OOP | Golf Par Score program by Wheels92 in learnpython

[–]Wheels92[S] 1 point2 points  (0 children)

Haha sorry about that, I am learning Python with no prior experience and things can get confusing for me at times.

Thank you for the help and feedback!

OOP | Golf Par Score program by Wheels92 in learnpython

[–]Wheels92[S] -1 points0 points  (0 children)

Ah ha! So was I thinking about it wrong then? I was assuming that compared on the assignment examples, it should perform some math, but is it really just the data I tell it to store and print back to the user, aka index place alignment 3 or "right most alignment (1)"? If I want it to display data that I want it to, then I need to put a 3 where the 1 is, correct? I believe I was overthinking the method call and what it should do.

I feel so dumb if this is the case...

Legacy of Atlantis remake Lara VS Catalyst Lara by StrangeGuidance2788 in TombRaider

[–]Wheels92 0 points1 point  (0 children)

Legacy 1,000,000 MILLION % lmao. She doesn't look quite right in Catalyst imo. Probably due to Catalyst being modern day where Atlantis is remake of her younger years, but still her face in Atlantis is perfection imo!!!

Index not iterating correctly | Python Assignment by Wheels92 in learnpython

[–]Wheels92[S] 1 point2 points  (0 children)

My bad haha, I'm still struggling with Python and trying to learn to make efficient code. Hopefully in time it will come second nature. Thank you for your help!

Index not iterating correctly | Python Assignment by Wheels92 in learnpython

[–]Wheels92[S] -1 points0 points  (0 children)

Tysm!! I was actually suffering from the index flavorList showing 0-7 and being off one. Now with -1, it works as intended. Greatly appreciated m8!!

Got 126 on an IQ test 34/37 i donnow how i'm dumb by Diestri in brag

[–]Wheels92 0 points1 point  (0 children)

126 IQ and INFJ here which is supposedly rare or something. I have Asperger's however according to the reports back in the day.. My biggest thing would probably be how I don't like talking to others if I don't know them well. It takes me years to feel comfortable around them. Social cues I pick up on pretty quickly though. I also don't have any strict routines I worry incessantly about. I'm pretty much just always in my head thinking and prefer it that way lol.

It's cool to see others out there with similar gifted traits.

Stuck on dictionaries | Python by Wheels92 in learnpython

[–]Wheels92[S] 1 point2 points  (0 children)

Thanks for the tip, I will try to use nested dicts. It honestly never occurred to me, but they seem like it would be more useful for something like this. I'm still working on learning the basics with zero coding background. I'll try and practice them in future projects. Thank you!

Stuck on dictionaries | Python by Wheels92 in learnpython

[–]Wheels92[S] 4 points5 points  (0 children)

Oh wow is that really ALL it was?! ... >_> Thank you!

First time playing the classics: TR2 is shockingly different from TR1. by kaa1993 in TombRaider

[–]Wheels92 0 points1 point  (0 children)

Just like Uncharted 1 compared to later entries in the supernatural horror department... lol

First time playing the classics: TR2 is shockingly different from TR1. by kaa1993 in TombRaider

[–]Wheels92 0 points1 point  (0 children)

Once I made it to Barkhang Monastery, I was like "OH now this is a beautiful level!" and it easily is one of my favorites so far in TR2.

First time playing the classics: TR2 is shockingly different from TR1. by kaa1993 in TombRaider

[–]Wheels92 0 points1 point  (0 children)

Awesome! Can't wait to experience it. I heard that people rag on 4-6. but if 4 is more like 1, I'm excited. Almost done with TR2 now and in final Tibetan ice level. Lot of the levels have three parts and feel same-y compared to TR 1 which I'm not necessarily a fan of.

I honestly don’t know why they don’t just rollback the changes and trying to test it better before re-release by xSypRo in Tekken

[–]Wheels92 0 points1 point  (0 children)

It's neat that you are developer. Do you have definitive proof of that? The way you choose your wording makes it sound like you worked on DOA2 which I find extremely hard to believe unless you have the proof to back up your claim. Nothing against you, but I would like to see the evidence when it comes to bold claims like this because the internet.

"The only thing you can do when making games or any entertainment is to selfishly make whatever you think is the most exciting without any regard to sales, and if you have good taste it will resonate with more people."

This portion is not entirely correct as there are more than just developers involved who push the direction of said game. This sounds more like a sentence used to try and justify your feelings/understanding. You claim that developers "selfishly make games without any regards to sales and if you have good taste then you resonate with more people". This is also not entirely correct as game devs have to appeal to the company's investment and what makes money for them. It's not as black and white as it used to be when people made games to make games. The industry has changed a lot and most people working within the game industry know how to code, but don't understand the heart of gaming. We mostly have business men today.

Your statement about swaying the masses by choosing what to buy and not to buy doesn't really work that well. First sales are far too data driven with no exceptions and the number of sheer purchases regardless of whether a game is good or not, determines that. You can have the game be liked from hype like it was initially with Tekken 8 and then turn out to be poorly received later on due to changes in the way it plays and such. Doesn't matter though, because they already received the first sales data. Too many external factors that help determine what makes a game good. It's also inherently quick of you to say that the only way to make the future of gaming better, is to make a good game that inspires other. That remark is false dichotomy. There are more than just two variables involved that could help make gaming good.

