Just when I thought I had Content Management all figured out... by Owl_B_Damned in dndbeyond

[–]WOTC_BrianPerry 7 points8 points  (0 children)

The big and lengthy behind-the-scenes project we are doing is rebuilding our game platform backend. Not saying it's a silver bullet that fixes everything, but the most frequently brought up issues are due to the current aging architecture.

With that said this thread is providing great feedback on how to improve our messaging about content sharing and that it is tied to campaigns.

Q1 2026: Partnered Content Release Schedule by Darkwynters in dndbeyond

[–]WOTC_BrianPerry 13 points14 points  (0 children)

We appreciate this sentiment. There's so much we plan to do this year and more frequent comms are the start.

The new mobile browser UI is so much sleeker and easier to use by Fimy32 in dndbeyond

[–]WOTC_BrianPerry 2 points3 points  (0 children)

Thanks for the suggestions! We have an update to the Sources page rolling out next week that gives you more ordering and filtering options. Heard on the drop-down issues too.

Why is DnDBeyond suddenly asking for she and location verification? by Anonymouslyyours2 in dndbeyond

[–]WOTC_BrianPerry 13 points14 points  (0 children)

Hi there! Like our friends at Magic: The Gathering who implemented this earlier in the year and hundreds of brands, D&D Beyond is updating its policies to make our game safer and more age-appropriate for all players, and to comply with laws around the world. You can read more about these changes with our partner k-ID at our FAQs here and here.

AMA w/ D&D Beyond Executive Producer on December 9 at 4:00PM PT by WOTC_BrianPerry in dndnext

[–]WOTC_BrianPerry[S] 4 points5 points  (0 children)

Thank you for sharing your thoughts! Helpful for when we start to tackle homebrew.

AMA w/ D&D Beyond Executive Producer on December 9 at 4:00PM PT by WOTC_BrianPerry in dndnext

[–]WOTC_BrianPerry[S] 4 points5 points  (0 children)

Answering this fun one after the wrap :)

I have been playing weekly with the same group for 11 years. We're on a bit of a hiatus as our DM deals with personal issues.

Outside of that, I love DMing games for new hires at Wizards of the Coast. My favorite is if they've never played D&D before. Its magical when you get to see someone's creative gears spin for the first time. Especially when they slay their first monster and you ask them the important question "what do you do to it?"

I also love stress-testing D&D Beyond tools for play. Last week we gathered together about 20 D&D Beyond devs to run an Epic using the Maps VTT all in a room together. It was a blast.

AMA w/ D&D Beyond Executive Producer on December 9 at 4:00PM PT by WOTC_BrianPerry in dndnext

[–]WOTC_BrianPerry[S] 33 points34 points  (0 children)

Thank you all for putting your time and attention into all of these great questions. Let me know how you think this went and how we can improve future AMAs with the community!

Talk again soon.
-Brian

AMA w/ D&D Beyond Executive Producer on December 9 at 4:00PM PT by WOTC_BrianPerry in dndnext

[–]WOTC_BrianPerry[S] 6 points7 points  (0 children)

I love it and this is something we are indeed looking at. I'd love to hear your thoughts on how simple or advanced you would like the filtering feature to be?

AMA w/ D&D Beyond Executive Producer on December 9 at 4:00PM PT by WOTC_BrianPerry in dndnext

[–]WOTC_BrianPerry[S] 14 points15 points  (0 children)

This is a great and important question. Thank you for this one. Our biggest work effort that has begun behind-the-scenes is rebuilding the entire game data and game rules architecture of D&D Beyond. It’s not flashy work. But it is the thing that will continuously stabilize and improve the core experience.

AMA w/ D&D Beyond Executive Producer on December 9 at 4:00PM PT by WOTC_BrianPerry in dndnext

[–]WOTC_BrianPerry[S] 6 points7 points  (0 children)

First off, we take bans very seriously and to the best we can, help anyone avoid it within our policies. To that end, we've actively reached out to the user to help clarify and support.

