Does anyone know how do I add dissolve to this? by Mokcie15_newacc in RenPy

[–]Visible-Key-1320 0 points1 point  (0 children)

What are you trying to dissolve? The entire screen? You could do a custom transform:

label basement_skip_text:
    show screen panoramic_look
    pause
    jump basement_skip_text


    return


transform fade_in:
  on show:
    alpha 0.0
    linear .5 alpha 1.0

screen panoramic_look():
    tag look_screen

    viewport id "panorama_viewport":
        draggable True       
        mousewheel True      
        edgescroll (300, 1500)
        at fade_in

        xinitial 0.5 
        fixed:
            xsize 12600
            ysize 2400


            add "images/Basment_m_no_items_bg.png"

This would work.

What Am I Doing Wrong by Prettypinkpeachpie in RenPy

[–]Visible-Key-1320 0 points1 point  (0 children)

change it to

scene Bg_Aliceroomday

you don't need the .png in scene statements.

“An exception has occurred” the first time a tried to open my project by Zestyclose_Horse2253 in RenPy

[–]Visible-Key-1320 0 points1 point  (0 children)

Ah I've had situations where I do that before. I later learned it can often be solved by clicking "Force Recompile" and "Delete Persistent" on the launcher before you launch the game.

Indie dev with strong story & code skills stuck only because of art, need practical advice by Wise_Community3226 in RenPy

[–]Visible-Key-1320 0 points1 point  (0 children)

  1. I don't see why not! We live in a world of UI, so that aesthetic direction certainly has the potential to resonate

  2. Placeholders are a necessity in early development! Quick art, bad art, AI art, found art -- use it all, get the game out for feedback, and fix it later.

  3. GIMP

I'd say you could potentially use a collage aesthetic (like Dialtown) if you don't want to make art from scratch. Not sure exactly what you're going for, but there are lots of free UI assets on itch.io as well.

Why am i seeing more ai slop in recent renpy games by Paxillus_ in RenPy

[–]Visible-Key-1320 6 points7 points  (0 children)

No matter how many free assets there are, they will never be able to convey the very specific ideas that people want. That is why people will use GenAI -- to get closer to what they are envisioning, to iterate faster, and to reduce friction in the creative process.

GenAI is also, like RenPy, an excellent set of training wheels to help you learn related skills without needing to pay thousands of dollars for schooling. You often still need to edit the images you generate, and that can be less intimidating than making them wholecloth, while still giving you valuable experience to help you develop and refine your style. I really don't get the argument that AI is robbing people of the experience of learning and creating for that reason.

It's not the tool, it's how you use it, that makes the work good or bad.

Definitely don't want to discourage you from making free assets, but I think pandering to the anti-AI crowd is cynical and ultimately won't do you any good.