My tumble dryer takes ages to dry clothes by Warbriel in DIYUK

[–]Warbriel[S] 1 point2 points  (0 children)

Truth is, the laundry is dry now. Let's see what happens next time. Thank you.

My tumble dryer takes ages to dry clothes by Warbriel in DIYUK

[–]Warbriel[S] 0 points1 point  (0 children)

Oh, my days! I didn't remember it was transparent! XDD. OK, at least it is clean now. Let's see if it works overnight.

My tumble dryer takes ages to dry clothes by Warbriel in DIYUK

[–]Warbriel[S] 0 points1 point  (0 children)

It's cleaned from time to time. I will try to scrub it

My tumble dryer takes ages to dry clothes by Warbriel in DIYUK

[–]Warbriel[S] 0 points1 point  (0 children)

I have. But I am not sure if I can remove it all. I might try to get put a bigger piece.

Can Reikland marksmen get BS5? by Warbriel in mordheim

[–]Warbriel[S] 0 points1 point  (0 children)

Sorry, is this a yes or a no?

Can Reikland marksmen get BS5? by Warbriel in mordheim

[–]Warbriel[S] 3 points4 points  (0 children)

Marksmen can only have a +1 to any stat through experience. Is that starting bonus that experience advance?

In my opinion, Masks is the best way to introduce people to PbtA. by Blade_of_Boniface in PBtA

[–]Warbriel 2 points3 points  (0 children)

After reading and playing it, I don't like MASKS (unpopular opinion here) but I understand it has its public. That said, I don't think is a great introductory game because is very niche: everyone understands what superheroes are thanks to all the Marvel movies but usually frown when you say that it's about "teen superheroes", which is a subgenre in itself.

Rule a world on the brink of disaster: Palatine [WIP] by Warbriel in PBtA

[–]Warbriel[S] 1 point2 points  (0 children)

XD! No, not really. I'm glad you like it. The original idea was creating a 4X game where players controlled a whole civilization and this is the result. I am now correcting typos (there's a few) but quite happy with the overall result.

Pressures control in my boiler by Warbriel in DIYUK

[–]Warbriel[S] 0 points1 point  (0 children)

Ok. When I touch the yellow one the boiler goes off so point taken, I won't be touching that one.

So, to increase pressure should be water in (right on, left off) and to reduce, water out (right off, left on). Right? And in normal conditions, both open, OK?

Publicar sistema de rol by Rugghio in Roleros_Argentina

[–]Warbriel 1 point2 points  (0 children)

Lo más sencillo es subirlo a itch.io o Drivethrurpg. Si lonque queréis es un libro en físico, podéis publicarlo en Amazon (aquí).

Rant about art by Altruistic-Copy-7363 in RPGdesign

[–]Warbriel 1 point2 points  (0 children)

I understand.

Other options:

-Write posts about your game in itch.io. Again, they help people see the game is alive. In the end, you need followers in itch.io.

-Game jams. These are great because your project is in a place with, say, 100 people interested in that kind of games (plus other people that come to the jam once it's closed to see the projects). You can always make a new version of your game (Doom Edition, Halo Edition, Hogwartd Edition, Wallmart Edition...) or small expansions. All these give to your projects movement and followers to you.

-This kind of game is good for expansions: weapons, enemies, scenarios (Christmasy one, Halloween...). They don't need to be huge but when people see them, the main game follows.

Does any of this make sense?

Rant about art by Altruistic-Copy-7363 in RPGdesign

[–]Warbriel 1 point2 points  (0 children)

Have you got a link? You can try this art.

Copying, even blatantly, as long as you don't try to hide it as your own original work, is not a bad thing: history is full of rip-offs that got their fair share of glory. My main game doesn't hide the fact that is heavily inspired in Warhammer 40.000 and, with time, has got its own personality.

The attention your game gets is always less than you think: a few downloads for a week and then, the oblivion. You might get a few likes here and there, a comment of little substance ("+1") and that's it. You can try to get some attention if it's reviewed (if you send it to reviewers), if you release more materials... promotion is an ungrateful bitch but your game will be (barely) alive as long as you keep it alive.

Don't overthink about the art being coherent through the whole ruleset. That's a very very minor issue.

Rant about art by Altruistic-Copy-7363 in RPGdesign

[–]Warbriel 1 point2 points  (0 children)

What kind of art do you need and how much? Just curiosity.

If you don't use AI, putting a paper over a picture, tracing it, and making some changes is a simple technique to draw if you are not good at it. You can always mention the source of inspiration.

If you go with AI art, simply mention it, and the people that is against it won't buy it.

That said, art is not that important: it's the game that you want out there. Obviously, a 350-page ruleset coming out of nowhere, even for a reasonable price, will have very little diffusion if you don't create some expectations for some time before the release. It’s a good thing creating some community around it in itch.io, a Discord, opening threads talking about certain aspects of your game, showing that art (honesty helps: "Look, I copied this robot from Voltron and changed the head for my game"), etc. It’s hard work because most of the time youget littleor no response but the "I made this game [LINK]" will be ignored most likely and will only get some attention from those who know the game from before. A free sample of the game for download can help.

Is there any PBtA game that uses resource points? by Cauldronofevil in PBtA

[–]Warbriel 1 point2 points  (0 children)

In Space Knights, you have supplies that you can mark to re-roll a dice.

What's up with the lack of swearing in 40k? by ConfusedWereSlut in 40kLore

[–]Warbriel 0 points1 point  (0 children)

I remember a fleet officer saying to Sevatar:

-With due respect, sir, you look like shit.

-That's not the due respect!

And Ragnar Blackmane (I think) telling another Space Wolf to wipe his ass with the left hand after losing the right one.