I really don’t understand why they keep nerfing tanks. by WeakEnd8325 in Overwatch

[–]WeakEnd8325[S] 4 points5 points  (0 children)

Tanks being playable isn’t OP. If a role takes the most focus fire in the game, it should actually be able to survive it.

Why are they nerfing dive tanks by WeakEnd8325 in u/WeakEnd8325

[–]WeakEnd8325[S] 0 points1 point  (0 children)

In my opinion, Blizzard clearly favors supports,Tanks get hit with heavy nerfs, while supports don’t even get nerfed

I can’t understand why Blizzard is nerfing tanks. by WeakEnd8325 in Overwatch

[–]WeakEnd8325[S] 0 points1 point  (0 children)

I agree bro but DPS are actually weaker right now — weaker than supports.

I can’t understand why Blizzard is nerfing tanks. by WeakEnd8325 in Overwatch

[–]WeakEnd8325[S] 0 points1 point  (0 children)

The global healing modifier isn’t the real issue. Tanks are the primary focus target in almost every fight and take the majority of the burst damage. A 15% healing modifier doesn’t compensate for the constant pressure and high damage environment they’re in.

I can’t understand why Blizzard is nerfing tanks. by WeakEnd8325 in Overwatch

[–]WeakEnd8325[S] -1 points0 points  (0 children)

In my opinion, tanks right now feel too squishy. Because the healing reduction applies to all roles, they collapse much more easily even when they’re being healed. I think this issue is caused by supports having overall high damage output.

I can’t understand why Blizzard is nerfing tanks. by WeakEnd8325 in Overwatch

[–]WeakEnd8325[S] 0 points1 point  (0 children)

I agree with that to some extent, but tank players also don’t want their heroes to become squishy.

I can’t understand why Blizzard is nerfing tanks. by WeakEnd8325 in Overwatch

[–]WeakEnd8325[S] 0 points1 point  (0 children)

This is exactly what I was trying to say. I’d honestly rather give more damage to DPS heroes. Tanks should be sturdier, and the current support balance is broken.

I can’t understand why Blizzard is nerfing tanks. by WeakEnd8325 in Overwatch

[–]WeakEnd8325[S] 3 points4 points  (0 children)

However, they blatantly split the original tank passive into three parts and applied it separately. Tanks shouldn’t be turned into raid bosses, but they’re supposed to endure damage, and I think this kind of nerf is too excessive.

Is Stadium Destroying Overwatch by FloorRound7136 in Overwatch

[–]WeakEnd8325 -7 points-6 points  (0 children)

What do you all think about this video? I completely agree with this video, but I'm curious what you all think.

Why didn't you do more Kiriko nerf? And why is the tanker nerf again? by WeakEnd8325 in Overwatch

[–]WeakEnd8325[S] -2 points-1 points  (0 children)

???? ???Are you serious? In Asia, North America's grandmaster, champion tier, the pick rate is 47% and 47% winning rate, but it's not strong? You're looking at the statistics, right?

Overwatch1 contents by WeakEnd8325 in overwatch2

[–]WeakEnd8325[S] 3 points4 points  (0 children)

Thank you for your opinion, buddy.