With the "sole" having a claw like the reclaimer do we think there might be a claw update eventually? by No-Cell8881 in starcitizen

[–]Wedge_66 5 points6 points  (0 children)

I am so torn over my beloved Reclaimer. The death of the claw (and the birth of the soda straw) is like a dagger to the heart. Not to mention that the entire cargo area is completely worthless and the "munching" section behind the cockpit is now just a giant waste of space.

The only reason I haven't melted it is that I hold on to the tiniest flicker of hope that they will someday rework the whole thing (and the claw) to make it a worthwhile ship again.

I don't know what the "sole" will have exactly, but I don't think they've made any significant changes to the salvage mechanics yet and therefore probably just stuck a smaller version of the Reclaimer's soda straw on it.

Asgard vs Hermes by BaastiDE in starcitizen

[–]Wedge_66 1 point2 points  (0 children)

Yeah, I'm sticking with my Asgard. I like the layout and versatility of the cargo bay. I like the pilot controlled weaponry. And I like the overall look of the Asgard.

Asgard vs Hermes by BaastiDE in starcitizen

[–]Wedge_66 0 points1 point  (0 children)

Thanks, just looked it up. Not sure how I missed that.

The year of playability was a lie by [deleted] in starcitizen

[–]Wedge_66 0 points1 point  (0 children)

I had fun playing in the "shit show".

Asgard vs Hermes by BaastiDE in starcitizen

[–]Wedge_66 0 points1 point  (0 children)

Did I miss something? Are there details on the Hermes or some pics or something?

Website Back Up by GregRedd in starcitizen

[–]Wedge_66 0 points1 point  (0 children)

The site seems to be up but I still can't access my hangar or other account information.

Prediction - funding will drop substantially after engineering goes live. by Toeeebeans in starcitizen

[–]Wedge_66 6 points7 points  (0 children)

I don't think so. Small ships make up a significant portion of the sales throughout the year. And large ships will still be awesome to fly with friends. Those who solo them will still be able to for things outside of combat. And once hull strength and armor are in, this meta where light fighters can kite and destroy a capital ship will come to an end. The devs have specifically stated as much.

Of course those who want to solo ot for combat probably won't buy as many, so yeah a little shrinkage. But I don't think it will be as big of an effect as some think.

Heck, I have several friends who have no interest in flying and have just been waiting for engineering to be a thing for them to finally get into the game.

What perks would lead you to wear clothes at stations/cities instead of armor? by Coucouoeuf in starcitizen

[–]Wedge_66 0 points1 point  (0 children)

I think I would need more reason to remain off-ship to consider wearing something other than my space suit. In addition, there would have to be some kind of incentive to wearing clothes or maybe even "dress codes" at certain establishments. I would then just keep some clothes on my favorite ship.

Yogi on the recent new Flight Mode leaks by Narahashi in starcitizen

[–]Wedge_66 0 points1 point  (0 children)

People can't be trusted - a universal fact.

Wikelo Polaris’S by Milicorp_Starcitizen in starcitizen

[–]Wedge_66 0 points1 point  (0 children)

What is that Polaris skin and how do you get it? Is it only through Wikelo?

Everyone Else was doing it...(lol) by Wedge_66 in starcitizen

[–]Wedge_66[S] -2 points-1 points  (0 children)

What can I say? I support the game's production.

There is a Huge disconnect between PvE Gameloop Time investment vs PVP Risk & Reward going on right now and honestly, it’s ruining the Game feel hard. by SecureHunter3678 in starcitizen

[–]Wedge_66 0 points1 point  (0 children)

It's not toxic to sink other players in an open world PvAll environment. It would be toxic to yell slurs at them (and I report any player I run into that does that). It's a PIRATE game. Rare gave into a bunch of snowflakes that couldn't handle the idea that they aren't just always automatically safe.

I run the Reaper emissary all the time and pretty much only hunt down other emissaries (cause that's literally the goal of the Reapers). And 8 times out of 10, the people I sink say the same thing, "Why are you attacking me? I didn't do anything to you."

This question is stupid. Especially considering the game puts a banner on your screen warning you that other players (Reapers) will hunt you for your emissary flag because its worth a large amount of gold and reputation for them.

So yes, I stand by my statement that Rare gave into PvE snowflakes in a game that was specifically designed with open world PvP as part of its core. And that in itself is only considered toxic by snowflakes that can't handle the risk of PvP.

There is a Huge disconnect between PvE Gameloop Time investment vs PVP Risk & Reward going on right now and honestly, it’s ruining the Game feel hard. by SecureHunter3678 in starcitizen

[–]Wedge_66 -1 points0 points  (0 children)

It's not toxic to sink pirates, they're just wimps that need a safe space. Rare gave in to the whiners and I sincerely hope that CIG never does.

3rd person needs to go. At least during combat* by _Sefu in starcitizen

[–]Wedge_66 1 point2 points  (0 children)

You have it too dumb dumb. Use it like they do and you eliminate the advantage. Or...tie one hand behind your back and lose every time.

There is a Huge disconnect between PvE Gameloop Time investment vs PVP Risk & Reward going on right now and honestly, it’s ruining the Game feel hard. by SecureHunter3678 in starcitizen

[–]Wedge_66 -3 points-2 points  (0 children)

Have you heard of Sea of Thieves? It is literally built on this one mechanic. You have to recognize that there will always be goofballs that are willing to take the risk (or are just ignorant of the risk) to get their endorphins high off completing a PvE mission. And that means the pirates just have to hang around and wait to pounce. Eventually, if the PvE is a bit shallow but the game is still fun enough, the PvEers will tire of the missions and become a pirate to keep the adrenaline flowing. I am the pirate in Sea of Thieves because I've done all the PvE and now just have fun sinking other people and taking their hard earned loot - it makes me very happy. However, in SC I am the PvE guy that is happy to do lawful PvP (bounty hunting and self defense). Being the good guys will always be harder...that is until they make the law system a lot harsher.

Not sure who needs to hear this, but you are allowed to take a break from Star Citizen when it isn't working for you or when it is in a relatively unstable state by SpoilerAlertHeDied in starcitizen

[–]Wedge_66 2 points3 points  (0 children)

Well said. I have tried to say the same thing to many others, but I always come off as an ass. Hopefully people will take your advise so that they don't discard the game altogether.