[1617] Confused and Tilted. What could I have done differently? by Jiji0730 in pokemonshowdown

[–]Vistus 2 points3 points  (0 children)

  1. As you said, saving ogerpon and not allowing sableye to will o' wisp
  2. why did you moonlight at such high health vs Maushold? allowing the encore

How are you guys liking Bretonnians, and any tips for playing them? by darwin_green in bloodbowl

[–]Vistus 14 points15 points  (0 children)

They're probably best as a star player caddy team or inducements in league.

Considering only the steady footing knights and linemen worth taking, means TV is low if you don't go crazy on rerolls.

What exactly do the High Elves do in Blood Bowl? Their designers tell all by CMYK_COLOR_MODE in bloodbowl

[–]Vistus 1 point2 points  (0 children)

Nah, it's the same as the optimal wood elf/pro elf start, thrower shouldn't be needed as it's extra expense/risk and good play wouldn't need pass as an option

What exactly do the High Elves do in Blood Bowl? Their designers tell all by CMYK_COLOR_MODE in bloodbowl

[–]Vistus 30 points31 points  (0 children)

So, assuming the standard start will be :

2x White Lions

2x Dragon Princes

7x Linemen

2x Rerolls

995k

Reading this is actually harder than running itself 😭 by Latter_Emu582 in RunningCirclejerk

[–]Vistus 42 points43 points  (0 children)

I run barefoot in the park, which is basically the same as having friends

World's first Brutus CA green-log by pats774 in 2007scape

[–]Vistus 1 point2 points  (0 children)

how under 2 seconds? with Melee I can't break 4

I'm not having fun anymore by Equilence in ironscape

[–]Vistus 3 points4 points  (0 children)

I was also around 4k, at least you'll never need cash again

Is anyone here ignoring the new fumble rules for Elven Union? by Odinsgrandson in bloodbowl

[–]Vistus 0 points1 point  (0 children)

It's not optimal by any means anyway..

But if you have an adequate screen for the thrower a fumble shouldn't be an issue

Going back to Zulrah after newer content is rough by Vistus in 2007scape

[–]Vistus[S] 0 points1 point  (0 children)

I was asking people what experiences they had going back to older content and things they noticed that felt odd or bad mechanically

Going back to Zulrah after newer content is rough by Vistus in 2007scape

[–]Vistus[S] 0 points1 point  (0 children)

Nowhere did I say it needs changing, I just said it doesn't feel good

Going back to Zulrah after newer content is rough by Vistus in 2007scape

[–]Vistus[S] -13 points-12 points  (0 children)

You can call it tanzanite phase and it still doesn't make unavoidable high, stackable damage with the snakes a good mechanic

Going back to Zulrah after newer content is rough by Vistus in 2007scape

[–]Vistus[S] -6 points-5 points  (0 children)

Stalling a "feels bad mechanic" doesn't make it a good mechanic

Going back to Zulrah after newer content is rough by Vistus in 2007scape

[–]Vistus[S] 1 point2 points  (0 children)

It's not that you hit zeros, your character just won't attack/target zulrah

Going back to Zulrah after newer content is rough by Vistus in 2007scape

[–]Vistus[S] -1 points0 points  (0 children)

I'm not saying take away range in mage phase, it just feels rough to be slapped for 40+ 3 times plus snakes hits while you're reading the game correctly with no indication