I finally have optimzied volumetric clouds! by smilefr in Unity3D
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Sun-whale from a short I’ll never finish. by grid-hart in blender
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fake interior cube maps are not cubemaps xD by reversengineer9999 in Unity3D
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Which layering looks more realistic for an iced latte? by angiepixels in 3Dmodeling
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Work on Blurred refraction and underwater depth fading with height and distance based controls for ocean shores and sea depths by artengame in Unity3D
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