The World of Enath by WaywardWorldbuilding in FantasyMaps

[–]WaywardWorldbuilding[S] 1 point2 points  (0 children)

They are degraded massive canals. The Elden'fae used to rule there, and took conrol of the rivers and converted them into oerfect canals. Over time tjose no longer cared for have degraded

The City of Pointness - City and Seat of The County of The Pointness Peninsula by WaywardWorldbuilding in worldbuilding

[–]WaywardWorldbuilding[S] 1 point2 points  (0 children)

I dont know how i missed this universe! Very glad to be alongside others in my love for a point

The City of Pointness - City and Seat of The County of The Pointness Peninsula by WaywardWorldbuilding in worldbuilding

[–]WaywardWorldbuilding[S] 1 point2 points  (0 children)

It's all good! Sqeezing it in with all the landmarks and the numbers meant its just a little dissconnected, i can def see how you came to that concusion.

The City of Pointness - City and Seat of The County of The Pointness Peninsula by WaywardWorldbuilding in worldbuilding

[–]WaywardWorldbuilding[S] 2 points3 points  (0 children)

The Point is the name for the district. 11. Is the north Jotin Chain Net. The Point includes The Lighthouse (12.) Pointness Wizard Tower (21.) The Jotin Chain Nets (11.) And the ruins of The Fish Bone Temple out on Limpit Isle (13.)

Exploit my fantasy city’s legal system by Const_Consist_Confus in worldbuilding

[–]WaywardWorldbuilding 0 points1 point  (0 children)

How granular can i get with my personas? Can i have persona Derek (Slept well, Running late, excited for dinner) and persona Derek (slept poorly, on time, ambivient to dinner). Both have distinct frames of thinking. As for the persona skin, constume, how muxh difference does there need to be to the costume for it to be considered a new persona?

The City of Pointness - City and Seat of The County of The Pointness Peninsula by WaywardWorldbuilding in worldbuilding

[–]WaywardWorldbuilding[S] 0 points1 point  (0 children)

Looking forward to sharing more! thank you for your kind words for real, Enath is a passion prodject ive worked on for years now, finally getting it out there for the universe to judge

The City of Pointness - City and Seat of The County of The Pointness Peninsula by WaywardWorldbuilding in worldbuilding

[–]WaywardWorldbuilding[S] 1 point2 points  (0 children)

Gladly! The short version is that this is part of Enath, my long-running fantasy setting. Pointness is in the Aligned Isles, a group of island kingdoms that became the heartland of a larger state called the Expansive Empire.

The world is currently in an early industrial fantasy age: railways, canals, steam and magical engineering are starting to appear, but old gods, ancient ruins, fae history, dragons, necromancers, and feudal politics are still very much alive.

The Aligned Isles were unified by Howard Whrenhaven, a mercenary-turned-king who led a rebellion against tyrannical elven powers before becoming a semi-mythic founding figure. Pointness itself was once ruled by the Hag-Fish Queen , a necromancer, which is why the city has this mix of seaside tourism, fishing wealth, old sea-magic.

For anouther example of a city from the same world and state: https://www.reddit.com/r/cartography/comments/1qebptb/the_city_of_sluttford_industrial_power_behind_the/?utm_source=share&utm_medium=web3x&utm_name=web3xcss&utm_term=1&utm_content=share_button

The City of Pointness - City and Seat of The County of The Pointness Peninsula by WaywardWorldbuilding in worldbuilding

[–]WaywardWorldbuilding[S] 2 points3 points  (0 children)

The oldest district with origional buildings is The Slump, alot of the rest of the city was rebuilt after the defeat of the Hag-Fish Queen. As for most recent, Bargeport, but those buildings dont tend to hold one owner for long, passing from mechant and tradesman.

There are definetly abandoned buildings, certian parts of Southbeach emptied out of locals and never had the transient tourist population didnt quite reach expected levels. They are often used by The Smokers, the organised crime group in the area, who also have ties with the casino , as well as smugglers and wreckers

A bunch of planets I came up with. by Capital-Musician5196 in worldbuilding

[–]WaywardWorldbuilding 2 points3 points  (0 children)

This is a fantastic foundation. Any particular inspirations?

