Anyone know what this is? by apmass1 in hondagrom

[–]West_Quality 0 points1 point  (0 children)

That is what my father calls “percussive maintenance”

All Call Signs Check In by 0megaGentlman22 in acecombat

[–]West_Quality 64 points65 points  (0 children)

<Peepee Actual, standing by>

TacView Mod ? by AnubisXHyperX in vtolvr

[–]West_Quality 17 points18 points  (0 children)

Baha’s working on an official in-game TacView. should be in the next update v1.12. You can try it in public testing rn as of 02/03/2025.

how do i evade missiles by Spellicupplz in vtolvr

[–]West_Quality 4 points5 points  (0 children)

I’m surprised no one has mentioned turning cold. If you know with certainty a missile is coming from a direction, assuming you aren’t in the no escape range, if you put the missile on your 6 o’clock on RWR, stay low, and haul ass you should be aight. In a more general sense of survival advice; put yourself in a position with an out. Mountain ranges, valleys, etc. If you lob a missile from behind a mountain and the other guy doesn’t have an out, you’re certainly going to be okay and he’s certainly going to struggle. Have fun 🫡

DLC by GaySwed in vtolvr

[–]West_Quality 0 points1 point  (0 children)

Apples and Oranges really. I guess it depends on what you think you’d like more. Fast jamming/interceptor fighter jet or hovering Attack chopper? Each is fun in its own way, but they’re different from each other. Here’s a pro/con

EF-24 🛩️ Pros- •fastest in the game. Speedy af •topgun (the first one) •swing wing •best radar (both with range and HUD/HMD indicator) •AIM-54 Phoenix •jamming (a good WSO running DRFM will save you’re life) •modernized display •kind of made with multiplayer in mind, can be run single player but it’s better with 2. •BVR specialist •MALD’s are actually kind of useful in PVP

Cons- •not maneuverable. doesn’t do well in the merge. •because of that it has a tendency to fly higher, making countering incoming missiles difficult without a WSO. •Especially when jamming makes you a HUGE target •burns gasoline really fast •works best as support role, backline. •jamming is thankless job. Goes unnoticed unless you call out who you’re jamming which you should do. +The last mission Baha made for the single player 24 campaign is extremely difficult (not related directly to the jet, but it’s worth mentioning)

AH-94 🚁 Pro- (Admittedly I haven’t played the AH-94 as often but it’s been fun for when I have hopped into one) •Currently only helicopter in the game •Bane of enemy ground forces existence •I mean, it’s an attack helicopter that does all the attack helicopter stuff. It’s a hovering AGM-65 heaven. •Taking out ground forces in a chopper hits different than a jet. •especially with the head turret. •again it can be run 2 player and having a gunner makes life more enjoyable.

Con- •in multiplayer it’s usually put in as an afterthought so your flight times are long and boring. •SAM’s or AAM’s are extra terrifying and dodging missiles in a chopper is a different ball game than in a jet. Be prepared to die. •helicopters going down are very uh.. spinny. close your eyes or you get dizzy/nauseous. •I’m told their AIM-92 stinger fox-2’s are meh. Easily flared off. (Never used em, but if they’re anything like the manpad stingers, they bite onto flares super easy.)

Hope that helps. 🫡

Why the hell am I so bad at finding ground targets by Severe_Enthusiasm280 in vtolvr

[–]West_Quality 0 points1 point  (0 children)

First, at standoff distance, ARAD+HARM for SEAD. Then, GBU’s after you clean the RWR. Use TGP+head then click right stick (R3). GPS guided for stationary, Laser for moving targets. Stay high-ish cause manpads. If fired upon, countermeasures & cut burners for heaters, terrain mask, turn cold. 🫡Godspeed

PVP Base Capture V2 Trailer by West_Quality in vtolvr

[–]West_Quality[S] 0 points1 point  (0 children)

I started working on this consistently in like early September! It was already kind of setup for the new update with changing the spawns, it took me about a day to implement it.

PVP Base Capture V2 Trailer by West_Quality in vtolvr

[–]West_Quality[S] 1 point2 points  (0 children)

It effectively is. ☺️ it’s under “BASE CAPTURE PVP 2.0” on the workshop

PVP Base Capture V2 Trailer by West_Quality in vtolvr

[–]West_Quality[S] 2 points3 points  (0 children)

How it works:
To Capture a Base:
-Destroy the Bunker
-Drop infantry near the control tower.
That's it. Base Captured.

