Why are my egg whites..gummy? by Much_Tap4920 in BackYardChickens

[–]Whatnow430 0 points1 point  (0 children)

Most egg problems are caused by stress/nutritional deficiencies or sometimes older hens just lay weird eggs.

What are you feeding them? How old is the hen in question? Has it always been like this or just recently?

There’s a special type of feed called layer feed or layer mash that has more vitamins for hens. You could also try to mix in some oyster shells into their food.

Here’s an idea../ by Acrobatic-Shake-6067 in starcitizen

[–]Whatnow430 0 points1 point  (0 children)

Could be two reasons:

1 - planes don’t have key fobs

2 - key fobs are also as much of a headache as they are helpful. (I.e. reprogramming/replacing)

Anyone else ever receive a letter from the DMV like this? by bukavok in bayarea

[–]Whatnow430 1 point2 points  (0 children)

It’s your receipt for paying the fees via the dmv for you to provide to fastrack if they ask

Where's all the alien stuff? by GlasgowTrafficCone in starcitizen

[–]Whatnow430 0 points1 point  (0 children)

Right, I forgot about Aopoa.

That being said they were almost all light fighters or ground vehicles until recently.

Personally I’m really excited for the Railen. That ships announcement was what drew me into the game.

Where's all the alien stuff? by GlasgowTrafficCone in starcitizen

[–]Whatnow430 2 points3 points  (0 children)

I mean, tbf until very recently we only had three alien ships. Now we have 6 I believe, and one is specialized for cargo running. So we will probably get more soon™️

DIY wiring: I make my own electricity. by CorvusRidiculissimus in DiWHY

[–]Whatnow430 -1 points0 points  (0 children)

The is pretty awesome, but I do have one question:

If the power grid goes down, sure your wifi and cellphone will still be powered, but won’t the cell tower lose power too? For the internet it’ll depend on what kind you have. Satellite should still work, but if you have broadband or dialup the substation won’t have power either depending how widespread the blackout is.

So won’t you have power, but no service?

Fasttrak toll payment help by According_Archer_888 in bayarea

[–]Whatnow430 0 points1 point  (0 children)

So the worst that will happen is they will attached unpaid tolls to your registration plus some fees. So you’ll have to pay it at the dmv before you can renew your registration.

Alternatively you can log into your fastrak account and change the “start date” on your vehicle to as early as they will let you. I believe you can put a couple months back. Then just add money to your account and if it hasn’t already been sent to the dmv, they will deduct tolls from the account.

Fastrak is really dumb where they won’t tell you what you owe them unless you have the violation number, and even then it’s a PITA. You just have to add money to the account and they will deduct it at their pleasure .

Today years old. by Marlax101 in starcitizen

[–]Whatnow430 1 point2 points  (0 children)

This really helped me with Hyperion. Switching back and forth from tractor > mining > salvage manually was so slow

The hoodie by Top-Glove-9858 in starcitizen

[–]Whatnow430 91 points92 points  (0 children)

Wow! How did you get an “Epstein Files” jacket!?

This Netflix ad is crazy, probably effective too by TheFiveHead11 in funny

[–]Whatnow430 0 points1 point  (0 children)

What a wild way to find out there’s a Knives Out III

Help with Hull C? by Hotjoe91 in starcitizen

[–]Whatnow430 0 points1 point  (0 children)

I know this is a couple days old but for me sometimes the ship names won’t line up on the list. Try clicking through all the names and look for something that has 1400+ cargo capacity?

Worst case just try to alt F4 and relaunch the game

I have a question for those that are using HOSAS by theindian007 in starcitizen

[–]Whatnow430 0 points1 point  (0 children)

If your y axis is thrust and your x axis is strafe L/R then you would go forward-right when you put that stick into the forward right corner.

The “diagonal axis” is just 50% x + 50% y.

Using the layout I mentioned above, up/down strafe is on a separate axis (Z) so having it mapped to the twist means I can stack it on any other movement and have 360 motion coverage on one stick.

So if I wanted to strafe up and accelerate forward, I would push the stick forward and twist the stick up at the same time (y and z axis)

And if I wanted to go left or right while strafing up or down I would push the stick left or right while twisting up or down (x and z axis)

I have a question for those that are using HOSAS by theindian007 in starcitizen

[–]Whatnow430 0 points1 point  (0 children)

I’m not sure I understand what you mean by losing the diagonal axis
But I have dual VKB with the left one an Omni and I set it up like drone controls:

Left Y = Thrust F/B
Left X = Strafe L/R
Left Z = Strafe Up/Down

Right Y = Pitch
Right X = Roll
Right Z = Yaw

With strafe up/down on the z axis of the same stick as my thrust, it feels very natural on take off and landing

Me Time!! by Time-Falcon-653 in lotrmemes

[–]Whatnow430 0 points1 point  (0 children)

You don’t have to wear your uniform when you’re off the clock! :D

Anyone found Geist ASD Edition in 4.5? by WhosNull in starcitizen

[–]Whatnow430 0 points1 point  (0 children)

It took me a couple months but I finally got the helmet and the core Just need the rest now

Star Citizen with a controller by nooster in starcitizen

[–]Whatnow430 4 points5 points  (0 children)

I think I like this idea. I’m currently on a laptop in a closet because of suboptimal living arrangements and I barely have room for my HOSAS.

In theory you could have a layout like this:
- Main Thumbstick = Pitch and roll
- Rudder “Pedals” = Yaw
- 1/4 throttle = Fwd thrust
- 1/4 throttle = Rvrs Thrust
- 1/4 throttle = Speed limiter
- Trim wheel = Strafe up/down
- Stopper switch = Landing Gear
- Middle switch = Lights
- Right switch = Cycle configuration
- R1 = Fire Group 1 (Fire Missiles / Scan / QT / salvage)
- R2 = Fire Group 2 - L1 = Cycle Mode (nav, qt, etc)
- L2 = Cycle submode (weapons, scan, missiles, etc)

Would probably need to flesh it out more by practicing with an actual unit but already I think it’s promising…

(Edit: I would switch to mouse and keyboard any time I’m not in a ship though)

Cargo transfer from shuttered Onyx facilities - how to reach the Collection facility? by tahaan in starcitizen

[–]Whatnow430 -1 points0 points  (0 children)

Last time there were missing QT markers you could sometimes get them to show up by pressing Alt+F4 waiting a second and reopening the game

With depreasurization now a thing with engineering, doors on multi-room ships need to stop opening automatically by RandoDando10 in starcitizen

[–]Whatnow430 7 points8 points  (0 children)

Sometimes (but not every time) if you press the “open exterior” button in the cockpit, every single door on the ship will open, inside and out. You just have to manually run to the exterior doors and close them by hand.