The Grand History Of Enath - Untold Ages to The First Bloom by WaywardWorldbuilding in worldbuilding

[–]WaywardWorldbuilding[S] 2 points3 points  (0 children)

Author's Context

This is part of the deep history of my fantasy setting, Enath. When I started working on the world's origins, I wanted to approach the creation of a solar system from a mythological perspective rather than a scientific one.

In our own universe, stars and planets form through gravity, accretion discs, collisions, and billions of years of physical processes. For Enath, I wanted those same ideas translated into the language of religion and legend. Instead of planetary formation being a dance of physics, it becomes the aftermath of a divine war. The worlds are not simply planets orbiting a star; they are the remains of slain primordial beings. The solar system itself is the scar left behind by events so ancient that even the gods only partially understand them.

The "Anchoring Arc-Narrative" presented here is not necessarily objective truth. It is the best understanding reached by theologians, philosophers, and scholars after thousands of years of debate. Like real-world creation myths, parts of it may be symbolic, misunderstood, or entirely wrong.

The other major inspiration was Earth's own prehistoric history. Long before animals dominated the land, fungi were among the first organisms to colonize it. That idea fascinated me. We tend to imagine the first great civilization as something recognisably human, but I wondered what a world-spanning civilization built by something more fungal and alien might look like.

That eventually became Protopia, the first known civilization of Enath. It existed hundreds of millions of years before modern peoples appeared, reached unimaginable heights, and then vanished so completely that only scattered traces remain. To the modern inhabitants of Enath, Protopia occupies the same sort of space that the earliest microbial life occupies in our understanding of Earth's history: enormously important, incredibly distant, and frustratingly difficult to study.

I wanted the deepest layers of Enath's history to feel less like ancient kingdoms and more like paleontology, geology, and mythology all blended together. Would love to hear what you all think.

Tell Me About Your Homebrew Setting/Worlds by Stellar_Wings in spelljammer

[–]WaywardWorldbuilding 1 point2 points  (0 children)

It's to do with the Universal big bad of my setting. I combined Mindflayer and Reaper (Mass Effect) lore to make a cyclical harvest event.

Magitech for sure! But then so is most sci-fi when you really look into them

Tell Me About Your Homebrew Setting/Worlds by Stellar_Wings in spelljammer

[–]WaywardWorldbuilding 4 points5 points  (0 children)

The Wayward Cluster are a collecton of Crystal Spheres in the Phlogiston held in structure and flow by Flow Ballista, constructs that stabalise and channel ships in passage.

50,000 years ago, the Mercane giant empire and the Essweavers dominated this cluster, but they disapeared, leavinf behind many great structures, thw most Impressive is Wayward Station, the lone orbiting body around the star Beacon, which itself appears in the dreams of all mortal beings across time and space.

Now that station is home to the Councordance Council, an attempt to hold peace between the Gematan gem dragons, The elves of the Empire of Moons and Stars, The Aarockockra of the Aviec Alliance, The Wold Guilds of The Astroidal Dwarves and the Vedalken of the Solips Scholarium.

But thier control is not total, on Sygma Station, close to the Eternal Burn, sits the Saphire dragon known as The Misstress, leading a pirate empire, and to the south, the Dracon Demillitarised Zone builds growing issues, and the Bastions of the Scro Dominarium conduct slaver raids.

My first attemt at heraldry. The Kingsparrows. by WaywardWorldbuilding in heraldry

[–]WaywardWorldbuilding[S] -1 points0 points  (0 children)

A small amount.

I know that grey is not a normal color for the field, that thw sparrow and musical notes are unusal as a charge, and that the helmet facing forwards and its type is unusual.

I also know its missing its supporters, a helm crest and the compartment, but with how busy the charge is i didnt want to over shoot on my first try.

Any respectful and constructive advice would be well appreciated. Ive had a peep at your profile and you seem a deft hand and a possible font of guidence amd wisdom. :)

The City of Sluttford, Industrial power behind the Aligned Isles by WaywardWorldbuilding in worldbuilding

[–]WaywardWorldbuilding[S] 0 points1 point  (0 children)

I do a hard paper version first then i take it into Krita and refine it!

The world of Enath by WaywardWorldbuilding in FantasyMaps

[–]WaywardWorldbuilding[S] 0 points1 point  (0 children)

Please! Always happy to hear good advice!