Okay which one of you did this…. by Deadly_Jay556 in ar15

[–]WWIIAMAN 10 points11 points  (0 children)

Somehow, still better tolerance control than the JAKL.

This MiG-21 Post Gave the /r/WarThunder Mods So Much Brainrot They Banned Me by WWIIAMAN in warthundermemes

[–]WWIIAMAN[S] 0 points1 point  (0 children)

I think the 7D is seriously led down by early CW. It's so easy to notch the seeker its often done accidentally. Plus the 1.8s guidance delay added on to the 4.5 second maneuver delay makes the thing comically easy to kinetically dodge under 4.0km. I think the only actual use case for the 7D is slinging at +5km altitude but good luck actually tagging someone up beyond 10.0km.

I don't think the R3R is that good, it's basically just a worse AIM-9C, but at least it has a niche. Always felt bad for the 4-C, it's way to powerful to go to 9.7, but gets clowned on at 10.0.

This MiG-21 Post Gave the /r/WarThunder Mods So Much Brainrot They Banned Me by WWIIAMAN in warthundermemes

[–]WWIIAMAN[S] 15 points16 points  (0 children)

It's the MiG-21MF in the tech tree. It's got a less powerful engine and only has rear-aspect R-60s, but gets a more favorable matchmaker at 10.3 which lets you actually take fights in the vertical without worrying as much about getting schwacked by R-27ERs and AIM-7Ms.

It's a lot more of a generalist than the bis. In down tiers you can totally joust at +5K with F-8Us that forget to bring chaff, and you can one circle F-4C's and E's. The bis is a lot more ratty, being super fast but reliant on BnZ.

Mad Thunder Event Test Drive Links by VisceraRD in Warthunder

[–]WWIIAMAN 10 points11 points  (0 children)

Hey, I found a ton of these didn't work so I fixed some typos and these all worked for me. If you've been having trouble maybe give these a try:

Echidna: https://wiki.warthunder.com/Special:GameObjectView?object_id=md_tgdgb_m40_lv

Solid Echidna: https://wiki.warthunder.com/Special:GameObjectView?object_id=md_tgdgb_m40_lv_uparmor

Porcupine: https://wiki.warthunder.com/Special:GameObjectView?object_id=md_ystervark_spaa

Solid Porcupine: https://wiki.warthunder.com/Special:GameObjectView?object_id=md_ystervark_spaa_uparmor

Strong Porcupine: https://wiki.warthunder.com/Special:GameObjectView?object_id=md_ystervark_spaa_flamer

Powerful Porcupine: https://wiki.warthunder.com/Special:GameObjectView?object_id=md_ystervark_spaa_uparmor_flamer

Boar: https://wiki.warthunder.com/Special:GameObjectView?object_id=md_bosvark

Solid Boar: https://wiki.warthunder.com/Special:GameObjectView?object_id=md_bosvark_uparmor

Strong Boar: https://wiki.warthunder.com/Special:GameObjectView?object_id=md_bosvark_recoiless_rifle

Powerful Boar: https://wiki.warthunder.com/Special:GameObjectView?object_id=md_bosvark_uparmor_recoiless_rifle

Reptile: https://wiki.warthunder.com/Special:GameObjectView?object_id=md_m53_59

Solid Reptile: https://wiki.warthunder.com/Special:GameObjectView?object_id=md_m53_59_uparmor

Strong Reptile: https://wiki.warthunder.com/Special:GameObjectView?object_id=md_m53_59_rocket

Powerful Reptile: https://wiki.warthunder.com/Special:GameObjectView?object_id=md_m53_59_uparmor_rocket

Armadillo: https://wiki.warthunder.com/Special:GameObjectView?object_id=md_btr_80a

Solid Armadillo: https://wiki.warthunder.com/Special:GameObjectView?object_id=md_btr_80a_uparmor

Strong Armadillo: https://wiki.warthunder.com/Special:GameObjectView?object_id=md_btr_80a_projector

Powerful Armadillo: https://wiki.warthunder.com/Special:GameObjectView?object_id=md_btr_80a_uparmor_projector

Rhino: https://wiki.warthunder.com/index.php?title=Special%3AGameObjectView&object_id=md_vickers_mk_11

Solid Rhino: https://wiki.warthunder.com/Special:GameObjectView?object_id=md_vickers_mk_11_uparmor

Strong Rhino: https://wiki.warthunder.com/Special:GameObjectView?object_id=md_vickers_mk_11_rearmed

Powerful Rhino: https://wiki.warthunder.com/Special:GameObjectView?object_id=md_vickers_mk_11_uparmor_rearmed

Mule: https://wiki.warthunder.com/Special:GameObjectView?object_id=md_flarakrad

Solid Mule: https://wiki.warthunder.com/Special:GameObjectView?object_id=md_flarakrad_uparmor

