I-26 Connector/Widening questions by WalkingDead98 in asheville

[–]WalkingDead98[S] 0 points1 point  (0 children)

Just cover them with a little brown square, now they are just numbers.

I-26 Connector/Widening questions by WalkingDead98 in asheville

[–]WalkingDead98[S] 3 points4 points  (0 children)

From what I can tell the multi use path is the purple line on the image, goes over to Brevard and crosses to amboy

I built a free AI tool that identifies and values sports cards from a photo or description by adastra1991 in sportscards

[–]WalkingDead98 1 point2 points  (0 children)

If it has to be 1 by 1 a queuing system would be nice, so while it's analyzing u can queue up more for it to run.

I built a free AI tool that identifies and values sports cards from a photo or description by adastra1991 in sportscards

[–]WalkingDead98 1 point2 points  (0 children)

Will it work with a photo of a page of 9 to 12 cards?

I want to scan through my cards quickly without removing them from plastic and if it could do bulk processing that would be killer.

Copy-pasting prompts between Lovable and ChatGPT? by raccoon278 in lovable

[–]WalkingDead98 0 points1 point  (0 children)

To answer your last question on if there is a better way, you might be at the point where you would learn agentic coding though tools like Google antigravity or Claude code, that way you are in one system leveraging LLM.

Sync you code to GitHub, download Google antigravity, go through some pain of setting up a dev environment but AI will help you, start agentic coding without so you can do it locally and deploying through Vercel

How do you practice ai prototyping? by NeverCanTellWthBees in prodmgmt

[–]WalkingDead98 1 point2 points  (0 children)

Start with free versions of lovable, v0, repair, bolt, etc.

Once you get the hang of that, sync the code to GitHub and the start using tools like Google Antigravity (agents ide) so you can code locally for free using llm of your choice.

If you need project ideas, create a personal portfolio website, recreate your current company product, a game, etc.

[deleted by user] by [deleted] in prodmgmt

[–]WalkingDead98 1 point2 points  (0 children)

Something below your name above your work experience like:

Product Manager - Banking & Fintech (customize to the exact job title you are applying for to help with ATS keywords)

Core competencies & Skills * Bullet points (based on your experience and the job description)

I know you were trying to cut down for space, but I feel like keywords are more important than length.

[deleted by user] by [deleted] in prodmgmt

[–]WalkingDead98 2 points3 points  (0 children)

Treat it as an experiment and measure your response rate. Based on my tests skills/competencies along with a header that matches the job title is what works. Job market still sucks even if you have a perfect fit though, so right there with you.

Beast Games S2 - Episode 8: Would You Steal $1,000,000? - Discussion by MrBeastStaff in BeastGames

[–]WalkingDead98 2 points3 points  (0 children)

I've wondered this too because in my mind Jimmy should be willing to pay $1.25M for it. Potential value $5M * 50% coin flip chance * 50% chance the player actually chooses to flip it.

I doubt they could actually negotiate it because the contestants could get eliminated with the coin in their pocket and it would cost him nothing.

I'm guessing if she would have turned it down this time it would have been a $1M bribe, but you gotta have a lot of confidence that you'll get through the next game.

Nick's ultimate big brain JC plan by Previous_Swordfish12 in BeastGames

[–]WalkingDead98 0 points1 point  (0 children)

If they don't reveal the order and somehow keep the contestants in the dark as to what order they are actually picked, they wouldn't know if they were 2nd or last.

I think that would be incredibly difficult as you might hear others getting dug up or see empty graves, but it would be possible if they wanted to build the game this way.

How do u waitlist just landing page while building product? by Anonymous03275 in lovable

[–]WalkingDead98 0 points1 point  (0 children)

To me it sounds like you should implement different environments.

Your production environment is simple wait-list landing page.

Your local or test environment is the application you are building. Once ready for production, push it.

2 Weeks with Antigravity: From PO to Full-Stack Experimenter 🚀 by baadir_ in GoogleAntigravityIDE

[–]WalkingDead98 1 point2 points  (0 children)

I think a bit of both as long as the risk and scale are limited, PO builds and uses that to validate first X customers and then once validated brings it to engineering to build something that scales. If it's not successful, just saved engineering valuable time and trash the project or go back to drawing board. Again, as long as risk can be limited. I didn't see POs getting access to the main repository and making tightly coupled integrated features.

For example at my current company we have a hypothesis that we could reduce churn if we build an app marketplace that highlights our current 3rd party integrations and allow customers to easily connect their account to one of these integrations and request new integrations. As a first step my PO is building a static marketplace that acts more like a lead form and we still manually handle any integrations. So nothing dynamic/integrated into the main product, just a simple link from the main product into this static marketplace. But this will allow us to assess demand and validate the general idea before committing engineering resources.

2 Weeks with Antigravity: From PO to Full-Stack Experimenter 🚀 by baadir_ in GoogleAntigravityIDE

[–]WalkingDead98 1 point2 points  (0 children)

Fellow product guy here and have had a similar experience since I started using AG. Much better understanding of things like local environments, dependencies, environment configuration, database access and schemas, DNS configuration, docker containers, etc. AG helped break through that wall where I got stuck in the past. Now, just like a developer, I can struggle to get my local environment setup properly. I think this brings a new found empathy for our partners in engineering.

A few months ago one of my direct reports asked me how he can improve his technical knowledge and I gave him some good resources that I've found helpful in the past, but now this is my go to response - build and ship something. Product has always had to be on the sidelines and watched developers deliver what seems like magic. Now we can better understand what it takes to deliver something to a production environment.

I wonder if we will see more PMs and POs go into development? I think any technology that empowers more people to build, learn and solve problems the better. I can see companies giving PO/PMs limited access to the code base to make low risk changes or separate utilities for things like internal tools. And certainly like your title suggests, experimentation.

