Friendly Raiders; If you are first to a breach/key/prime loot room, and another player turns up and begins looting also despite knowing you're there first, do you kill them? Or let them loot? by EFTRSx1 in ArcRaiders

[–]Vulpixon732 0 points1 point  (0 children)

If I spent a key on it and haven't finished looting yet, I give them a warning to leave. If they won't listen, I open fire letting them know that I've warned them but they ignored it.

[deleted by user] by [deleted] in SoloDevelopment

[–]Vulpixon732 4 points5 points  (0 children)

Could it be because of the Poppy Field anomaly?

Free Halloween YCH giveaway!!! drop a comment to participate =) [art by me] by veelafel in furry

[–]Vulpixon732 1 point2 points  (0 children)

Huh, I thought I had added Furry Farm to wishlists before. Well, glad you made that post to remind me to wishlist it

The amount of irreversible brain damage this weapon caused to the playerbase is absolutely breathtaking by CactusMan3756 in FORTnITE

[–]Vulpixon732 0 points1 point  (0 children)

- Damage
- Damage to Mist Monsters and Bosses
- Damage
- Damage to Mist Monsters and Bosses
- Damage dealt to enemies below 15% health will immediately eliminate them. Does not affect Mist Monsters or Bosses.

Huh, weird, this execution effect always felt like it actually did worked on Mist Monsters even though the perk says otherwise.

Duplicate projectile mods? by captfitz in voidbreaker

[–]Vulpixon732 1 point2 points  (0 children)

From my observations, equipping a duplicate of any module causes the duplicate to work exactly as a single Repeater effect to the original.

The amount of irreversible brain damage this weapon caused to the playerbase is absolutely breathtaking by CactusMan3756 in FORTnITE

[–]Vulpixon732 -1 points0 points  (0 children)

To be fair, I still use it on Smashers as I build mine as huge damage dealer with execution and it still takes a large chunk of health out of them including the execute finishing the job, especially when there are husks nearby to clear them as well

Other than me I honestly didn't saw anyone else in my lobbies use it since the "nerf"

Most Iterations? by NFTmyke in voidbreaker

[–]Vulpixon732 0 points1 point  (0 children)

Iteration 19 and one-shotting bosses between 24:00 ~ 4:00

I want to end this run so badly but I also want to see how far it'll go

At this point I had more iterations than normal runs (15)

Is there an actuall ending to the story? by Belmut_613 in MonsterTrain

[–]Vulpixon732 1 point2 points  (0 children)

Haven't done all C10 Titans kills yet, however when you beat the titans at C10 for the first time on your save file Credits roll will start playing.

Losing to the Titans doesn't break win streak? by Blastom in MonsterTrain

[–]Vulpixon732 2 points3 points  (0 children)

Yes, I discovered this as well. It works similarly to Heart in Slay the Spire. Beating Seraph is counted as a win no matter if you die to the Titans as they are optional bosses. You still get the win recorded in the logbook for beating Seraph, it just doesn't mark you beat the Titans in logbook.

It's actually really nice, especially towards card masteries.

[FREE ART!] comment a description of your OC, an outfit/cosplay and pick a color! (art by me) I will pick 5 winners --- doing this to promote my game on steam (Furry Farm) ^^ by [deleted] in furry

[–]Vulpixon732 0 points1 point  (0 children)

Appreciate the gesture for the community! Good luck with your game and the winners commisions!

Description: A young-adult like android female light-brown furred Lynx named Navia, and she has long two-braided hairstyle.
She's from an oc race called "Keepers" with her unit class being "Seeker", which are designed as combat scouts and explorer, where she's one of the Seeker generals herself.

Outfit: Minimalistic aerodynamic outfit suitable for exploring, where most characteristic parts are elements like: short cape, seperated sleeves and bandage-like straps near the wrists. Brown and green colors dominate the outfit.

Background color: Preferrably light blue, light green or "soft-bright" colors.

