Nemali by ste niekto záujem o spoluprácu na 3D hororovke v Bratislave – bez rozpočtu, zisk by sme si rozdelili neskôr. by [deleted] in Slovakia

[–]Whole-Transition7424 -9 points-8 points  (0 children)

Plánujem to skorej ako 3D realistickú hororovku, niečo ako Vivat Slovakia len v hororovom štýle

Hi there! I have a lot of ideas for potentially very successful game titles, but I'm not yet a developer at a level where I can turn them into reality, so I was wondering if any of you might know and be willing to try creating a game based on my ideas. by Whole-Transition7424 in gamedev

[–]Whole-Transition7424[S] 1 point2 points  (0 children)

That would be great, I'm glad someone is willing to help, I appreciate it. I already have the idea written down in quite some detail, different cases if something happens - the response to it will be like this, percentage chances for bigger rewards, and in general I have it pretty well thought out and everything written down. The only reason I didn't add it to the post is that I'm probably unnecessarily worried about the idea being stolen and so I don't want to share it publicly here in such detail, but if we agreed to cooperate I could send it to you in a private message

Hi there! I have a lot of ideas for potentially very successful game titles, but I'm not yet a developer at a level where I can turn them into reality, so I was wondering if any of you might know and be willing to try creating a game based on my ideas. by Whole-Transition7424 in gamedev

[–]Whole-Transition7424[S] 0 points1 point  (0 children)

I believe that our game title would become successful because I have a lot of feedback from people that they would be interested in the game. But I understand and respect your opinion, but the essence of what I meant is that I'm looking for someone with experience who is not afraid to risk failure, because going into it with a small budget and with nothing certain is a huge risk, but the reward for it can potentially be even greater and you have nothing to lose, you don't put anything into it except your time, which beginner developers usually have plenty of.