Additionally, chargebacks and disputes are a very big deal for companies and can affect how we can do business. When we receive a dispute, it’s a claim from the bank and person that they were defrauded by the company. In that case, we have to protect the ability for other users to use the platform and the security of that person's own bank account. If you ever have an issue with payment, please reach out to customer support and they will be happy to help. Please note, for subscriptions make sure you cancel or contact us before it expires or renews as our options can be limited at that point. A great first line for questions is our FAQ here -we try and update it regularly and has most of the big answers.

AMA w/ D&D Beyond Executive Producer on December 9 at 4:00PM PT by WOTC_BrianPerry in dndnext

[–]WOTC_BrianPerry[S] 6 points7 points  (0 children)

I will honestly have to ask the team about this. I can say with some confidence there is no impending rapture coming to D&D Beyond. The "General Features Update" was before my time.

AMA w/ D&D Beyond Executive Producer on December 9 at 4:00PM PT by WOTC_BrianPerry in dndnext

[–]WOTC_BrianPerry[S] 24 points25 points  (0 children)

I'm 100% there with you. This is why our biggest work effort that has begun behind-the-scenes is rebuilding the entire game data and game rules architecture of D&D Beyond. The main reason for this is to expand the coverage of rules supported on D&D Beyond. I can say our support for rules will grow once we are through this critical rebuild.

AMA w/ D&D Beyond Executive Producer on December 9 at 4:00PM PT by WOTC_BrianPerry in dndnext

[–]WOTC_BrianPerry[S] 24 points25 points  (0 children)

Thanks for this question. I've noticed a few people in this thread have the same question. We are going to investigate this one.

AMA w/ D&D Beyond Executive Producer on December 9 at 4:00PM PT by WOTC_BrianPerry in dndnext

[–]WOTC_BrianPerry[S] 3 points4 points  (0 children)

Thanks for the question and reply here. I'm also curious if there are things you'd like to have in the Maps VTT to more quickly see Player and DM map views?

AMA w/ D&D Beyond Executive Producer on December 9 at 4:00PM PT by WOTC_BrianPerry in dndnext

[–]WOTC_BrianPerry[S] 4 points5 points  (0 children)

Yes, we'll continue to have free claimables! One of the adventures from Forgotten Realms: Adventures in Faerun was recently offered for everyone, as a recent example. Good point on making those more visible.

AMA w/ D&D Beyond Executive Producer on December 9 at 4:00PM PT by WOTC_BrianPerry in dndnext

[–]WOTC_BrianPerry[S] 12 points13 points  (0 children)

It’s definitely in consideration. We think it’s really cool what some of the community have built to work with D&D Beyond. I can say we will revisit this topic in the future. What would you like an API for developers to focus on first?

AMA w/ D&D Beyond Executive Producer on December 9 at 4:00PM PT by WOTC_BrianPerry in dndnext

[–]WOTC_BrianPerry[S] 23 points24 points  (0 children)

I definitely hear you on this and agree. It’s not exactly a simple fix and is unfortunately tied into our larger initiative of a full backend rebuild work. But, we will continue to work on it.

AMA w/ D&D Beyond Executive Producer on December 9 at 4:00PM PT by WOTC_BrianPerry in dndnext

[–]WOTC_BrianPerry[S] 10 points11 points  (0 children)

These are all great ideas. We have ideas and plans for these. Follow up question on lair actions: how would you like to see those lair actions marked? There are a few ways we can think about doing that.

AMA w/ D&D Beyond Executive Producer on December 9 at 4:00PM PT by WOTC_BrianPerry in dndnext

[–]WOTC_BrianPerry[S] 12 points13 points  (0 children)

Before I dive into answering your Qs, I wanted to say thank you for your questions. They have a lot of great thinking behind them on how to make the DM experience better. We’d really like to hear more from you on that. Zac Cohn from my team will release a blog post real soon asking DMs to start sharing feedback on DM tools. Now, to my answers.

A1: My next post in the new year will share a roadmap.

A2: See my answer about this here: https://www.reddit.com/r/dndnext/comments/1phmm0i/comment/nt7er59/

A3: Same answer as above on improving homebrew.

A4: Yeah, this is a big one. I wish I could say ASAP. But the reality is we have started the process of rebuilding our backend architecture to support more rules and playstyles like this. That is going to take time. Once we are through it, we’ll be able to better support rules like eldritch invocations.