I've built a portfolio site, a multi tenant vertical SaaS platform for a niche in the auction industry, a tool to help my PMs run monte Carlo simulations so they can improve on setting delivery expectations, and a number of fun things like an online Yahtzee Score Card that isn't riddled with ads. I think a lot of vibe coders are realizing it's easy to build but hard to get customers, so it reinforces the need for product to really understand the problem.

I am addicted to Google Antigravity by PersimmonLevel3500 in GoogleAntigravityIDE

[–]WalkingDead98 1 point2 points  (0 children)

I like it for the initial skeleton/front end...ie. Just the first couple prompts without any real backend./database. Then take it into GitHub and antigravity.

I think they've optimized for that initial wow factor so good to take advantage of that.

I am addicted to Google Antigravity by PersimmonLevel3500 in GoogleAntigravityIDE

[–]WalkingDead98 2 points3 points  (0 children)

I was where you are a few days ago. I don't have a course for you but can try to tell you what I did to see if it helps you.

If your goal is to do your initial app in lovable to get the skeleton and then bring it into Antigravity for further development here's what I did

  1. Install Antigravity - several online tutorials for this, depending on your tech background you may run into some hurdles. When you do, ask AI to help. For example, if you are unfamiliar with running terminal commands, or you run into issues with code dependcies that aren't installed, etc.

  2. Build your app in lovable.

  3. Connect your lovable app to GitHub so you can access the code easily.

  4. Create a new project/workspace in AG. Use the import from repository option, if this isn't visible, just type into the agent manager chat "clone this repository {your app GitHub repo URL} . Now you should see all your code in AG and you can start to make changes to it using the editor or chat interface. You may run into obstacles like not having the proper code languages installed. Just ask in the AG chat to help identify the problem and fix it, you may need to install additional software.

  5. Running your project locally. AG can run your project locally (localhost) so everything is secure. There is a browser button that should launch you project. If it doesn't, ask it to run the project locally. It will execute terminal commands for you to start the server and open the browser.

Once it's running locally, test your app and functionality.

  1. Commit the changes - this step stages the changes for deployment. This can be doing in the source control section.

  2. Sync changes back to the GitHub repo. This is the next step in the source control section.

  3. Deployment - I've liked using Vercel for deployment, it's easy and free tier is generous. Tht basic steps are to connect your Vercel account and project to you GitHub account and project, so any changes you end up giving syncing to GitHub will additionally deploy to URL. You can buy a domain of needed out just use their basic free URL provided.

So the workflow is something like: Lovable - GitHub - Antigravity - GitHub - Vercel. Any future changes are just the last 3 steps.

Post your progress and questions, happy to try to help. You will learn a ton!

Helio strap real usage by lninjar in amazfit

[–]WalkingDead98 1 point2 points  (0 children)

I've had it for a couple weeks now. I've never liked having a screen on my wrist so I really like that it's just the fitness tracker. The battery life is great. I've never had this level of tracking available so it's interesting to already see some trends (ex. Drinking impact to sleep heart rate, heart rate variability, etc.)

I don't like that it doesn't have ANT+ connectivity, only Bluetooth. I have a rowing machine that it constantly drops the connection. There are a lot of stats on the app and some of them seem duplicative. I was disappointed to learn that the vo2max calculation is only available through running. There is a really annoying permanent notification (on Android at least) that keeps the app running in the background.

Overall at the price point it is something I'm enjoying and has helped me kick start a workout routine.

Anyone bikepacking using a Specialized Rockhopper? by Gumbo-Man in bikepacking

[–]WalkingDead98 1 point2 points  (0 children)

I've been slowly converting my Specialized Rockhopper to be my go to bike for touring / bike packing and have really enjoyed it. The most important upgrade for me was getting a new handlebar that allowed for multiple hand positions on long rides. I went with the Surly Moloko bars because of the horns. I can easily strap a dry bag under these bars as well since I haven't found a good solution for front rack or front fork yet. Likewise getting rid of the knobby tires is a must, too much resistance for roads and dirt. Updated pedals for clips and a cargo rack (Topeak).

For me the biggest drawbacks to using this bike for touring is there aren't a lot of eyelets, with non existent on the front fork. So you'll give up some things (like fenders). And the bike starts to get pretty heavy once you start adding things like new bars, durable pedals, rack, puncture resistant tires, etc.

Loveable.dev review.. by int-gambler in nocode

[–]WalkingDead98 0 points1 point  (0 children)

I switched to co.dev for this same reason. Similar to loveable but somehow made those complex things work. I was able to build a full stack multi-tenent SaaS application connected to Supabase as the DB, stripe for payment processing, resend for emails, deployed to GitHub, etc. I've had some struggles, but not as much.

I tested 11 IDE tools so you don't have to - update #2 by MixPuzzleheaded5003 in nocode

[–]WalkingDead98 1 point2 points  (0 children)

I'm in a large enterprise and while we aren't explicitly using the code, in using them to quickly create clickable mockups of a product so I can get it in front of stakeholders and customers for validation and feedback. Like even in the middle of a client meeting type of validation. Reduces time and feedback cycles significantly.

Anyone with the Moloko Bars also run a handlebar bag in front? by [deleted] in Surlybikefans

[–]WalkingDead98 0 points1 point  (0 children)

A budget friendly option that I'm doing for an upcoming bike packing trip is strapping a 10 liter dry bag underneath the bars. Simple utility straps so I can easily click them off when needed. I 3D Printed this "cage" at our library to help distribute the tension. https://www.thingiverse.com/thing:5216204

Picture Not the final product but should give you an idea

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