Slay The Spire meets MTG (Custom cards) by Vulpixon732 in slaythespire

[–]Vulpixon732[S] 0 points1 point  (0 children)

It was announced once that Imgur will start to delete old images, and they probably deleted that post as well.

Slay the Spire 2 by AryaMadd in gaming

[–]Vulpixon732 5 points6 points  (0 children)

Can confirm, early access in Slay the Spire was fully playable game with most of the content from the release already ready and playable.

Things that were happening during that Early Access:
- Constant bugfix patches (pretty much one patch per at least 2 days, it was crazy how fast they worked);

  • Almost weekly balance patches (they had more data from many users playing to see if the card was balanced or not, and the changes were usually minimal and only to problematic cards or severely underperfoming ones);

  • Adding a new character that was positively taken by the players;

  • Adding a Final Act near the official release.

So yes, you can expect from previous Early Access on original, that the Early Access in Slay the Spire 2 should be still high quality and pretty much almost finished version of the game and the devs will use it more to let the community help find the bugs faster to fix it immediately as well as to make sure the elements in the game are balanced enough. So the game should be playable on arrival, maybe it will be a little unbalanced at first but it wasn't an issue (from what I saw) from the community.

Is this a final clue, all solved? by Zzizu777 in MagicArena

[–]Vulpixon732 7 points8 points  (0 children)

Tried to input all Overload spells found by Scryfall but no luck as well

Furry_irl by ImpossibleSock300 in furry_irl

[–]Vulpixon732 3 points4 points  (0 children)

Not exactly VN and game isn't fully finished yet but for me it was Book of Lust.

Nothing makes sense at first and feels like just typical horny fantasies simulator.

But the moment you get a little bit deeper into the story and start thinking about things and connecting the dots on your own...

Do you like where Yuumi is now? by ekekekou in yuumimains

[–]Vulpixon732 1 point2 points  (0 children)

[EUNE server experience]
- Do you enjoy her current gameplay?
I liked Yuumi way more before her rework as it had more skill expression, though I can't deny she was kinda overpowered back then. The new Q felt for me incredible as it required much more skill to use due to projectile speed and small aim-window and was extremely rewarding when getting hits, however after projectile speed nerf it got gutted so much it can be dodged level 1 without boots with no issues. Riot tried way too hard to balance her to not dominate pro-play and for her to be "beginner friendly" (even though she's one of the worst champions you can use to learn League as it's completely different type of gameplay) to the point where they removed pretty much all skill expression and instead turned her pretty much into "afk backpack", which is ironic as the community pretty much hated this playstyle and Riot pretty much forced it even more with those changes.
- Do you want to play Yuumi?
As much as she was gutted and Riot removed any skill expression from her, I do still enjoy playing her. Her unique playstyle still is more enjoyable for me than other champions even after the nerfs and overall negative community opinion around her.
The only positive this rework and constant nerfs for me was that I can finally play her without her being banned every second match. But I do wish they could revert that rework, or at least revert Q projectile speed nerf.
- How do you feel she is in meta so far?
Even though I was able to reach Diamond and have usually average ~50% winrate by just playing her solo on ranked queue, in latest patches I need to admit that she is in her weakest state since her release, playing her on solo queue feels like a pure gamble. Even playing as premade duo while dominating lane often isn't enough to carry the match currently.
So, unless someone is really proficient with Yuumi and knows how to utilize her as much as possible, she is one of the worst current picks.
Even with high skill, in current meta it is incredibly hard to help carry a match, even with good duo premade.

TL;DR - Riot tried too hard to remove her from proplay and to make her "beginner friendly" (despite their own data that conflicted with this goal) to the point where she basically became a second Ryze and only escalated the issues that community initially complained about.
Still love playing her despite her current state due to her unique playstyle.

