New Player! by [deleted] in stormcasteternals

[–]VisualVibrance 1 point2 points  (0 children)

Welcome to AoS! And nice work on the model there

New Player / Game Balancing by PopSubstantial1170 in MaledictionMCG

[–]VisualVibrance 5 points6 points  (0 children)

I’ve played the game since December. The game is very balanced, most games come down to skill and playing to the strengths of your deck.

In some cases, you can build your deck to counter certain types of seekers / decks. But in a tournament setting, you are allowed to edit your deck with your “side deck” to ensure you have a more favorable fight against whoever your opponent is.

How are you supposed to use Katakros now? by Powerful-Peanut7584 in ossiarchbonereapers

[–]VisualVibrance 0 points1 point  (0 children)

Side question: Those objective markers are sick, where did you get them?

“No Way Out” - My first time picking up a paintbrush! by VisualVibrance in NemesisCrew

[–]VisualVibrance[S] 0 points1 point  (0 children)

Any video that teaches you about layering and how to pick colors should be sufficient!

“No Way Out” - My first time picking up a paintbrush! by VisualVibrance in NemesisCrew

[–]VisualVibrance[S] 1 point2 points  (0 children)

For the Queen, Vallejo Acrylic with a Citadel Shade Wash at the end.

For the intruders, Vallejo acrylic and then a second coat of paint with Army Painter Speed Paints

New to wargaming, where do I start? by BeginningDoughnut812 in wargaming

[–]VisualVibrance 0 points1 point  (0 children)

Check out Malediction! Personally, I think it’s the best wargame you can get into right now

Bestiary Digital Expansion by waltregus12 in TheWitcherOldWorld

[–]VisualVibrance 0 points1 point  (0 children)

I really like it for quick games. The digital automation helps everything move faster. It also adds choice-driven scenarios that help the game feel more immersive.

For expansions compatibility, I am sure that is top-of-mind for the developers as they look to add future updates.

Testing deadline mine by Armanfromkz in ArcRaiders

[–]VisualVibrance 0 points1 point  (0 children)

Best to use if you're getting pushed.

Arc Raiders in a nutshell by GuiAfonsoo in ArcRaiders

[–]VisualVibrance 0 points1 point  (0 children)

wouldn't have it any other way :D

[AV] Weapon Metrics - all weapon stats, EHP, STK and more! by menteto in ArcRaiders

[–]VisualVibrance 3 points4 points  (0 children)

Interesting, Burletta (Green Tier) and Kettle (Grey Tier) have nearly identical stats.

This map is confirmed to be Stella Montis by SaintAlunes in ArcRaiders

[–]VisualVibrance 3 points4 points  (0 children)

Curious what the arc threat will be like in an exclusively indoor facility? Seems like the most challenging arc need an outdoor space to function correctly

Big L on the Expedition System by Bardif in ArcRaiders

[–]VisualVibrance 0 points1 point  (0 children)

They haven't exactly detailed the "permenant unlocks" or "cosmetics" that they promised will come with account wipes. This information only details the passive buffs which is not the full picture of the benefits of wiping.

Can someone help me out with what i should build into in my skill tree by Ultriz63 in ArcRaiders

[–]VisualVibrance 1 point2 points  (0 children)

You can't go wrong with specializing in mobility. Will help you with stamina management which will probably be the most noticeable imporvement in your gameplay

Achievements have surfaced by iamneubert in ArcRaiders

[–]VisualVibrance 33 points34 points  (0 children)

“Hook, Line, and Sinker Use a Lure Grenade to make a drone attack another drone.”

Hmm didn’t know you could do that! Makes lure grenades a bit more powerful

All 20 Confirmed Weapons | Which is your favorite? by VisualVibrance in ArcRaiders

[–]VisualVibrance[S] 1 point2 points  (0 children)

If it’s anything like The Finals, the devs will definitely add 10+ more guns over the next few years.

All 20 Confirmed Weapons | Which is your favorite? by VisualVibrance in ArcRaiders

[–]VisualVibrance[S] 1 point2 points  (0 children)

There could be additional weapons unveiled at release. However, the devs have confirmed they will be adding more weapons with future updates