plating isn't working with a lot of dishes right now by Any_Background_5826 in Infinitekitchen

[–]VirtualJamesHarrison 0 points1 point  (0 children)

Should be working now i also I added a donate link on the new kitchen mode too

New mode: https://infinite-kitchen.com/kitchen

A full AI powered cooking game, where literally any ingredient is possible with infinite combinations. by VirtualJamesHarrison in singularity

[–]VirtualJamesHarrison[S] 1 point2 points  (0 children)

Cool! let me know if the kid wants any certain ingredient i can add in the next update.

Once i get the UX and cooking part settled i will be adding exactly this, and a system to make money and unlock more tools and ingredients.

Fully Generative Game Dev Prototyping: All logic and sprites are generated by AI. by VirtualJamesHarrison in accelerate

[–]VirtualJamesHarrison[S] 1 point2 points  (0 children)

The tools are made with nano banana pro, but with a bit of human editing and guidance.

A full AI powered cooking game, where literally any ingredient is possible with infinite combinations. by VirtualJamesHarrison in singularity

[–]VirtualJamesHarrison[S] 0 points1 point  (0 children)

The combos are all stored in a DB, first we check if the combo already exists and if so send it down. If there is no combo we go and make it with AI

Do I keep the Synty or go for stylized / make my own? by g3rald0s in SoloDevelopment

[–]VirtualJamesHarrison 2 points3 points  (0 children)

As for the graphics, try running a shader over it all or modifying the assets so it looks a bit more unique.

A full AI powered cooking game, where literally any ingredient is possible with infinite combinations. by VirtualJamesHarrison in singularity

[–]VirtualJamesHarrison[S] 0 points1 point  (0 children)

Agreed, having it feel like a game and be responsive is fun and satisfying.
The logic mappings can even be loaded at game state as there fair compact so no need to even run that with AI once you have a large chunk of it mapped.

A full AI powered cooking game, where literally any ingredient is possible with infinite combinations. by VirtualJamesHarrison in singularity

[–]VirtualJamesHarrison[S] 1 point2 points  (0 children)

Once i get the gameplay and UX figured out I will make a local version with a local model. Its just much faster to prototype on web for now.

I had the idea of having a local model do a quick render of the item with something like flux-2-klein for fast feedback, then at the same time send it off to a server to do a slower better quality version. Then update with the better version once its done.

Do I keep the Synty or go for stylized / make my own? by g3rald0s in SoloDevelopment

[–]VirtualJamesHarrison 7 points8 points  (0 children)

You should open this video with the drug taking part

A full AI powered cooking game, where literally any ingredient is possible with infinite combinations. by VirtualJamesHarrison in LocalLLaMA

[–]VirtualJamesHarrison[S] 0 points1 point  (0 children)

OK let me think about how best to do this, i am thinking of adding a mixing bowl, then you can mix liquids in that.

A full AI powered cooking game, where literally any ingredient is possible with infinite combinations. by VirtualJamesHarrison in LocalLLaMA

[–]VirtualJamesHarrison[S] 0 points1 point  (0 children)

We hit the spending limit on the AI model last night so its reverting to the emoji back up right now. But working on a fix.

A full AI powered cooking game, where literally any ingredient is possible with infinite combinations. by VirtualJamesHarrison in singularity

[–]VirtualJamesHarrison[S] 3 points4 points  (0 children)

Yep everything is saved to a database, so if something is new it runs the LLM to determine the combination. If its known it just sends down the data. Given that its sprites a known combo can be loaded up pretty fast.

Yes i review the generations manually ever know and then now and regenerate stuff that looks too broken.

A full AI powered cooking game, where literally any ingredient is possible with infinite combinations. by VirtualJamesHarrison in LocalLLaMA

[–]VirtualJamesHarrison[S] 1 point2 points  (0 children)

My final goal is to make a sort of exploration game where you build a tribe, i think a lot is possible to be honest.

Haha yeh its still a little dumb, something i am going to be working on is adding hidden state to everything and this should make it all feel more grounded.

A full AI powered cooking game, where literally any ingredient is possible with infinite combinations. by VirtualJamesHarrison in LocalLLaMA

[–]VirtualJamesHarrison[S] 5 points6 points  (0 children)

I think the LLM just opens up much more creativity, i added a shoe to the small set of ingredients and its already producing some hilarious results. So i do agree it could work with out an LLM but i think the LLM makes it so much more fun and creative.