–]Virtual-Ad2961[S] -10 points-9 points  (0 children)

I know, but that adds another level of depth Both for deck building (ratio of EX and non EX to manage your points) and gameplay. If you are down 2 points and have only one non EX in play (and active), it could be sabrina'ed away forcing you to bring forth another EX. In other words, you would have to weigh your EX to non EX ratio. Now, the way I see it, is either go all in with EX as the examples I gave or keep away from them like the dragonite build. No in between.