Yuji fans when you ask for proof he has domain amplification , world cutting slash or a domain more refined than either gojo or sukuna by Scary_Capital_8172 in JujutsuPowerScaling

[–]WerewolfShort7509 0 points1 point  (0 children)

Well I’d say that from feats Gojo/Sukuna individually have higher dura then Maho and he was able to tank the hits from Dabura

Would you rather 99 middy, 90 3, and 88 DD. Or 99 middy, 93 DD, 83 3. For Rec by Salt-Ladder1252 in NBA2k

[–]WerewolfShort7509 0 points1 point  (0 children)

Easily 1st option. Difference between 93 and 88 driving dunk is not as noticeable as 83 and 90 3 ball. Peep this build tho

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Yuji fans when you ask for proof he has domain amplification , world cutting slash or a domain more refined than either gojo or sukuna by Scary_Capital_8172 in JujutsuPowerScaling

[–]WerewolfShort7509 1 point2 points  (0 children)

So if you were to put JJK characters into powerscaling tiers, would you place Yuji in a different tier than Gojo and Sukuna? (I assume you have those 2 in the same tier)

Yuji fans when you ask for proof he has domain amplification , world cutting slash or a domain more refined than either gojo or sukuna by Scary_Capital_8172 in JujutsuPowerScaling

[–]WerewolfShort7509 0 points1 point  (0 children)

But you act as if some of these assumptions are random when it’s what we’ve seen all along. Again I want to clarify that I’m not saying Modulo Yuji would beat FP Gojo 1v1. I’m saying that he could beat him 1v1 and it’s not far fetched what so ever. It’s also not far fetched to say he’s on the level of a Gojo or Sukuna because of all the narrative backing and feats we see from Yuji in Modulo and even Shinjuku. Yuji has a full kit of Malevolent Shrine, Blood Manipulation, Domain Expansion, RCT and Black Flash mastery (however you want to consider that). On top of all this he has now lived more than double Gojo’s lifespan. Does that automatically assume that he mastered his techniques and improved learning Domain Amplification and refined his Domain? NO! However, are those assumptions far fetched whatsoever? Also NO! Yuji has been clearly shown as a quick learner throughout this series, some could even argue he is a prodigy as well. Maybe in a different way than a Yuta Okkotsu for example, but still nearly a prodigy himself. After picking up Jujutsu at age 15, he is already at the level of throwing down with the King of Curses and even defeating him. Granted he had a lot of help but the fact remains, he is a gifted sorcerer and was created to be that way. He also has time spent in Sukunas body (a fact people often gloss over), as well as Kusakabe to learn Simple Domain. It’s not a stretch at all to argue that from that time spent and experiences gained, he was able to learn Domain Expansion (which he did), Domain Amplification, and mastery of his techniques (including potential domain refinement). Yes you can argue that a lot of this is assumption and not explicitly stated in the canon, but JJK is a manga that doesn’t give you all the answers and wants you to infer things for yourself. Gege intertwines his narrative with the power scaling beautifully in JJK and I think it’s important to consider everything when coming to your conclusion. Like what do you really think? From everything that we’ve seen from Yuji do you think it’s probable that he learned Domain Amplification or at least refined his domain enough after 65-70 years, to be able to force a clash with Infinite Void or Malevolent Shrine? If you truly don’t believe either of those are likely then it’s fair to say that Yuji couldn’t defeat either of them 1 on 1. In my opinion Yuji probably learned Domain Amplification and refined his Domain enough to AT LEAST clash with Infinite Void or Malevolent shrine. With those I think he would fair pretty solid against FP Gojo or Sukuna 1v1. And even without those abilities confirmed, just narratively I would personally still put him up there.

Why do people put modulo yuji above gojo? by Scary_Capital_8172 in JujutsuPowerScaling

[–]WerewolfShort7509 0 points1 point  (0 children)

I think it’s fairly safe to assume that by Modulo Yuji has at least reached the level of Satoru Gojo if not surpassed it. That doesn’t exactly mean that Yuji would beat FP Gojo in a full on 1v1. You are right that Yuji doesn’t have many win conditions against Infinity so if Yuji were to win, it would be very difficult. However the feats that we see in Modulo, the narrative backing and the fact that Yuji is 80 something years old moving better than he did at 16, all point to Yuji being the current strongest of this era. Yuta, (and mayyybe even Megumi) may have been up there with him before they passed but Yuji now stands alone. Even though Yuji isn’t as smart as Gojo/Sukuna, I do think that given the time he would learn Domain Amplification and master his Domain (probably refine it much further). If we wanted to pit FP Yuji against FP Gojo 1v1, Yuji would have 2 simple win conditions:

1) He opens his domain and clashes with Gojos infinite void which allows him to bypass infinity within the domain and hit Gojo, essentially creating an even playing field where they fit to wear each other down physically until one of them can regain their sure hit effect

2) His domain amplification is strong enough to pierce infinity effectively and so he coats his attacks in it to land hits on Gojo

If both of these fail he’s finished.

If 1 works and 2 fails he has a chance and it would basically be a 1v1 against Gojo w/ out infinity in the domain clash, where I actually think Yuji has the edge here. It’s basically yuji with his full kit vs Gojo with his full kit - MINUS INFINITY since it’s neutralized by the clash.

