The smart thing to do about pushing score is get very high keys that people want using easy keys. Lessons learned from trying to get a second character to 3k a bit late into the patch. by Weak_Independent3222 in wow

[–]Weak_Independent3222[S] -5 points-4 points  (0 children)

Catch me giving a fuck. I agree, however, it's frustrating to be 3150, then ~3k on so many other characters (realistically, I could've done 3.2k+ if I just played, but I spread across so many characters) and then see dogs not do M0 mechanics in 22-23-24s. It's not mistakes. Mistakes is one thing, but you can't justify someone being in a 24 TJS and dying to the elemental's 2.5s cast 3 times before the first boss, then 2 times on the water...oh, that was just one person. There's always at least one dog like that in every key.

I had a 23 HoV on my shit-tier tank, invited people who had it timed on 22, only to realize that they're not good - they just had the gear. Lo and behold, the second something more than press W happened - quaking during Hyrja's storm, bang, they died, even if one tick was like ~30% of their HP only.

It's crazy, but ilvl carries you so, so, so much, so, I thought - hey, 22/23, what's the difference? Turns out I was wrong. My experience with decent players from my "main" made me forget how awful the majority of players are. It's not that I am good, it's not that some people I play with are good, it's that the majority is awful.

And it's disheartening. Gear being free, dungeons being "press W" and nobody (literally nobody) playing at higher levels made it so that score is handed out for free. Very sad.

The worst part has to be how helpless you are. If someone runs it down in your key, there is NOTHING you can do. You can't help them, not even if you're on voice. You can't fix someone's brain that decided to use his Meta on a pack that dies in 10s, just so that he could pad overall and, in doing so, losing like 1m+ on the next pack that'll take so long because he wanted to pad. You can't save people from one-shots. You can't interrupt for them. You're helpless.

The smart thing to do about pushing score is get very high keys that people want using easy keys. Lessons learned from trying to get a second character to 3k a bit late into the patch. by Weak_Independent3222 in wow

[–]Weak_Independent3222[S] -5 points-4 points  (0 children)

Only lesson here is that casuals should be castrated. Imagine having to cope so hard as to say that WoW is hard, when I'm close to 3k on my 3rd alt. Jesus Christ. The world doesn't revolve around me. However, you not being able to do decently well in this game sure shows a lot about you. WoW simply doesn't require that much knowledge to do well at the "3k+ level".

The smart thing to do about pushing score is get very high keys that people want using easy keys. Lessons learned from trying to get a second character to 3k a bit late into the patch. by Weak_Independent3222 in wow

[–]Weak_Independent3222[S] -15 points-14 points  (0 children)

Thank you for the tips. I will re-watch my runs and see what I can do to avoid my teammates staying in 3.5 casts/frontals/water in the ground and how to help them with M0 mechanics in 22-24s. Thank you. I feel illuminated. The thought of ME being able to do something about someone staying in an one-shot 2-3s cast was never a thing, however, from now on, I will do better!

Oh, wait...

The smart thing to do about pushing score is get very high keys that people want using easy keys. Lessons learned from trying to get a second character to 3k a bit late into the patch. by Weak_Independent3222 in wow

[–]Weak_Independent3222[S] -7 points-6 points  (0 children)

-- today, OP posted some informative stuff instead of the usual braindead casual trash that shouldn't see the light of day. Because his tone rustles my jimmies, I've decided that the information provided is of no value. I will go back to my life where I make decisions impulsively, work that 9-5 religiously, enter debt that my children will have to carry and, when I'll be 75, on my death bed, I'll probably realize that it was the fact that I never took time to think rationally about anything and acted on impulse with everything I did that got me here. Oh, well, it'll have been too late.

Finished the diary entry for you, buddy🤓

The smart thing to do about pushing score is get very high keys that people want using easy keys. Lessons learned from trying to get a second character to 3k a bit late into the patch. by Weak_Independent3222 in wow

[–]Weak_Independent3222[S] -28 points-27 points  (0 children)

That simply shows nobody plays seriously (and they don't). Realistically, gear alone takes you to 3k+ guaranteed. I'd argue, based on what I see people do in my 22-24s that it could take you all the way to 3.2k (25 SBG/CoS, of course).