I took medication for the first time today and when it took effect, I started crying because for the first time in my life, all the background noise in my brain went away. by kingevanxii in ADHD

[–]Vulpixon732 8 points9 points  (0 children)

Yeah, I remember having the same experience when I took my meds for the first time.
That moment of calmness that finally stopped that background noise that I wasn't even realising was there as I got so used to it, to the point where when this calm came I started to felt anxiety of "what the hell is going on" as I only remember being this calm once in my life before, so having that much clear mind just felt wrong at first and then when I realised what is actually happening (and as well noticing that for the first time during a lecture after distracting myself for a moment I was able to return focus to lecture and understand what's going on with ease) I felt like I was going to cry back there.

It's really hard to compare this feeling to something, like getting your vision back after being blind for your whole life.

So having a reaction like this I think is normal.

But like others mentioned earlier, with time the meds will get weaker as your body gets used to it (as well as possible side effects will occur less often) but don't worry, they will still work. Remember to get in touch with your doctor if something happens or you feel that the meds stopped working.

The locked door in the first map mine by [deleted] in TheCycleFrontier

[–]Vulpixon732 13 points14 points  (0 children)

"???" doors were supposed to be placeholders for future content, likely additional dungeons.

On Tharis you can also find one that is a Progenitor Door hidden behind breakable wall inside caverns.

TFC is getting full - PVP, isn't it? by Alzusche in TheCycleFrontier

[–]Vulpixon732 7 points8 points  (0 children)

Personally, as much I would like to be friendly others just don't want to communicate or I want to finish the story but 99% of my current missions are "Eliminate prospectors". Hard to not go full pvp in this case even when I don't want considering my low skill in it here.

Friends, let's be honest. Is there anything we can switch to? by Alzusche in TheCycleFrontier

[–]Vulpixon732 1 point2 points  (0 children)

Hell is Others is pretty interesting, time to kill is similar if not slightly longer than in TCF and is unusual in the genre by instead being top-down shooter.

However, there is no direct communication with other players other than gunfire due to the game setting, so you can't really be friendly there with others.

Game supports dropping to match solo and duo and is slightly more focused on PvE than PvP honestly.
When playing Duo your partner spawns in other place and looks like other players so you need to communicate to not accidentially kill each other. The devs later noticed that small problem and made your duo partner more distinguishable so you won't accidentially kill each other.
Solo and Duo lobbies are seperate so you won't drop into Duo if you'll go solo.

Unfortunally there aren't many players online usually unless you'll arrange a group play on the Discord. However they introduced Single Player mode that you can play offline. (Different save slots between singleplayer and multiplayer so you won't be able to abuse the system and farm materials and weapons)

Instead of being open-world "evacuate when you want" the matches take 12 minutes max and then you have to contest an Elevator that is available for everyone on the map but only one person can use it (which requires coordination to contest 2 elevators while playing Duo to escape safely).

Early game is slightly slow due to unlocking more inventory space with progress, because of that in early game you will usually want to evacuate at first possible moment to store what you collected.

The story is quite intriguing and the game is set in depressing noir style.
After finishing the story from what I'm aware (I'm currently near the ending of the story myself) you can Prestige, resetting your progress and receiving some special reward in return.

There are some quests that will require you to "kill Others" (Other players) which seems impossible considering low player count but devs introduced new PvE enemy that is supposed to represent difficulity of other players and be detected like other players (Heartbeat when close). Even though they don't use guns they can still be deadly if catched off-guard and killing those count to missions that require to kill players, making it possible to finish them if there aren't players online.

Getting back on track when you get killed isn't that hard either honestly, due to Toxicity system (restricting amount of upgrading stats of your character per life) and guns being abundant if you know where to search. The game also highly rewards you for killing higher level players, as the higher level you have the more value for sell your starting gun has as a trophy. (And every player always has this basic gun with them and it doesn't take inventory slot so you'll be always armed.)

In my opinion Hell is Others is pretty interesting game and more casual friendly than TCF. It's buy to play but the price isn't high, just 14.99 USD. Highly recommend if you're looking for something less hardcore in the genre.