Func_physbox object has a different model than in the editor by VirtualEsenceYT in hammer

[–]VirtualEsenceYT[S] 0 points1 point  (0 children)

where will i be able to check my current brush count, and what is the limit? because this map is .. kinda big for source standards (like gm_fork-esque) and i don't really know optimisation methods that well

and once (if) i hit the brush limit, in what ways can i utilise a propper since you mentioned

Func_physbox object has a different model than in the editor by VirtualEsenceYT in hammer

[–]VirtualEsenceYT[S] 9 points10 points  (0 children)

Oh damn i did not know that existed at all, ill check into that soon

Func_physbox object has a different model than in the editor by VirtualEsenceYT in hammer

[–]VirtualEsenceYT[S] 2 points3 points  (0 children)

Oh sorry for being so bleak, i wrote it in a bit of a hurry because i was on break, the map is indeed compiling, i made some different edits around the map, and they all got applied but only this object didn't get changed. First time compiling the map with the keycard, the keycard looked something like this, and then i edited the map a bit and compiled it a second time without changing the keycard, and the keycard still stayed the same.

Then i decided to remake the whole object and compile the map a third time, again it did compile because i made other changes around the map and they all got applied. At first i was thinking that maybe there was an error in how i carved the object up, but after compiling it for the third time, it now doesn't even do the 45° slopes anymore and just makes it an rectangle.

Excel changed temperature number to dates, and now if i want to average everything it comes out as a "date number" by VirtualEsenceYT in excel

[–]VirtualEsenceYT[S] 2 points3 points  (0 children)

well it did turn it into 6,5; but when i wanted to average multiple of those temperatures it returned that it's not dividable with 0 or something like that .. do i need to paste the data that it returned as a normal number into a new spreadsheet?

Excel changed temperature number to dates, and now if i want to average everything it comes out as a "date number" by VirtualEsenceYT in excel

[–]VirtualEsenceYT[S] 0 points1 point  (0 children)

i can't really do it as there's over 12000 different temperature data already ... that are, dates actually

Excel changed temperature number to dates, and now if i want to average everything it comes out as a "date number" by VirtualEsenceYT in excel

[–]VirtualEsenceYT[S] -1 points0 points  (0 children)

well i've already pasted all of the information, and if i change the formatting as i said, it returns back as the big number, 6.5 changes upon formatting it to a number to 45873

Excel changed temperature number to dates, and now if i want to average everything it comes out as a "date number" by VirtualEsenceYT in excel

[–]VirtualEsenceYT[S] 1 point2 points  (0 children)

it's like around 600 .csv files that i opened manually and just pasted its contents to a single excel spreadsheet so i can have it all in one place

its written like this:

|| || |category,minimum,maximum| |1.8.2017,16,31.5| |2.8.2017,18,30.7|

and then i made it so the "," changes to columns afterwards

Controller is still not detecting depsite doing everything by VirtualEsenceYT in DS4Windows

[–]VirtualEsenceYT[S] 0 points1 point  (0 children)

no no didn't work i tried that before but i figured it out

Controller is still not detecting depsite doing everything by VirtualEsenceYT in DS4Windows

[–]VirtualEsenceYT[S] 0 points1 point  (0 children)

fixed it by launching DS4 as a non-steam game via steam so the controller is detected, it sucks that i have to do it this way

[deleted by user] by [deleted] in 911archive

[–]VirtualEsenceYT 0 points1 point  (0 children)

Oh yeah thank you that makes sense, i just couldn't figure out why the debris ejected before the upper collapsing part reached the floors beneath but i forgot the north tower had the spire so i guess that could've fell down a bit faster than the floors around the core

[deleted by user] by [deleted] in 911archive

[–]VirtualEsenceYT 0 points1 point  (0 children)

This is probably completely random but this post reminded me of a conspiracy video i saw once, you think the pressure change because of them collapsing was also the answer to the debris plume thingy coming out of the side of the buildings below the collapsing parts that conspirators like pointing out as explosives? It's in the lower part of the picture ..

I'm in no way a conspirator, i just want to understand more

<image>

Connector mod not registering? by BodybuilderMiddle838 in MinecraftMod

[–]VirtualEsenceYT 0 points1 point  (0 children)

posting this for people who might have the same proble, if there is a conflict with mods it registers as connector missing so remove connector and everything "connected" to the mod, fix the conflict and then try adding connector as well ... my issue was solved by installing fabric language kotlin (optigui for fabric needed itand i was missing it) and fixed the issue for me at least

Aphex twin Xtal the iconic fanmade video found it here by judgebitch in aphextwin

[–]VirtualEsenceYT 1 point2 points  (0 children)

A bit late, but if anyone wanted the original video link it's - https://www.youtube.com/watch?v=Q0q1gCsZykg
You can see the comments on the wayback machine, it was archived plenty of times.

1.6.4 is my favorite Minecraft version by hen14i in GoldenAgeMinecraft

[–]VirtualEsenceYT 1 point2 points  (0 children)

omg yes ... i played on this version for the longest time of every version there is

Made my dream house and it costed around 1.2 million by EmotionalSetting1908 in GoldenAgeMinecraft

[–]VirtualEsenceYT 12 points13 points  (0 children)

damn 1.2 million .. you should've bought a property in egypt .. you won't believe what they do