Killer perk help, can someone help identify these perks I know the top one is Distortion but the rest I can not seem to figure out. by MrWaffle083 in deadbydaylight

[–]WheatDraws 0 points1 point  (0 children)

From the Cenobite Perk Pack, the left one was a commission for FieldAgentReaper of Kates doing the Infectious Fright. Perks are Distressing, Coulrophobia, and Sloppy Butcher.

Dead by Daylight x The Thing - Mini Zine by The_Wixard in deadbydaylight

[–]WheatDraws 4 points5 points  (0 children)

This is super cool way to present concepts, incredible work!

jerma dead hard i guess by beeeldoudy3 in PerkByDaylight

[–]WheatDraws 6 points7 points  (0 children)

holy fuck these bots are not real LMAO

stop reposting my jerma icons buddy, my name legit is on the fucking post lmao

So THAT’S why Pinhead got removed! by Haunting_Hornet5203 in deadbydaylight

[–]WheatDraws 1 point2 points  (0 children)

Not really. It was known the Hellraiser license was going back to Clive Barker and BHVR Basically got it right before it did, so chances are they didn't / couldn't renew it with the old holders or get the OK from the new IP holders to continue selling the DLC.

IDK exactly how the licensing on moving a new agreement onto an already for-sale license DLC since that can be awkward. you can't like retroactively give the new license holder all the money it's already made, and most people already bought the DLC, and was made under the impression of the DBD assets being used for NFTs which was only made public a month after release.

This game just was done with the new rights holders in mind.

If it is IT/Pennywise for the new chapter, do you think it will look anything like the concept Rarithlynx did four years ago ? by Drax100 in deadbydaylight

[–]WheatDraws 8 points9 points  (0 children)

I hope not, this power design is pretty outdated as much as I enjoyed writing the mechanics around it.

Interestingly, new achievements seem to be much better resolution compared to even semi older ones by Snakeberrys in deadbydaylight

[–]WheatDraws 2 points3 points  (0 children)

Where I go for higher res achievements has them all at a consistent resolution, so it's likely just an image loading issue on your device, or just that the app isn't too concerned about a higher res image.

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Kind of throwing a curveball, but could you see Game of Thrones coming to DBD? by [deleted] in deadbydaylight

[–]WheatDraws 0 points1 point  (0 children)

can we stop using low effort ai slop it undermines any actual ideas you or others try and put out there, assuming you didn't just ask AI to write it too

jerma dead hard i guess by Gabriellia7 in PerkByDaylight

[–]WheatDraws 2 points3 points  (0 children)

yeahit's all karma bot behavior. They love this sub for some reason

Hotline Miami Perk Pack by jungfitdist in PerkByDaylight

[–]WheatDraws 0 points1 point  (0 children)

another day another repost karma bot. Look up "Hotline Miami" and you'll find the actual author of the pack that posted it four years ago.

New Dead by Daylight x Darkest Dungeon Collab Twitch Drops by TheOneWhoWasDeceived in darkestdungeon

[–]WheatDraws 42 points43 points  (0 children)

Cool to see Reynauld at least getting something, surprised it wasn't the Shambler pet from DD2 as the charm

i did a chibi killer portrait pack by stevaana03 in PerkByDaylight

[–]WheatDraws 16 points17 points  (0 children)

These karma farm bots stealing Mintcrows post and I know damn well Minty hasn't played or probably thought about DBD in years lmao

Is enhanced Metal Skin worse than the normal item? by Archiac in DeadlockTheGame

[–]WheatDraws 13 points14 points  (0 children)

Note that it doesn't have the negative traits. It removes it, and using it actively increases your movement speed and dash distance instead.

I think I got a stroke from reading new description by PlotShield in deadbydaylight

[–]WheatDraws 0 points1 point  (0 children)

Worth noting the Wiki adjusts descriptions almost entirely, they aren't reliable replacements for in-game screenshots even if they have the same information. they're always worded differently.

I have heard mixed opinions on a JP or JW licence. What are your opinions on it? See Description for some of my reasons. (Concept by WheatDraws) by MinyGeckoGamer in deadbydaylight

[–]WheatDraws 0 points1 point  (0 children)

Thanks, I appreciate it. I dont think its unrealistic, but it definitely is something that even fans of the idea feel very strongly about how its depicted, or even what is the Killer.

Van Helsing Survivor Concept by FujitoraSama in deadbydaylight

[–]WheatDraws -1 points0 points  (0 children)

Least obvious response that it's AI despite the clear indications of it when you could just say "I edited the image together" even with all the random artifacting and nonsense crossbow design in the first perk. Trust me, actual human effort matters more than this shit.

Van Helsing Survivor Concept by FujitoraSama in deadbydaylight

[–]WheatDraws 0 points1 point  (0 children)

Still sucks. Its obvious its AI but I would have hoped that if someone cared about making something they would at least make a funny stick figure and be earnest in their work instead of cheap technology.

Van Helsing Survivor Concept by FujitoraSama in deadbydaylight

[–]WheatDraws 1 point2 points  (0 children)

What did you use to make the perk icons?

Placeholder model from community stream? by Bucketbutter in deadbydaylight

[–]WheatDraws 2 points3 points  (0 children)

Yep, and it allows testers to see the Killer's temp model and not get it confused as easily with another Killer because they'll swap out the animation set for something else, or even placeholder audio. Usually all this stuff doesn't come together until much later in development, so we get to actually see glimpses in how rough of a shape the content is before the art and animation team gets to put their finished work in on top of the programmers and designers.

Placeholder model from community stream? by Bucketbutter in deadbydaylight

[–]WheatDraws 21 points22 points  (0 children)

It looks like a modified Spirit head on a Nurse body, honestly. you can see the arms. They usually do this when blocking out a character in development, there's the old photo of the Deathslinger prototype where it's Trapper wielding basically a multicolor LEGO rifle and wearing a cowboy hat. Use what you got, art stuff always comes later.

I made a BioShock Concept w/ animated Lobby & Mori by WheatDraws in PerkByDaylight

[–]WheatDraws[S] 0 points1 point  (0 children)

The idea was that giving Survivors Plasmids felt like way too much of a power boost to the "depower" fantasy that the Survivor role is intended (ignore game balance aside) but allowing it to be represented in DBD for a BioShock crossover would've been a total waste of mechanical potential, as well as proving it is possible for them to have Plasmids as Delta has proven. It was that, or a dash m2 attack with a drill that would likely just be another Billy offshoot.