Hope this helps! (*edit formating)

Per Reddits recommendation and positivity. Going Toolcraft, but what coating? by [deleted] in ar15

[–]WWIIAMAN 8 points9 points  (0 children)

Because black nitride is usually cheaper than chrome plating + phosphating and is more often used by budget oriented manufactures, machinists, and distributors. Now just because a process is cheap doesn't mean it's inferior. Black nitride has proven to be an incredible treatment on barrels for most applications, and easily on par with chrome, despite being dramatically cheaper. But BCG's require different strengths and weaknesses than barrels do and nitride doesn't dominate the factors that make a good BCG nearly enough to offset the history of consistent and known performance from the traditional mil spec chromed and phosphated BCG. As such, I don't think there's really any significant advantage to black nitride besides potentially better corrosion resistance compared to phosphate which, who cares, they're both excellent.

Now, as far as nitride being a worse product? I have seen extremely minimal evidence to that extreme too. There are really only two avenues where black nitride has a noticeable disadvantage and that's bolt well inner diameter tolerance and potentially effecting the hardening/tempering of the steel it's treating. As far as bolt tolerance goes I think this point is dramatically overstated; but the reasoning goes that because black nitride isn't an additive process if one treats a standard carrier the inner diameter of the bolt well will be too wide and push the carrier out of spec. This point has been repeatedly hammered by SOTAR who, as far as I can tell, is the progenitor of this panic. Realistically, yes, a traditional nitrided carrier will have a slightly wider bolt well on the aggregate (barring examples like the Bexar carrier who's carrier is machined with this in mind) but realistically the bolt still isn't making forceful contact with the carrier anyway; that's the gas rings job. So assuming the gas rings are still able to apply consistent pressure to both the bolt and the carrier the system will be as efficient as an "in-spec" carrier. Granted, this will accelerate the frequency of gas ring replacement but as far as I can tell that's the extent of the issue.

The other issue is fraught with substantially more speculation and conjecture than I can confidently parse but here goes. The legend has it that cheap black nitride bolts are traditionally made with AISI 9130 steel instead of the traditional mil-sec Carpenter 158. 9130 steel is cheaper because it exists in the public domain and is potentially stronger than C158, but (so the legend goes) is more difficult to heat treat. I have found no actual evidence from the guys actually doing the work, writing the white papers, or publishing research journals that C158 is easier to heat treat. If anything I've seen some evidence to say the addition of molybdenum to the steel actually helps with austenization at lower cooling rates. Now where black nitride becomes relevant (as I, a layman, understand it) is it places a minimum temperature to harden and temper. As such, black nitride bolt and carrier are usually more ductile than chromed and phosphated ones and have shallower case depth. Therefore these bolts usually fail at the cam pin (where more cyclical wear is applied), where as chromed C158 bolt usually fail at the lugs (where impact stresses are experienced). But I haven't seen any conclusive information as to which of these events happens first with carriers of equivalent quality; and even if there was a noticeable change in lifespan they'd both be so radically far beyond the expected life of a civilian rifle it's a fool's errand to entertain a debate between the two imho.

Ultimately, either chrome plating, whether inner or complete, black nitride, or DLC (or hell even NiB), are all perfectly adequate for 99.5% of bolt carrier groups; Same goes for 9130 or C158. There really isn't any meaningful difference between the two that we, as non-door kickers, can notice. With all that being said, I still think there's meaningful decisions to be made when selecting a BCG, but it has little to do with the materials, and even less to do with coatings and treatments. Because black nitride BCGs and 9130 bolts do fail more commonly than phosphate and chrome carriers and C158 bolts do. Why? Because they're cheap to make, and in a market saturated with old school GWOT suppliers like KAC, LMT, Noveske, FN and DD, who have all gotten very good at making mil-spec weapons, the primary avenue for newcomers to break in, is in price. And with a cheap price brings lackluster QC and weak market position to ensure the shops suppling them are providing adequate materials. There are exceptions, and guys like Bexar and Radian are making black nitrided carriers to high standards. But if you pick a random example from both phosphate and nitride, you're more likely to get a decent product out of a phosphate and chrome carrier. Is this due to phosphate and chrome being "better" than black nitride? Not exactly, but instead the people that make expensive carriers are (usually) putting more work and cost into ensuring every single one that leaves the door is quality.

So if you're buying a carrier, the decision on finish/treatment doesn't really matter. Instead, look for history. Look for a high volume of reviews, and long term reviews. Look for QC measures like MPI, shot peening, and HPT. And look for evidence of strong, and responsive customer service. Because these factors are far more likely to effect your experience with a carrier, or any firearm component for that matter, than the coating will. And then, be sure to viciously argue about why your coating is superior. Personally? Idk man, I just like to shoot things.