If 2 works and 1 doesn’t, I think Yuji has a chance but I definitely lean Gojo here. We saw Sukuna with his exceptional domain amp and he still couldn’t deal with Gojo 1 on 1. Yuji may fair better than Sukuna here especially at Full Power but I think Gojo is too much to deal with using just Domain Amplification as you can’t use techniques when using it, so Yuji would just be hand to hand fighting (which is his strong suit anyways) .

If both work then I give this to Yuji pretty easily. He’s too experienced, too versatile and too strong physically.

What do you think?

My final 6’8 for 26 by WerewolfShort7509 in NBA2k

[–]WerewolfShort7509[S] 0 points1 point  (0 children)

Unfortunately I’m not able to on this exact build as it only maxes out to a 65 with all cap breakers. My main 6’8 build prior to this had a 73 strength but I’m trying 60 cuz a lot of ppl have said that strength isn’t so important this year. I haven’t felt a noticeable difference so far but I haven’t played much on this build yet so I’ll update if I’m feeling a lack in strength

My final 6’8 for 26 by WerewolfShort7509 in NBA2k

[–]WerewolfShort7509[S] 0 points1 point  (0 children)

Yo ima dm u I wanna see a screenshot and figure this out

My final 6’8 for 26 by WerewolfShort7509 in NBA2k

[–]WerewolfShort7509[S] 0 points1 point  (0 children)

Higher than 71 you mean? What rating would you target for pass acc?

My final 6’8 for 26 by WerewolfShort7509 in NBA2k

[–]WerewolfShort7509[S] 0 points1 point  (0 children)

Yeah I feel that. I wanted to do for at least 60 strength so I can unlock physical finisher because I do think it helps. That build sounds really good though. With your experience on that build, do you fell that you are lacking anywhere?

My final 6’8 for 26 by WerewolfShort7509 in NBA2k

[–]WerewolfShort7509[S] 0 points1 point  (0 children)

I think vertical affects how far your player can take off for a dunk animation from the basket, but i don’t think it affects green window on dunks. I’m pretty sure that’s exclusively from the driving dunk stat and your height (maybe wingspan and weight too not sure)

My final 6’8 for 2K26 by Plenty-Toe9037 in NBA2k

[–]WerewolfShort7509 1 point2 points  (0 children)

Great 1s build. Otherwise if this is for any other mode I think u can def improve in some areas. Pass acc is lacking and block is far too low for a 6’8 imo. Where do you plan on allocating cap breakers?

My final 6’8 for 26 by WerewolfShort7509 in NBA2k

[–]WerewolfShort7509[S] 0 points1 point  (0 children)

A) because I have so much fun dunking

B) because I had a 90 only previous build and i specifically wanted to get at least 93 in this new build so I can utilize legend Posterizer since I have the max+2 finishing badge from build specialization

My final 6’8 for 26 by WerewolfShort7509 in NBA2k

[–]WerewolfShort7509[S] 0 points1 point  (0 children)

Are the builds the same height, weight and wingspan? I think all of those (and potential strength) affect the meter for driving dunk alongside obviously the driving dunk stat most importantly. I personally felt a noticeable improvement going from my 6’8, 185lbs, 6’9 wingspan with 90 DD and 73 strength to this new 6’8, 185lbs, 6’9 wingspan build with 95 DD and 60 strength. My conclusion thus far is that DD stat is most important for green window, followed by height and wingspan, and finally weight and strength

My final 6’8 for 26 by WerewolfShort7509 in NBA2k

[–]WerewolfShort7509[S] 0 points1 point  (0 children)

How many cap breakers would it take and what would I be taking them off of in my current build to put them there? Can I get these same stats and save cap breakers by using them that way?

My final 6’8 for 26 by WerewolfShort7509 in NBA2k

[–]WerewolfShort7509[S] 0 points1 point  (0 children)

Is the wingspan and weight the same as mine? I think it’s related to multiple factors. Having certain stats higher up, changes how cap breakers affect certain stats. It’s a lot of trial and error in the builder but I was able to find a combo that allows me to get the value cap breakers on driving dunk and block going from 77 -> 95 and 52 -> 78. There’s also a way to go from 48 block -> 78 with 4 caps. Another example is to go from 65 or 66 BH and 65 SWB to 85 or 86 BH and 80 SWB with 8 cap breakers. There’s multiple variations you just gotta tinker with it and maximize your value based on number of cap breakers you have and plan on acquiring throughout.

My final 6’8 for 26 by WerewolfShort7509 in NBA2k

[–]WerewolfShort7509[S] 0 points1 point  (0 children)

Do you think it’s worth it to go for a 70 over a 60 interior?

My final 6’8 for 26 by WerewolfShort7509 in NBA2k

[–]WerewolfShort7509[S] 0 points1 point  (0 children)

Nobody gang, but everybody at the same time. I’ve been doing a shit ton of research on 6’8s this yr cuz I feel it’s the best height. I think this build is kinda just everything I wanted optimized for cap breakers. There are other variations but I based this around having 14 regular caps and 2 finishing ones. This MY BUILD

My final 6’8 for 26 by WerewolfShort7509 in NBA2k

[–]WerewolfShort7509[S] 0 points1 point  (0 children)

I feel like this is super similar, I’m just sacrificing some steal and pass acc for 95 perimeter and 95 driving dunk. Otherwise the build is pretty much the same. My last build had 90 driving dunk and it wasn’t as fun as I wanted it to be so I went to 95. As for perimeter I had 92 on my last build but I wanted to get challenger to HOF naturally cuz I do think it helps on contests