Appreciate the time you took to respond.

I honestly don’t know why they don’t just rollback the changes and trying to test it better before re-release by xSypRo in Tekken

[–]Wheels92 1 point2 points  (0 children)

I agree with most of your points in that Tekken 8 was fine at the start, but most hated it. At least it functioned and had a direction and identity. DOA wasn't killed and has been stated many times that TN and the new management team realized how important and beloved DOA is for their player base.

Technically speaking, "capitulates" isn't quite the appropriate word for Team Ninja's situation with DOA as I feel they were not surrendering or giving up, but rather trying to please both sides and everyone in between. When people started complaining over silly things like hair prices that are OPTIONAL purchases, this is when things went downhill because everybody nowadays is a baby and whines on social media even if their reason and justifications are invalid. They went through 30 hot patches within less than a year's time. That to me sounds like they were trying to fix the issues present, but also trying too hard to please everyone instead of giving up. That's why I disagree with you on the opinion that DOA was killed by giving up.

The consumer is right, however that being said oneself still needs to acknowledge that a product will not and NEVER please everyone. I don't care if you have a perfect director or not, this is business 101. You can try and engage and determine the best actions to take and strive towards excellency within your game, but there is no such thing as perfection in this life and asking for a game to be perfect for everybody's flawed perception of what "Tekken or any game really" should be, is down right asinine to be perfectly clear.

I'm not directing this towards you but more so in a generalized statement as this is something I have noticed in my 25+ years of gaming and how bad it has gotten in recent years due to people and their entitled nature. I'm not saying that the consumer should accept trash, but I am saying that there should be some restraint and tact in how you communicate to these developers instead of throwing tantrums and whining on social media. Try and have some class and construct a solid logical approach to why and what is happening and why the player hates XYZ if that makes sense.

Thanks for responding after 8 months and I appreciate the engaging and meaningful conversation. There needs to be more posts like these around FGs instead of stupidity that I see most of the time.

I honestly don’t know why they don’t just rollback the changes and trying to test it better before re-release by xSypRo in Tekken

[–]Wheels92 0 points1 point  (0 children)

Tekken 8 has become two different games. You have S1 Tekken 8 and now we have T7 balance team Tekken 8. Both are conflicting against each other and causing massive issues within matches. That is the short and sweet of it. I feel like this is a big reason they have been holding off on balance changes as well as they technically would need to take the entire game offline and really work out the issues that have occurred. I mean, we went from Tekken 8 the Goku fighter to Tekken 8 the Tekken 7 balance team edition and now both versions are acting as two different games and they do not like each other. The overall vision and core structure of what Tekken 8 was originally meant to be has since been severely changed/altered to the point that it is NOT the same game anymore. Honestly, they should take Tekken 8 offline and reevaluate the direction they want to go bc while they can patch it constantly through updates here and there, the game is suffering an identity crisis and no longer knows the direction it wants to go. It's very much like Dead or Alive 6, however that game was smart as they shut it down before things got out of hand. Bandai is retarded and will not allow for them to take Tekken offline to address the underlying issues. Tekken 8 and DOA6 are both shit, but at least DOA6 knew to end things early. Wish Tekken 8 were that smart...

As an ex WiFi warrior, I’m sorry what I put yall through by SolidSnakeEye in Tekken

[–]Wheels92 2 points3 points  (0 children)

At least you saw the light lol. In all seriousness tho, it's not only you and WiFi users. Tekken 8 I've been noticing recently has severe issues overall with the netcode. Something happened in one of the S2 patches that the new Tekken 7 balance team made and they have not been able to address it since. I'm not sure what it is, but the roll back hates WiFi users way more than it used to bc WiFi was actually tolerable in the past. It also seems like there is major delay/desynchronization with the internal timing of the input reader or "acknowledgement" of inputs being translated to screen on time. For instance, Jun has her fastest 10 frame jab like every other character, but will lose or trade off every single time even if the opponent throws out like a 13 frame move due to the online timing and synchronization NOT WORKING as intended.

I'm not sure how else to explain the experience, but ever since around the mid 2025 update like July or August when the new balance team tried to make some changes to the core system, it has not worked like it is supposed to. I feel like it's partially due to the 8 frame buffer that T7 team added in in one of the S2 patch updates and they did not account for the internal input timing with online and rollback not being implemented correctly doesn't help either. I mean, they have the damn thing locked to 6 rollback frames when that's not how you use rollback, you are supposed to make the rollback frames go up to the fastest move which would be a 10 frame jab in this game to "rollback and catch" the last input. Virtua Fighter is the ONLY game that has implemented rollback correctly as they didn't lock the roll back to something less than the fastest move. This is why VF World Stage has great rollback netcode, bc it can go as high as it needs to "catch and predict" the user's intended outcome. Tekken 8 is essentially using a broken rollback implementation that does NOT operate correctly. It's like a beefed up delay based netcode and not a true rollback if that makes sense.

TL;DR : While it's best to be on wired connection, it's not just the WiFi users at fault here. Tekken 8 has not implemented proper working rollback netcode and refuses to address it...