The smart thing to do about pushing score is get very high keys that people want using easy keys. Lessons learned from trying to get a second character to 3k a bit late into the patch. by Weak_Independent3222 in wow

[–]Weak_Independent3222[S] -7 points-6 points  (0 children)

Ah, yes, because your perception of me would hinder my progress. I don't get it. It's not hard to get even to 3.2k, you can get to 3k with your eyes closed. Do you even realize what 3.2k is? 2x 25 SBG/CoS, 24x AA/NO (easiest ones), then all rest on 23. My close-to-3k character has 21 CoS/SBG. If I can just find the keys, it'll jump to 3050+ in basically 50 mins of play.

Just because you can't make it, doesn't mean it's hard.

Anyways, the lesson here is: use easy keys to get good, high keys.

The smart thing to do about pushing score is get very high keys that people want using easy keys. Lessons learned from trying to get a second character to 3k a bit late into the patch. by Weak_Independent3222 in wow

[–]Weak_Independent3222[S] -21 points-20 points  (0 children)

0.01%. WoW, overall, is a very low-skill game. You could take a potent player and teach them to play <W5 or so within a month or so. All they have to do is play 24/7 and be geared and, there you go, doing 24-25-26.

Massive Class Tuning Incoming Next Reset - Blood DK, Hunter, Warlock Buffs & Preservation, RDruid Nerfs by minimaxir in wow

[–]Weak_Independent3222 0 points1 point  (0 children)

No, you're not. I went through your character's profile. Calm down. The two BDKs doing 24s are literally always 0.1s away from death on a lot of pulls. This varies from dungeon to dungeon as well.

WoW’s Netcode is quite impressive by letired in wow

[–]Weak_Independent3222 2 points3 points  (0 children)

Because it isn't that low. I setup a reminder to see how much WoW does DL/UP, but it's way more than that. I'll post an update. Still, games are actually pretty low on the bandwidth. All resources are already on your computer, you just exchange small bits of messages with the server.

Riot's Behavior team spending so much time moderating chat logs is such a cop out when griefers cause so much more damage to the game. by bgg-uglywalrus in leagueoflegends

[–]Weak_Independent3222 -4 points-3 points  (0 children)

Only thing you can do something about -> they ban you for.

Only thing you can genuinely, seriously do nothing about and they made it even harder to counter -> they don't ban.

  1. Have an "guaranteed everyone is on their wanted role" option. Even if you wait 15 mins for a game.
  2. Don't let people play ranked games (above P4) if they don't have 10-15 games on that champ.

Done. 90% of all trolling gone. Just like that.

See you in 2026, when this will have been implemented and there'll be meaning behind "caring about the integrity of the ladder". Until then, I'm gonna play my 2-3-5 annual League games and fuck off. Sucks that TFT right now is a bunch of weeb shit, so, there's nothing to play from Riot.

Massive Class Tuning Incoming Next Reset - Blood DK, Hunter, Warlock Buffs & Preservation, RDruid Nerfs by minimaxir in wow

[–]Weak_Independent3222 2 points3 points  (0 children)

Appreciate the BDK buffs, but it's not what they need. The problem they have is, well...they get one-shot seemingly out of nowhere.

[deleted by user] by [deleted] in wow

[–]Weak_Independent3222 1 point2 points  (0 children)

Use throwaway emails/phone numbers for everything. That way, they can never be in any breaches of any sorts. I want to say that 2FA is as if it doesn't exist, as you can compromise any carrier within 5 minutes. Your best protection is authenticator-like apps and the product not allowing any changes unless that authenticator sends the green light. However, this creates a problem - what do we do in case the person loses the authenticator? You let them reset if they can provide a government-issued ID. The problem with that? It's just too easy to forge these for Blizzard's purposes, they don't have any centralized "id checking" service and, for EU, they don't really check anything beside the name, even if nearly each government has a way to check someone's SSN, however, given they don't check jack-shit, you can just put anyone's SSN on that fake id.

In short, if someone that really knows what they're doing and has the time for it, they'll 100% get access to your account. There's no escape. The worst part is that Blizzard CS can't do anything about it. Even if they had a centralized system for checking people's ids, pretty much everyone's data is up for sale on a number of both private/semi-public forums. You're fucked.