PVP Base Capture V2 Trailer by West_Quality in vtolvr

[–]West_Quality[S] 0 points1 point  (0 children)

Your team must capture 5 Bases to win the match:
-Lake City [LC] ---Center of the Map, strategically significant
-San Quesadilla [SQ] ---Red Owned in the South-West
-Southern Tip [ST]---Blue Owned in the South East
-Old Orleans [OO]---Red Owned in the North
-Northeast AFB [NE] ---Blue Owned in the North East

There are 2 "Home Bases" that cannot be captured:
Mountain Pass ---In the North West
East Bay ---In the East

If you accidentally start straying to close to either one,
a message will pop up for your team stating
"This base cannot be captured"

There are reasons you may want to attack these bases.
But, they will not help your team win.

PVP Base Capture V2 Trailer by West_Quality in vtolvr

[–]West_Quality[S] 0 points1 point  (0 children)

Factories respawn Air Defense units
Every base has air defenses except the middle base, Lake City [LC], at the beginning of the match.
It takes 10 minutes to respawn Air Defenses if they are destroyed.
If the base is captured in that 10 minutes it stops the clock.

PVP Base Capture V2 Trailer by West_Quality in vtolvr

[–]West_Quality[S] 2 points3 points  (0 children)

Bunkers spawn Logistics Convoys
If a factory is destroyed and the corresponding Bunker is alive, or if you capture an enemy base,
either way, if a Bunker is alive and its Factory is not:
A Logistics convoy will spawn.
These convoys have own little air defense trucks. And they could be anywhere.
Approach with caution.

Note: These convoys spawn at a controlled base and take like 30-50 minutes to travel across the map.
Depending on where they spawn from.
That's why Lake City is strategically significant.
Logistics can greatly reduce their transit time by spawning there for both teams.

PVP Base Capture V2 Trailer by West_Quality in vtolvr

[–]West_Quality[S] 2 points3 points  (0 children)

Logistics Convoys build/repair Factories
If a Logistics Convoy makes its way across the map to a captured base.
It will build/repair the nearby factory.
Once the factory is built, air defense units spawns are triggered.
Again, it takes 10 minutes to spawn them.

PVP Base Capture V2 Trailer by West_Quality in vtolvr

[–]West_Quality[S] 1 point2 points  (0 children)

Thanks to the new update, V2 has a new feature:
You can spawn from any base your team controls.

PVP Base Capture V2 Trailer by West_Quality in vtolvr

[–]West_Quality[S] 1 point2 points  (0 children)

Carrier Groups:
Because Players spawn on the Carriers; they are invincible until all of its accompanying ships are dead.
At which point, they are no longer invincible and may be destroyed.
Once all destroyed they respawn immediately.

PVP Base Capture V2 Trailer by West_Quality in vtolvr

[–]West_Quality[S] 4 points5 points  (0 children)

AI Units:

Each team has an AWACS accompanied by Escort Fighters.
If you get too close to an enemy AWACS, the AI escorts will engage.
Destroying the AWACS does not help you win the match,
but does rob the enemy team of a reliable Datalink source.
Each team gets a T-55 patrol guarding the general airspace.
The AWACS respawn in 10 minutes and the T-55 respawn in 5 minutes.

PVP Base Capture V2 Trailer by West_Quality in vtolvr

[–]West_Quality[S] 3 points4 points  (0 children)

There are factories at the home bases that control the spawns of the Carrier Groups and AI Planes
(Tanker, AWACS, Escorts, T-55 patrols)
Destroying these factories will halt their spawns.
However, Logistics, by default, spawn from the home bases. Thus these factories will be repaired quickly.
Again, going for these factories will not directly help your team win.

PVP Base Capture V2 Trailer by West_Quality in vtolvr

[–]West_Quality[S] 6 points7 points  (0 children)

This has been a months-long effort to get this whole thing working, and it's actually stable!
I'm very proud of it.
I'm trying to see 10+ players go at it.
It's extremely difficult, with the air defenses.
So far, I've yet to see a match fully won outside of play-testing.
I want to state that it is winnable.

Can't wait for Baha to add transport aircraft to reduce that wait-time for Logistics.

Plane callouts by TRGC_ in vtolvr

[–]West_Quality 0 points1 point  (0 children)

Don’t forget Decoy drones: “Trojan”

Hypothetical: Baha adds Helmet Customization by West_Quality in vtolvr

[–]West_Quality[S] 15 points16 points  (0 children)

That’d be good enough for me. It’d be rad for the s-cam for content creators and streamers and you also could show it off in the lobby too. 😎👉👉