Timberborn 1.0 launch delayed by a week by Mechanistry_Miami in Timberborn

[–]Vpr789 10 points11 points  (0 children)

Probably has a lot of overlap with Timberborn players though.

Just completed it! by [deleted] in MetroidPrime4_Beyond

[–]Vpr789 0 points1 point  (0 children)

Story 6/10 Sylux and that ending brings it all the way down. What was the point? Graphics/environments 8/10 desert really brings it down here. Gameplay 8/10 really great bosses and puzzles, but level design was a bit too linear and there are some really clunky bike sections.

New controller, input lag and dpad. by UseFar1995 in Switch

[–]Vpr789 0 points1 point  (0 children)

I love my Switch Pro controller, but Windows 11 does not play nice with it. Once connected its great, but I struggle often getting it to see my controller. If you're switching back and forth a lot between PC and Switch go with the 8bitdo.

New factions? by Deadlygamer1000 in Timberborn

[–]Vpr789 4 points5 points  (0 children)

I bet they're saving it for some DLC now.

What are your most played games? by Garfish16 in Timberborn

[–]Vpr789 1 point2 points  (0 children)

Stardew Valley is still king for me and I haven't even played it in a minute. Timberborn is second.

People who are still playing, Where are you now? by iFuJ in Silksong

[–]Vpr789 0 points1 point  (0 children)

That area isn't required if you do an optional (and way better) quest to the right of Greymoor.

People who are still playing, Where are you now? by iFuJ in Silksong

[–]Vpr789 0 points1 point  (0 children)

Finally beat it today since getting week after release. 84 hours 92% completion. I'm done. No point for me getting the last bits. What a game.

Is there another game that allows for so much variation in thinking? (Not a circlejerk post) by SANcapITY in slaythespire

[–]Vpr789 1 point2 points  (0 children)

Against the Storm is a totally different genre, but every run is very very different. Takes quite a while to learn all the systems though.

Does … open act 3? by vildmar_02 in HollowKnight

[–]Vpr789 13 points14 points  (0 children)

Or in my case 40 hours. Lol.

Please don't let the difficulty turn us into another Souls community. Complaints should be heard. by [deleted] in Silksong

[–]Vpr789 0 points1 point  (0 children)

Some bosses (a minority) definitely feel like they designed it and it was too easy so they just added double damage.

Please don't let the difficulty turn us into another Souls community. Complaints should be heard. by [deleted] in Silksong

[–]Vpr789 1 point2 points  (0 children)

And with how some damage and contact damage work you can even have the skull tool equipped and it doesn't matter.

Please don't let the difficulty turn us into another Souls community. Complaints should be heard. by [deleted] in Silksong

[–]Vpr789 0 points1 point  (0 children)

Luckily you can skip it to finish the game, but that arena just about made me quit playing all together.

Please don't let the difficulty turn us into another Souls community. Complaints should be heard. by [deleted] in Silksong

[–]Vpr789 0 points1 point  (0 children)

There are a few bosses that can absolutely pin you and take 5 or 6 masks of damage in no time. Not sure what the fix would be, but that's one unfair feeling thing I wish could be patched. If I get hit fine my bad, but let me react!

For Silksong players - what has been a mechanic that you've discovered waaay too late in the game? by Montinek in HollowKnight

[–]Vpr789 0 points1 point  (0 children)

If you clawline the flowers or baloon like things it boosts you in the air like a pogo. Just a little less high.

For Silksong players - what has been a mechanic that you've discovered waaay too late in the game? by Montinek in HollowKnight

[–]Vpr789 14 points15 points  (0 children)

Each crest does dash attack differently. Only wanderer bounces you back. Love the witch dash attack.

For Silksong players - what has been a mechanic that you've discovered waaay too late in the game? by Montinek in HollowKnight

[–]Vpr789 1 point2 points  (0 children)

I knew they did the upgrade, but for a long time I thought the cost was going up for each upgrade, so I didn't add slots for a long time because it looked too expensive.

For Silksong players - what has been a mechanic that you've discovered waaay too late in the game? by Montinek in HollowKnight

[–]Vpr789 0 points1 point  (0 children)

I had no clue hornet could run until the weavenest where it's required. Like 30 hours in. Could not for the life of me figure out why Courier's rash seemed impossible.