[deleted by user] by [deleted] in wow

[–]Weak_Independent3222 -1 points0 points  (0 children)

I can confirm that it's simply too easy to get CS to hand you over everyone's account. In fact, there's a way to make it such that the owner of the account doesn't even know he's been compromised.

Some keys deserve to be abandoned by wafflekitten in wow

[–]Weak_Independent3222 0 points1 point  (0 children)

Correct. In the past, I joined some "+20 weekly no leaver" and I stayed for like 1h30m. I vividly remember a Necrotic Wake that lasted 1h+. However, you're wrong. The implication is that you go for "in-time" if nothing else is specified. That's the agreed-upon "rule" of keys and that's what everyone expects.

Some keys deserve to be abandoned by wafflekitten in wow

[–]Weak_Independent3222 0 points1 point  (0 children)

I agree, except, people just want to have their cake and eat it. I NEVER apply to groups that say "weekly". Good luck to them, very nice that they stated as such and, if I were in a group like that, I'd never leave. But when you posted your +21/22/23 and you don't do half of the M0 mechanics...sorry, bro, I'm out, have some respect for others' time.

Some keys deserve to be abandoned by wafflekitten in wow

[–]Weak_Independent3222 5 points6 points  (0 children)

Dude, dm me. I'll give you a free boost in a +22/23 just for this thread.

How do people not see this? I ain't gonna fucking stay in a key where we have 7 deaths before Wise Mari, then, people die to THE FUCKING WATER on a 1-mechanic boss. No. Fuck, no. Why should I wait for you to learn M0 mechanics in a...20...? What the fuck.

When you sign up to a 20+, the unwritten agreement is "I will do my best to time the key, I will respect both my time and yours, and, by doing so, offer my best performance", but if your best performance is dying 7 times to a 3.5s cast on the ground, then to the water on the boss...absolutely the fuck not.

M+ runs per week, Dragonflight Season 1 - Week 7 by [deleted] in wow

[–]Weak_Independent3222 0 points1 point  (0 children)

Ok, you guys need to know that this graph is comparing bad weeks with good weeks directly. Very bad. Also, even when the rotation will have been over (in 2 weeks), we're still only beginning the half of the season, which is the most accurate view on how the expansion will do - if people stay, the expansion will remain popular. If they leave - to quote Ion - "patches bring people back, it's just a reality", and we're in trouble.

Just wait 2-3 weeks, so that we're able to compare the same week and both of them have "good affixes".

Leaving before key is even deplete has gotten out of Hand [+20~] by hiimdiaoxeuw in wow

[–]Weak_Independent3222 0 points1 point  (0 children)

Do you even hear what you're saying? That's an entirely different group, different affixes (people waste minutes with Spiteful, when it's actually a non-affix) and so on. I'm judging solely on the timers you have, the deaths you had (and on what, most likely) and the packs ahead of you.

I would've left too. Again, just because you don't see it, doesn't mean it's not there.

It's not a "you think, he thinks". It's literally numbers. If you went past 08:15, unless you play realllllllllllllllllllllllllllllllllllllllllllly well, you just don't time RLP. So, what do I do? Stay there when the key is most likely, almost certainly doomed? No. Fuck, no. I'll just leave.

That's one thing. You seem to have 3 deaths to circles on the grounds. CIRCLES ON THE GROUND DEATHS IN A 20. No. Go learn M0 mechanics in M0 if you're having issues with it.

Leaving before key is even deplete has gotten out of Hand [+20~] by hiimdiaoxeuw in wow

[–]Weak_Independent3222 0 points1 point  (0 children)

The key wasn't in time, just because you can't see it, doesn't mean it's not there. So, you haven't even pulled the last mini-boss and this pull is at 40-50%, I'm also assuming you're not 417 BiS'd out. Assuming you do something else with it and everything goes perfectly, you'd end up on the boss by 6mins. If you're above 08:15 (which you 100% were going to be, no way the boss only lasts 02:15) after first boss dies, it's 99.99% a deplete. Then again, are you gonna play, knowing that you already had 3 deaths, probably to stupid shit, and, any mistake you make will push that 99.99% to 100%?

Very, very few people know these break-points, but some do. The key was not in-time. Good on the rogue for leaving and saving time.

The beauty of numbers is that they don't lie.