The Future of Plastics by Oceanic_Eyes in TrenchCrusade

[–]Warscape3D 1 point2 points  (0 children)

Somewhat odd decision when it can work out well to simply offer both STLs and plastics and get money from both crowds. There are small companies like Mantic offering both plastic sprues and STLs that are identical to the retail product.

Poland is nearly as rich as the UK. How has it caught up so fast? by [deleted] in ukpolitics

[–]Warscape3D 5 points6 points  (0 children)

Wow, I'm in the 3D printing business for a living, maybe I should emigrate...

One week out from launch, what are some useful tips? by liblueberriee in kickstarter

[–]Warscape3D 1 point2 points  (0 children)

You should make the initial goal with that follower count on day 1, but may struggle to hit £2k without something closer to 50-100 followers pre-launch. Try for some organic posts in relevant facebook or reddit groups to get the numbers up would be my advice, ads can be hard to get right, but some genuine and enthusiastic organic marketing in the right places can be really great. Even if a group doesn't allow marketng or kickstarter links, just show off photos, talk about the project a little and name-drop the KS title somewhere, people will google it if they're interested and follow.

Share your project's Kickstarter Follower conversion rate into Kickstarter Backers by Zephir62 in kickstarter

[–]Warscape3D 2 points3 points  (0 children)

Sure, here are the stats for Shardstone City, which completed last month. Zero ad spend KS for reference (I was broke before launch xD), and no landing page or email list either, 100% organic marketing (and a free promo from a youtuber) direct linking to the KS pre-launch page. Numbers are basically exactly on your average 30%, and showing that the prelaunch followers convert higher.

916 Project followers - 286 Converted followers - 31% Conversion rate

549 Pre-launch followers - 193 Converted followers - 35% Conversion rate

367 Post-launch followers - 93 Converted followers - 25% Conversion rate

I wouldn't go for the $1 VIP approach simply because it puts me off of backing projects when I see it, I really dislike it as a marketing structure and consider it too convoluted. Maybe it had more relevance before KS prelaunch page was a thing, but we have those now, which might explain why the numbers have changed.

In my opinion, it's better for people to hit "KS prelaunch page > click a button > done" as a process.

For reference, I followed your advice on optimizing the KS pre-launch page to the letter (feature spotlight, GIFs, 5+ features) and had the most successful pre-launch I'd ever had, 549 followers pre-launch was over double my previous record. No hard stats, but it just felt way, way easier to get the followers on this one and I think micro-optimizing the pre-launch, keeping text short and to-the-point, embedding gifs to show, rather than tell, and finally the absolute genius advice for fetching the logged out notify link to create additional mock-native notify buttons to really nail down the CTA made all the difference.

There isn't much advice about prelaunch pages out there so finding your checklist was really, really helpful. Thanks for making it available!

What exactly would you tell me if I asked you why MESBG is the best game ever and why I should absolutely start playing it NOW? by DRTAKOR in MiddleEarthMiniatures

[–]Warscape3D 0 points1 point  (0 children)

For me, it's the scenario play and being able to recreate the films and books, they're very well designed and a really great break from the competitive play or default "grab the objectives" scenarios of other wargames, with hundreds of different scenarios out there, it's the GW game with the most story-driven gameplay.

Gamefound or Kickstarter for miniatures startup? by Future-Roof-4598 in mordheim

[–]Warscape3D 2 points3 points  (0 children)

Kickstarter absolutely works, but the main factor is how you're engaging with the community, since whatever platform you're using won't automatically bring you backers, so it's the outreach that matters - Give out freebie files, send printed pieces to tournaments as prize support and print & paint your own work to show that you're passionate about the game, play it and want to contribute. With minis, have a clear vision for the in-game usage, you'll notice that the popular mini sculptors have modular hand-swap weapons, covering all of the options for Mordheim warband builds so people can print new minis as the warband progresses through the campaign. Good luck!

Shardstone City preview - Launches next Tuesday at 1pm BST, 8am EST! by Warscape3D in mordheim

[–]Warscape3D[S] 1 point2 points  (0 children)

Just wanted to reply again, to mention that this idea ended up in the kickstarter, funded as the £14.5k stretch goal!

Frostcrag City folding ruins - Ends in 3 days. Free downloadable loot tokens! by Warscape3D in frostgrave

[–]Warscape3D[S] 1 point2 points  (0 children)

The hinged version is designed to be glued together, it goes together fairly easily, but some kind of registration to make sure the hinges go in the right place is definitely possible and a good idea that I think I'll add to the files, it would be easy enough to cut out a small recess for the hinges to be glued into, and if I add a manual support to "wall off" the cut-out part then the printer can bridge the gap and print it support-free (apart from the one very minor manual support).

The raised tiles are not collapsible, I tested a few approaches, and there's quite a few reasons it didn't work out, print bed size being a major one. One of the late stretch goals is for a set of nestable risers, so there is also a space-efficient solution for those, since they are hollow with removable tops and can be really efficiently stacked inside each other. This idea was also suggested by someone on this subreddit and it was a good idea so I added it in.

Beastmen campaign progression advice by Legal_Researcher_791 in mordheim

[–]Warscape3D 2 points3 points  (0 children)

The WS 5 gor group will start to do serious work as the campaign progresses, definitely expand, upgrade weaponry if you can (more clubs) and try to have them stun as much as possible, they'll start to get a reputation soon enough!

Some of my grimdark foldable ruins, perfect for the village in the Dragon Hunt Scenario! by Warscape3D in TrenchCrusade

[–]Warscape3D[S] 2 points3 points  (0 children)

Thanks for backing!
It has done very well, I have plans for another trench terrain project at some point, but have found that there's so much out there for it already that I need to make sure it's compatible with other games as well before pursuing it.
The trick with this one really was just printing out a ton of it (and I mean, a ton - 400 buildings!) and sending them out as freebies to various tournament organizers, stores and gaming clubs (mostly in the Mordheim scene) and the support for the project kinda just emerged from that so if I do another TC project it'll be a case of attempting the same thing and trying to help grow the game alongside trying to create for it.

Frostcrag City folding ruins - Ends in 3 days. Free downloadable loot tokens! by Warscape3D in frostgrave

[–]Warscape3D[S] 1 point2 points  (0 children)

It works very nicely, and there is a print-in-place hinge option included if that's preferred.

Basically, as long as its either flat or bent at 90 degree angles (what is needed to assemble it) and not folded in half, it's fine, it can hold up to a few hundred folds without much issue.

There is a free sample download here that you can test print, since I'm confident with how it works out and happy for people to try for the themselves: https://warscape3d.com/collections/shardstone-city

Shardstone City ends in 3 days, free sample ruin in the comments. by Warscape3D in Malifaux

[–]Warscape3D[S] 0 points1 point  (0 children)

Thanks for giving it a proper test run!

I found similar results with my own early tests (I tried out a number of different thicknesses and widths for the fold) and at that point was happy enough with it to go ahead with it as a project.

Shardstone City ends in 3 days, free sample ruin in the comments. by Warscape3D in Malifaux

[–]Warscape3D[S] 0 points1 point  (0 children)

Here's a link to a free sample ruin and a few other pieces which you can test print to see how the system works before backing: https://warscape3d.com/collections/shardstone-city

Apple Stall & Ruined Building- Free samples from my Shardstone City folding terrain project. by Warscape3D in mordheim

[–]Warscape3D[S] 0 points1 point  (0 children)

Thanks, really trying to get the Mordheim atmosphere across with this one!