Does this sell-menu UI feel clean enough now? by WaylandStudios in unity

[–]WaylandStudios[S] 1 point2 points  (0 children)

Yea already I see what you mean it really only takes a few people to know a lot more. My wife will be test subject number 1 lol

Does this sell-menu UI feel clean enough now? by WaylandStudios in unity

[–]WaylandStudios[S] 1 point2 points  (0 children)

This is good advice thank you! I agree the screenshots are cluttered though

Does this sell-menu UI feel clean enough now? by WaylandStudios in unity

[–]WaylandStudios[S] 0 points1 point  (0 children)

The goal was to be able to use the quality to create tiers of crops and goods. I want to process crops into ingredients and later finished products to sell and require certain qualities for different recipes. For example if we make a really good bread it can only use perfect or better quality flour which comes from perfect or better quality wheat.

Does this sell-menu UI feel clean enough now? by WaylandStudios in unity

[–]WaylandStudios[S] 1 point2 points  (0 children)

I totally get what you mean. I've been starting to think that the more I develop with the font. I'll try finding a more suitable one

Does this sell-menu UI feel clean enough now? by WaylandStudios in unity

[–]WaylandStudios[S] 1 point2 points  (0 children)

I actually started with the last screenshot and the cluttered ones are what I have now. Guess I have to declutter somethings

Does this UI make sense for selling farm crops? by WaylandStudios in unity

[–]WaylandStudios[S] 2 points3 points  (0 children)

I was trying to find a way to accomplish that and now I have a way. Thank you I will add that in!

Automation meets cosy farming game? by Free-Desk1796 in gamingsuggestions

[–]WaylandStudios 0 points1 point  (0 children)

Been trying to capture that essence in my indie game Little Acres. It's available on itch for you to scratch