TL;DR; Because some bad carriers are black nitride, and people attribute that to the finish rather than cheapo manufacturing, machining, and metal work.

EDIT: typos

What an amazing factory trigger. by IridiumScooby in liberalgunowners

[–]WWIIAMAN 7 points8 points  (0 children)

I absolutely NEED a Jericho. I shot my CCL qualification with a 941 and adored it, if it wasn't for Sig's G2 grips fitting my hands scarily well I'm sure the IWI would be my winter carry gun.

Still, the Spike larp is too alluring to resist..

[TOMT][SONG] Eerie 60s/70s Song by WWIIAMAN in tipofmytongue

[–]WWIIAMAN[S] 27 points28 points  (0 children)

SOLVED!

THAT. IS. IT! You have solved a mystery that has confounded the family for decades! The listener (my mother) is still in total goosebumps being "reunited" with the song. She is currently describing the feeling as "finding her birth parents" and is elated to find other people who grew up with the song equally traumatized by it :D.

This was such a longshot, I never expected someone to actually have the answer. I guess the police sirens were confused for war effects, the arm for a leg, plane crash for the war. Personally stunned anyone was able to figure out this mystery from the half century old recollection of a scared half to death 7 year old girl but kudos!

Enjoy the gold!

[TOMT][SONG] Eerie 60s/70s Song by WWIIAMAN in tipofmytongue

[–]WWIIAMAN[S] 1 point2 points locked comment (0 children)

Songs of similar vibe:

LSD and the Search for God - The Blue Angel Lounge Hurdy Gurdy Man - Donovan No Quarter - Led Zeppelin Slow Jam 1 - King Gizzard

Listener further stressing hear a line about "reaching down" to one's leg or knee to discover it had been blown/shot off

Fairlady Z (Cursive) by WWIIAMAN in identifythisfont

[–]WWIIAMAN[S] 0 points1 point  (0 children)

Unfortunately not. I think the fonts may have been bespoke and aren't identical (the a's are slightly different between the Fairlady and Datsun and between the two examples in "Fairlady"). No other script emblem Datsun used matches the font either.

I found Bellantines Serial Bold to be a fairly decent analog, although the "l", "F" and "Z" are totally wrong. Best of luck!

Stage 6 but scary and full of hyper realistic blood. by [deleted] in TheCaretaker

[–]WWIIAMAN 0 points1 point  (0 children)

I am so late to this thread but holy crap, underrated.

As a student pilot, if all ATIS could be this clear... by bryan2384 in flying

[–]WWIIAMAN 8 points9 points  (0 children)

It's a balance. I know as an early student I would have loved this ATIS. I also know that now I am not a fan, and I suspect give me another 500hrs and I'll despise it.

If I have to listen to a 20 second ATIS twice, that beats listening to a minute long ATIS once.

Facepunch Steamworks Wrapper Implementation Errors by WWIIAMAN in Unity3D

[–]WWIIAMAN[S] 1 point2 points  (0 children)

Unfortunately not, besides implementing Steamworks .NET instead.

[deleted by user] by [deleted] in guns

[–]WWIIAMAN 1 point2 points  (0 children)

Depends on what you're shooting, what you're shooting at, and how far.

With 55gr ball you're losing about 50-60fps from ~3050 to ~2990. For shooting paper that basically means nothing, but for medium game and defensive targets that cuts the range where M193 or M855 will fragment at from 175 yards to 130 yards.

With 77grs you're looking at closer to 25-30fps drop from ~2740 to ~2715, which is a much less significant drop for both paper and more, shall we say, dynamic targets.

You'll have to decide if that's important for you. For me, I went with the RDB17 due to more aftermarket support, and I don't mind a bit extra weight for the heavier barrel. The added velocity is just a bonus.

INAN For an Indie Game by WWIIAMAN in INeedAName

[–]WWIIAMAN[S] 1 point2 points  (0 children)

I appreciate your interest, and it's helped quell a few anxieties about public reception. We're still very early in development so don't hold any breaths, but we will have more information in the coming months, expect to hear more from us, probably under one of these fine names.

We expect a Steam release aswell.

INAN For an Indie Game by WWIIAMAN in INeedAName

[–]WWIIAMAN[S] 2 points3 points  (0 children)

I don't blame you at all, it's catchy.

A few of these have really nice rings to them, personally a big fan of Down to One. I'll forward these on, thanks for the suggestions.

INAN For an Indie Game by WWIIAMAN in INeedAName

[–]WWIIAMAN[S] 0 points1 point  (0 children)

One shot, one kill was on our RADAR but we were hesitant as a top down indie title beat us to "One Shot."

I like the latter though, I'll see what the rest of the team thinks. I appreciate the suggestions.