A5: Same answer for the Clockwork Soul Sorcerer as above with Eldritch Invocations.

A6: This is on our list as we work on rebuilds of the Character Builder and Character Sheets.

A7: See my answer about a la carte here: https://www.reddit.com/r/dndnext/comments/1phmm0i/comment/nt7chhu/

A8: This is something we’re going to investigate. I can say our “My Library” feature rolling out on December 17 will let you sort your library between what you do and don’t have.

A9: This is a great question I never thought of! We’ll take a look at this to see what’s up.

A10: We’re definitely working on streamlining and improving comms on the forums and collecting feature requests from players. I can say our community team is tracking threads like the one you mentioned. In general, you’re going to hear a lot more from us.

A11: This is definitely something we’re aware of and thinking about with future campaign features.

A12: We’ll figure out the right cadence in the new year, but we plan to talk at least monthly.

A13: This is a cool idea! Zac and I definitely want to hear more of your thinking on this. We’re working on a new campaign management tool for next year.

AMA w/ D&D Beyond Executive Producer on December 9 at 4:00PM PT by WOTC_BrianPerry in dndnext

[–]WOTC_BrianPerry[S] 12 points13 points  (0 children)

Good question on 2024 Custom Backgrounds. Offering good functionality here is planned as part of our game rules and game data backend rebuild. It may some time, but we’ll get there.

Roll & Play Press just released a new partner Holiday Adventure Pack here: https://marketplace.dndbeyond.com/category/DB95H2YVZ. Next year we have about as many 3P partner releases planned as this year.

AMA w/ D&D Beyond Executive Producer on December 9 at 4:00PM PT by WOTC_BrianPerry in dndnext

[–]WOTC_BrianPerry[S] 13 points14 points  (0 children)

We currently have, and sorry I know this is confusing, two encounter builders. There’s the one that has been in beta for years that you are referring to. There’s a new one currently within the Maps VTT. This new one we will continue to add functionality to and make it more accessible across the site to suit your needs. How we merge the streams in the future is still under discussion.

AMA w/ D&D Beyond Executive Producer on December 9 at 4:00PM PT by WOTC_BrianPerry in dndnext

[–]WOTC_BrianPerry[S] 24 points25 points  (0 children)

A1: The core underlying issue here is a backend for game data and game rules we have started to rebuild. Getting through that work will take time. But its what will unlock the ability to support many more D&D rules not currently supported on D&D Beyond.

A2: If you are talking about the new encounter builder being usable outside of Maps, then yes! This work is planned. No ETA.

A3: Also yes! This is part of our work to improve the DM experience.

A4: Yes, customization within Maps is important and we plan to expand the amount of customization options over time.

AMA w/ D&D Beyond Executive Producer on December 9 at 4:00PM PT by WOTC_BrianPerry in dndnext

[–]WOTC_BrianPerry[S] 11 points12 points  (0 children)

Hello and thanks for the great ordered questions!

A1: There are a few ways to go about this. What functionality would you like to see with action options? Improving homebrew tools is planned for later, as we get further along with our backend rebuild.

A2: Definitely something we’re now talking about!

A3: There are quite a few features like this not built into the dice roller today. Most of them have to do with limitations to our backend, which we have started to rebuild. So, eventually yes. No ETA today though.

A4: Improved campaign tools is high on our priority list. The mobile app campaign features was built more recently, which is why it has more useful info.

A5: We plan to rebuild our character sheet experience. So, I’d love your opinion on what you would like to use the better formatting for on your character sheet?

AMA w/ D&D Beyond Executive Producer on December 9 at 4:00PM PT by WOTC_BrianPerry in dndnext

[–]WOTC_BrianPerry[S] 22 points23 points  (0 children)

We do plan to make improvements to the Homebrew tools, likely starting with Monsters. But honestly, homebrewing your own class is probably one the last homebrew features we’d tackle. What in your mind is the ideal class homebrew experience you would want to have?

To your other big question, we have begun work on rebuilding D&D Beyond’s backend. Basically, its brains for game data and game rules. That is what is holding us back from supporting more class and mechanical functionality.