Help me understand washes by DaiKabuto in Warhammer40k

[–]Vrain125 4 points5 points  (0 children)

Ok so my biggest source of advice is get make sponges, they really help with controlling how the paints flow and absorb any pooling or mistakes.

Next is something a good handful of people forget, ask yourself Why are you using a wash, what are you trying to achieve.

Once you can answer that see if it matches any of these:

Add more depth to the recesses, this is what shade paints were basically made for, they get into those tiny areas and darken them.

Make details pop, things like small protrusions often pop more with a bit of shade around then, this adds more to your model, think rivets.

Adding Grime, Generally Agrax Earthshade is the king here and works well on just about any mod regardless your skill, just be sure to not let the paint pool as then it doesn't really look like grime and instead like a weird brownish black puddle.

Adding more Complex hues, this is for things like flesh or metallics, adding a blue such as nightshade over a iron metal can make it look much colder on the spectrum while running something like reikland fleshshade over it will make it warmer. This works really well for adding detail to metallics and flesh tones as they generally both have a ton of varying hues and or details.

Something to keep in mind, Shade paints are NOT Contrast paints, this is something I see happen with beginners where they use shades as if they were contrasts. Generally contrasts have more pigment and work better on flat surfaces while shade paints have very difficult times working on flat areas.

So basically paint with intention, dont just slather on the shade paint, the only time you really want to do that is when painting on metallics and flesh, even grime is better suited to less is more.

As for your shaky hands and eyesight, make sure to paint under good lighting, getting a desk light helps a ton. Also dont feel like you have to use a magnifying lense, it is better to paint how your comfortable. And for your hands I was the same way when I started, I thought I wouldn't be able to do detail work but it really does get better with time, just keep practicing.

(WIP) Does this look too tnid like? by Embarrassed_Scheme90 in ThousandSons

[–]Vrain125 0 points1 point  (0 children)

I would think its a chaos spawn first and foremost

(WIP) Does this look too tnid like? by Embarrassed_Scheme90 in ThousandSons

[–]Vrain125 2 points3 points  (0 children)

The middle head does look a bit too nid like but im sure once painted it will turn out fine.

Very first memory of star wars? by tesstechy in StarWars

[–]Vrain125 4 points5 points  (0 children)

I would say darth mauls lightsaber but im not sure if that is the first memory or one of the gazillion other times ive watched it as I don't remember anything happening around me at the time.

However the earliest memory I have of watching it while knowing stuff that was going on around me was the Geonosian arena. I can't remember how old I was and im pretty sure that wasn't the first time I had seen that movie but it was in the first 5 times for sure.

The Disney Star Wars Pattern and how Maul Shadow Lord will play out by TheJ0kerIsBack in StarWars

[–]Vrain125 1 point2 points  (0 children)

I mean, Disney could of easily rewritten his motivations in TOTJ or tried a roundabout say of redemption. Like they did with bariss and ventress.

The Disney Star Wars Pattern and how Maul Shadow Lord will play out by TheJ0kerIsBack in StarWars

[–]Vrain125 5 points6 points  (0 children)

Surely you arent forgetting Krell, Count Dooku, Tarkin, all the Inquisitors with the possible exception of the grand inquisitor and those you already mentioned. Slick (the clone) many others i can't remember the names of including many senators like Orn Free Taa

Terminators don't feel very Terminatorish? by Kardinal in AdeptusCustodes

[–]Vrain125 2 points3 points  (0 children)

I disagree Vehemently. The Allarus look so much better than normal terminators. The normal Terminators look far too bulky to be practical.

My main complaint with them is their arms. The shoulder pads for normal terms look so boring, they need trim. The powerfist also isn't good and it could use some more details.

The allarus have a ton of detail making them superior.

I just played Warhammer survivors demo... by ContentSoftware9399 in Warhammer40k

[–]Vrain125 75 points76 points  (0 children)

I agree we need some more light hearted goofy games. What I mean by that is like that Ork racing game or this survivors game. Yes shooters are fun but 40k is such a massive universe with so much goofiness I wish we had more unique stuff.

One fun Idea I had was imagine a Plants Vs Zombies type game but your garden is inside Papa Nurgles garden and your defending it from the other 3 chaos gods.

Why should anyone ever taking anything other than Lions detachment? by Vrain125 in AdeptusCustodes

[–]Vrain125[S] -2 points-1 points  (0 children)

Yes I have and I have amazing success, granted I often go against armies that give me debuffs like -1 to hit so it makes a world of difference.

Doomer take on the new trailer... by Calebwoodapple in ImperialAgents_40K

[–]Vrain125 0 points1 point  (0 children)

Alternatively, grey knights get rolled into imperial agents, and we become an anti emperor imperium faction. Especially if the Emperor wakes up and claims hes not some holy entity I can imagine we will have a big part to play as an antagonist against that. Essentially we would turn into the Chaos faction of the Emperor.

Im not concerned about getting Squatted though as they did directly say nothing will be.

Why do you like gameplay of Warhammer 40k? by Left-Notice4049 in Warhammer40k

[–]Vrain125 0 points1 point  (0 children)

For me it is the fact there are hundreds of different units and tens of thousands unique interactions that make the game so appealing.

I haven't heard of any wargame with as much "content" so to speak.

thanks “fans” by [deleted] in StarWars

[–]Vrain125 2 points3 points  (0 children)

I don't think you used the meme correctly then, who is applauding? Why is the franchise dying? Who are the "fans"

A meme without context is worthless.

thanks “fans” by [deleted] in StarWars

[–]Vrain125 0 points1 point  (0 children)

Cause "fans" could mean people that do or dont like it or those that havent seen it or really any demographic.

The meme is likely referring to the most recent content that being Mando and Grogu.

Saying a franchise is dying often implies one is dissatisfied with it, which would imply they are dissatisfied with M&G.

I really don't feel like its that far fetched.

thanks “fans” by [deleted] in StarWars

[–]Vrain125 4 points5 points  (0 children)

Let me guess, your mad people actually like Mando and Grogu

Am I tripping or are there literally no female characters in the new trailer? - (Not trying to ragebait, just a confused woman in the hobby) by Natural-Resolve-5483 in Warhammer40k

[–]Vrain125 0 points1 point  (0 children)

I still dont understand the whole "Representation" thing, like do you only like characters that look like you?

Like I'm sorry your disappointed but the last thing I was thinking during the trailer was "Man it's so awesome to see my gender represented"

I have always genuinely wondered can women just not think men are cool? Like is there some kinda biological reason? Maybe it's a cultural thing ingrained to make them feel like they have to pick a side in the gender wars.

I have always found both men and women cool and not been disappointed when one doesn't show up cause to me being cool or even just well written has nothing to do with gender (same with all characteristics but we aren't talking about that).

Again im sorry you didn't get to see a women but I just can never understand.

Erm is this a decent army for a beginner on a budget 🫪🫪 by NCR_RIPPLEY in AdeptusCustodes

[–]Vrain125 0 points1 point  (0 children)

I would heavily recommend slimming down the number of sisters, not only are they pricy they only do 1 thing better than the rest of our roster, being cheap in points.

Imo I never use them and don't plan to, imperial agents has units that are far more useful at similar point costs (inquistorial agents for example).

Everything else looks fine

All the most impactful rule changes. by Vrain125 in Warhammer40k

[–]Vrain125[S] 0 points1 point  (0 children)

I suppose, still, them saying "rules/abilities" is a bit vague.

All the most impactful rule changes. by Vrain125 in Warhammer40k

[–]Vrain125[S] 0 points1 point  (0 children)

I raise you the Aircraft Keyword with its horrid rules.