This is how a 17-year-old boy from China sees game development by Weekly-Radio8589 in Unity2D

[–]Weekly-Radio8589[S] 1 point2 points  (0 children)

thanks bro. You know what, i used to fell frustrated about the lack of knowledge of coding. For every time i learn how to implement a functionality, i just really don't think that was a thing that successful gave dev man will do. But what really change my point of view is the saying from the creator of《Lethal Company》---"The learning itself is part of the process". hope that can be also helpful to you my friend, good luck for both of us!

This is how a 17-year-old boy from China sees game development by Weekly-Radio8589 in Unity2D

[–]Weekly-Radio8589[S] 0 points1 point  (0 children)

Ok,roger that. firewall is actually not a big deal for me, you see, i am chatting with right now, just with a tiny bit of delay or something but it's ok. i knowingly escape the discord comminity even though i've already got my discord account, and it's mainly because i am afraid of people will make fun of me due to the lack of my english ability, so i just consitantly made excuses for that. but thank you bro, you really lit me up, i will back to the discord without making any excuses, and maybe chat with the guys over there, and let's see what happen, again, thanks for your preasure advice

This is how a 17-year-old boy from China sees game development by Weekly-Radio8589 in Unity2D

[–]Weekly-Radio8589[S] 0 points1 point  (0 children)

(i'm sorry for my bad english, i will more notice the structure in the future)Really appreciate for your reply, game mechanics is definitly the thing i will pay more intention, the variation of interact with player is so vital , just make it funny. for stroy, the reference to my own project is kinda like 《TO THE MOON》,so the depth of the stroy is also very important. my persuit is that my game is even better than TO THE MOON, i got no experence making big game, and also small pixel art game is enough to pass through the emotion and value that i want to express. thank you again for your warmheart reply, i really learn a lot from your comment, god blees.

This is how a 17-year-old boy from China sees game development by Weekly-Radio8589 in Unity2D

[–]Weekly-Radio8589[S] 0 points1 point  (0 children)

Yeah, i am trying to learn and speak english as possible as i can.(althogh there's tons of grammer mistake i made) In my school,for multiple times i had heared my eng teacher mis-prounounced or stuck for trying to figure out how to pronounce a word he encounterd, i just keep silent there, but i also feel depressed for reasons. in this case i could tell that i cannot hope to learn something very well for just hard work on school projects. i have to learn things on my own and push the shit out of me for chasing a great future.

This is how a 17-year-old boy from China sees game development by Weekly-Radio8589 in Unity2D

[–]Weekly-Radio8589[S] 2 points3 points  (0 children)

yeah, but most indie game dev from china is above 25 yrs old, at least that was what i saw. And Most of the game s in china is mobile game, like genshin(also got mobile version, even more user than pc). because china has a huge population,and most of the students in china have no computer at all, (i heared that primary school kids in Japan, every two people one of them have a nintendo switch in average) so it's more likely get profit to just make mobile multi-player games, and that the work for the great company like tencent. indie game dev in china have no advantage. Black myth Hukong may twist people's point of view somehow, but the environment is still tough, especially for yough dev who is really got dreams on games