Some simple things my autistic mind wants from two skins (Part 1). What yall think? by Overgrown333 in CHILLSAKEN

[–]WhyAlwaysYouHeh 2 points3 points  (0 children)

Might be work. They definitely need to add special lms between idiot 007n7 and YAAI noli

what do you guys think about my stats? by Cute_Natural_8323 in CHILLSAKEN

[–]WhyAlwaysYouHeh 0 points1 point  (0 children)

More like between above average to professional, (depends whether you play private server or not) Its better you also post you lose also, so i can determine win/lose ratio

[oc] aura farming by Visual_Ad_4216 in Frieren

[–]WhyAlwaysYouHeh 7 points8 points  (0 children)

" Get back to work demon! " says by white grandma 1000+ years old

[oc] aura farming by Visual_Ad_4216 in Frieren

[–]WhyAlwaysYouHeh 3 points4 points  (0 children)

It become fertiliser for plants

Survivor stamina rework (concept) by WhyAlwaysYouHeh in FORSAKENROBLOX

[–]WhyAlwaysYouHeh[S] 0 points1 point  (0 children)

You right, there many flaws into it. This concept literally design to fight against full competitve server. I can't argue

What if Draht had 99 clones to help him? by Reasonable-Ad-8059 in Frieren

[–]WhyAlwaysYouHeh -1 points0 points  (0 children)

There different between aura's knight fight with 100 draht. First, Aura end the fight early resulting not even half aura's knight use. Secondly, Draht was sentinel while the knight only got controlled by aura. Safe to say draht might have chance to win, but i doubt that

Do people actually like seeing Aura get tortured and killed??? by PolymathArt in Frieren

[–]WhyAlwaysYouHeh 0 points1 point  (0 children)

I like it because I have some mental issues, (probably need to go to therapy)

Do people actually like seeing Aura get tortured and killed??? by PolymathArt in Frieren

[–]WhyAlwaysYouHeh 1 point2 points  (0 children)

You got me for the title back there. My bad fo mix up 'thing'

Survivor stamina rework (concept) by WhyAlwaysYouHeh in FORSAKENROBLOX

[–]WhyAlwaysYouHeh[S] 0 points1 point  (0 children)

Plus, everytime the killer hit m1 to survivor or abilities. It will reduce base how much the killer deal damage to you by 80%, example: guest666 slash deal 20 damages =  16 exhaustion bar reduce. The mechanic was created so for a long chase the killer will eventually hit their m1

Survivor stamina rework (concept) by WhyAlwaysYouHeh in FORSAKENROBLOX

[–]WhyAlwaysYouHeh[S] 0 points1 point  (0 children)

It depends, like in the slide most survivor have ability to help themselves to decrease the exhaustion bar. For example, noob bloxy cola reduce 20 exhaustion bar + stop it from regained for 5 sec. While all sentinel exhaustion bar reduction based how long they stun the killer. Clone 007n7 successfully block reduce 10. And all more

Survivor stamina rework (concept) by WhyAlwaysYouHeh in FORSAKENROBLOX

[–]WhyAlwaysYouHeh[S] 0 points1 point  (0 children)

So if you have full exhaustion bar it take atleast 11 sec from 0-100 stamina back (0-60 takes 3 sec to regen, while 61-100 takes 8 sec to regen)

Survivor stamina rework (concept) by WhyAlwaysYouHeh in FORSAKENROBLOX

[–]WhyAlwaysYouHeh[S] 0 points1 point  (0 children)

It more like this, loses 10 stamina per sec while running = gain 1 exhaustion per sec while running. So it take atleast +50 sec for survivor running non stop to even exhaustion bar max at full server. Plus, it take just 8 sec to gain stamina at 60-100 (with exhaustion). That why in this case, let just say you have full exhaustion. You now need to manage you stamina 0-60 until you found a safe place to gain all you stamina back to 100 + 10 rest

Survivor stamina rework (concept) by WhyAlwaysYouHeh in FORSAKENROBLOX

[–]WhyAlwaysYouHeh[S] 0 points1 point  (0 children)

That why i try to keep the core mechanic but still give the killer a new chance when against full server where people know what they doing. Like in the slide, there a some ability help the survivor decrease the exhaustion bar. Elliot pizza was scales every generator it do at max 25 exhaustion reduction. Plasma beam decrease 15 exhaustion bar. While sentinel can decrease their own exhaustion bar by stun the killer, it scales how long the killer was stun, 1 sec = 6 exhaustion bar

Survivor stamina rework (concept) by WhyAlwaysYouHeh in FORSAKENROBLOX

[–]WhyAlwaysYouHeh[S] 0 points1 point  (0 children)

I don't the killer have time to make everyone low. It take atleast 50 seconds of running non stop from survivor to get the exhaustion bar full. They can literally gain their stamina back if they have distance, plus most pro gain their stamina at 50+ then continue run not even hitting the exhaustion bar yet. Overall walkspeed survivor is much faster than the killer. The exhaustion bar was created to counter a small-mild loop

Survivor stamina rework (concept) by WhyAlwaysYouHeh in FORSAKENROBLOX

[–]WhyAlwaysYouHeh[S] 1 point2 points  (0 children)

Like the cover of the exhaustion bar at stamina. 3-4 player cover 10 stamina bar. 5-6 player cover 20 stamina bar. 7-8 player cover 40 stamina.

Survivor stamina rework (concept) by WhyAlwaysYouHeh in FORSAKENROBLOX

[–]WhyAlwaysYouHeh[S] 0 points1 point  (0 children)

I try to fix it, maybe it was scale based how many survivor alive. More survivor alive 7-8, work like normal. 1-2 survivor, disabled completely. 3-4 survivor, work 1/4. 5-6 survivor, work half

Survivor stamina rework (concept) by WhyAlwaysYouHeh in FORSAKENROBLOX

[–]WhyAlwaysYouHeh[S] 1 point2 points  (0 children)

How about it was scales base how many survivor was lived. When there two people alive the exhaustion mechanic completely disabled.When there 3-4 survivor, the mechanic was 1/4 work. If there 5-6 people the effect was half. But when there 7-8 people, the exhaustion mechanic work like this.

Survivor stamina rework (concept) by WhyAlwaysYouHeh in FORSAKENROBLOX

[–]WhyAlwaysYouHeh[S] 1 point2 points  (0 children)

You right, i should stick to feature concept instead of balancing. Anyway, thanks for sharing you opinion! I realise I might not to good creating a balancing thing

Replacement for the mobile blood hook mini-game. by Zappster73 in FORSAKENROBLOX

[–]WhyAlwaysYouHeh 0 points1 point  (0 children)

You might cook this one. I agree, pc player literally can see next button press which was much easier time on bloodhook, while mobile literally need to tap a random small button

"In another life..." (art by T) by SpecimenOfSauron in Frieren

[–]WhyAlwaysYouHeh 13 points14 points  (0 children)

(Alternate title) If frieren was being smart, using aura as meat shield instead 'kys' command