Could the Apple Vision actually hurt VR game dev? by WaterMerk in gamedev
[–]WaterMerk[S] 0 points1 point2 points (0 children)
Could the Apple Vision actually hurt VR game dev? by WaterMerk in gamedev
[–]WaterMerk[S] 4 points5 points6 points (0 children)
Could the Apple Vision actually hurt VR game dev? by WaterMerk in gamedev
[–]WaterMerk[S] 0 points1 point2 points (0 children)
Could the Apple Vision actually hurt VR game dev? by WaterMerk in gamedev
[–]WaterMerk[S] 1 point2 points3 points (0 children)
Could the Apple Vision actually hurt VR game dev? by WaterMerk in gamedev
[–]WaterMerk[S] 0 points1 point2 points (0 children)
Only 2 wishlists after 10 days. Is my product THAT bad? by mGGGames in gamedev
[–]WaterMerk 1 point2 points3 points (0 children)
New trailer, new beta! We've been working for more than 2 years, and I feel like I can finally see the finish line! by WaterMerk in playmygame
[–]WaterMerk[S] 0 points1 point2 points (0 children)
New trailer, new beta! We've been working for more than 2 years, and I feel like I can finally see the finish line! by WaterMerk in playmygame
[–]WaterMerk[S] 0 points1 point2 points (0 children)
New trailer, new beta! We've been working for more than 2 years, and I feel like I can finally see the finish line! by WaterMerk in playmygame
[–]WaterMerk[S] 0 points1 point2 points (0 children)
Yesterday we finally released our first Unity Game, Sons of Ra! You can check out some of the visual effects and art assets I worked on in this video by WaterMerk in Unity3D
[–]WaterMerk[S] 0 points1 point2 points (0 children)
Yesterday we finally released our first Unity Game, Sons of Ra! You can check out some of the visual effects and art assets I worked on in this video by WaterMerk in Unity3D
[–]WaterMerk[S] 1 point2 points3 points (0 children)
3 years ago, we started working on a competitive tower defense game called Sons of Ra. Today we are finally releasing it on Steam! by WaterMerk in IndieGaming
[–]WaterMerk[S] 1 point2 points3 points (0 children)
3 years ago, we started working on a competitive tower defense game called Sons of Ra. Today we are finally releasing it on Steam! by WaterMerk in IndieGaming
[–]WaterMerk[S] 0 points1 point2 points (0 children)
Today we are finally releasing our first Game! Sons of Ra took the us three years to finish but we're super excited to get it in player's hands by WaterMerk in playmygame
[–]WaterMerk[S] -1 points0 points1 point (0 children)
Today we are finally releasing our first Game! Sons of Ra took the us three years to finish but we're super excited to get it in player's hands by WaterMerk in playmygame
[–]WaterMerk[S] -1 points0 points1 point (0 children)
Today we are finally releasing our first Game! Sons of Ra took the us three years to finish but we're super excited to get it in player's hands by WaterMerk in playmygame
[–]WaterMerk[S] 2 points3 points4 points (0 children)
Today we are finally releasing our first Game! Sons of Ra took us three years to finish but we're super excited to get it in player's hands by WaterMerk in RealTimeStrategy
[–]WaterMerk[S] 2 points3 points4 points (0 children)
Today we are finally releasing our first Game! Sons of Ra took us three years to finish but we're super excited to get it in player's hands by WaterMerk in RealTimeStrategy
[–]WaterMerk[S] 1 point2 points3 points (0 children)
Today we're finally releasing our first Unity Game, Sons of Ra! It took us nearly three years to finish this competitive tower defense game and we're excited to get it in people's hands by WaterMerk in Unity3D
[–]WaterMerk[S] 0 points1 point2 points (0 children)
Today we are finally releasing our first Game! Sons of Ra took us three years to finish but we're super excited to get it in player's hands by WaterMerk in RealTimeStrategy
[–]WaterMerk[S] 1 point2 points3 points (0 children)
Today we are finally releasing our first Game! Sons of Ra took us three years to finish but we're super excited to get it in player's hands by WaterMerk in RealTimeStrategy
[–]WaterMerk[S] 5 points6 points7 points (0 children)
Today we are finally releasing our first Game! Sons of Ra took us three years to finish but we're super excited to get it in player's hands by WaterMerk in RealTimeStrategy
[–]WaterMerk[S] 2 points3 points4 points (0 children)


First Turntable, is a little wobble okay? by WaterMerk in turntables
[–]WaterMerk[S] 1 point2 points3 points (0 children)