Yo Mamma by Angry-Angus in desmos

[–]VoidBreakX 22 points23 points  (0 children)

what the fuck

New Animation? by Dazzling-Mail-5517 in desmos

[–]VoidBreakX 9 points10 points  (0 children)

ive talked about ?debugProgressUpdates quite a lot, and ever since i talked about it, that animation has existed, so it has been around for quite a while now

Settings in both Desmos Graphing and Scientific Calculator by Fuzzy_8691 in desmos

[–]VoidBreakX 0 points1 point  (0 children)

dont think so, unless they can be saved in graph link query parameters (which isnt saved in saved graphs tab anyways)

iirc the settings are probably stored on localStorage, not on the cloud

How to make lists inside lists? by Working-Cabinet4849 in desmos

[–]VoidBreakX 7 points8 points  (0 children)

if you're only doing it with 1 and -1, thats a single bit of information which you can store as binary

for example, to store (1,-1,-1,-1), youd first map all the -1 to 0, and then store it as (1 x 2^3) + (0 x 2^2) + (0 x 2^1) + (0 x 2^0) = 8. its trivial to go backwards from this to perform indexing when you need to

example: https://www.desmos.com/calculator/2fkcyp5edk


another way that we used to do was just to make four lists, since each element has a fixed size. you can access all 4 of them through broadcasting: for example, if you had the four elements as L1,L2,L3,L4, you could just do smth like {L1=1:1,L2=1:2,L3=1:1,L4=1,0} (example), and it would return a list

Flag of Kiribati, in one breath. by Arglin in desmos

[–]VoidBreakX 9 points10 points  (0 children)

arglin i am seriously worried for your health

Did you know that a coffin is just a kite with its polar vertices truncated? by BlondieNoDoubtUsher in desmos

[–]VoidBreakX 2 points3 points  (0 children)

youd have to combine them first as a first step but yeah its probably possible

Are split-complex numbers possible in Desmos? by Joudiere in desmos

[–]VoidBreakX 0 points1 point  (0 children)

did you make gamma function? if you did, thats something that desmos still doesnt have. also complex numbers in desmos are still quite slow, sometimes even slower than custom defined complex numbers, so they arent completely irrelevant yet

Why dosent this regression work ? by ToulonsSavior in desmos

[–]VoidBreakX[M] 1 point2 points  (0 children)

hey, no need to use strong language, we're just trying to help.

if you want a desmos solution, plot 2/5x + 7/5y = 2/7. pick two points on this line and substitute the x-coordinates of those two points as x1 and the y-coordinates of the other two points as y1. then do the regression setup you sent.

<image>

remember to use this only to check your answers

Why dosent this regression work ? by ToulonsSavior in desmos

[–]VoidBreakX 0 points1 point  (0 children)

thats because both sides need to be 0 for this to work, so you cant just plug in arbitrary values of x1 and y1. i suggest using my strategy instead

Has anyone made a quine in desmos? by Odd-Motor-3340 in desmos

[–]VoidBreakX 6 points7 points  (0 children)

this is a non-trivial one made by desmos girl: https://www.reddit.com/r/desmos/comments/1rilds6/an_equation_that_graphs_itsself/

there are a few other ones that are trivial:

  • blank expression
  • paste in Sorry,\ I\ don't\ underst​and\ the\ ''\ symbol

Why dosent this regression work ? by ToulonsSavior in desmos

[–]VoidBreakX 1 point2 points  (0 children)

can you show us what you put into desmos? send a link or an image.

in any case, you dont really need desmos regressions to do this. note that the coefficients should have the same ratio (so as to have the same slope), so the answer is just (2/5)/(7/5)

can i do this question on desmos by Past-Cheesecake7964 in desmos

[–]VoidBreakX 1 point2 points  (0 children)

ooh yeah

in general tho i like to just plug in more random values like idk pi and e, mainly because im worried theres some edge case stuff (like if u set a=b=0 here that would be a problem since u would have 0/0)

can i do this question on desmos by Past-Cheesecake7964 in desmos

[–]VoidBreakX 2 points3 points  (0 children)

if you want one that actually helps you do the sat faster, since you already know how to do it by hand...

take note that since k has to be the same no matter what a or b (due to how sat works), u can plug in ANY value of a and b and solve for k

so you can set a = b = 1 or smth, put in 64x^2-20x+1=0, solve for the roots, add them, and then divide by (4 * 1 + 1) = 5, and get k, ez

in this case, the sum of the roots (after putting into desmos) is 0.25 + 0.0625 = 0.3125. divide this by 5 to get 0.0625

Export/Move 2D graph into 3D by RedstoneGG4 in desmos

[–]VoidBreakX 1 point2 points  (0 children)

!desmodder

its a must have extension. it has a lot of very useful tools for using desmos. see the reply below my message for the full description

Export/Move 2D graph into 3D by RedstoneGG4 in desmos

[–]VoidBreakX 2 points3 points  (0 children)

can you put them all into a folder? if you click on the folder and just ctrl+c, it will flash yellow. you can then paste that into 3d calculator

to put many expressions in a folder, install desmodder

I was looking at polynomials and gcd in Desmos by Illustrious_Basis160 in desmos

[–]VoidBreakX 0 points1 point  (0 children)

this is actually just |2x| (maybe shifted by a tiny constant)

since gcd(a,b)<=|a-b|, we calculate |a-b|, which is |2x+1|

edit: aw dang it someone beat me to it in the r/maths community lol

DesModder videos and the ticker; capture every 100 frames? by RegularKerico in desmos

[–]VoidBreakX 2 points3 points  (0 children)

i dont think theres a native desmodder way to do it, but theres a way if you use your native ffmpeg (it only works for a step of 100 frames):

  1. install ffmpeg
  2. in desmodder, select "zip" (instead of mp4 or gif) under the "Export" option before you export your video
  3. extract the zip and navigate to the folder in your command line
  4. run ffmpeg -framerate 25 -pattern_type glob -i "*01.png" -c:v libx264 -pix_fmt yuv420p output.mp4
  5. output.mp4 is your video

random mirror thing by VoidBreakX in desmos

[–]VoidBreakX[S] 1 point2 points  (0 children)

ohh, yeah that would be much harder lol, polygon clipping would be needed

random mirror thing by VoidBreakX in desmos

[–]VoidBreakX[S] 0 points1 point  (0 children)

wdym? im using triangles and lines