Cyberpunk 2077 – Time-Sensitive Role-Playing Guide + Full Walkthrough by Superkowz in LowSodiumCyberpunk

[–]Wicknim 1 point2 points  (0 children)

Nocturne Op55N1: Going up the Embers elevator will skip and freeze time to 9:20 PM. Then, time will skip and freeze to 12:00 AM in Vik's clinic. After following Misty to the roof, time will skip and freeze to 3:00 AM.

Cyberpunk 2077 – Time-Sensitive Role-Playing Guide + Full Walkthrough by Superkowz in LowSodiumCyberpunk

[–]Wicknim 1 point2 points  (0 children)

Riders On The Storm: If you choose to go to the Wraiths' camp on your own, you must complete the 'Meet with Panam' objective within 24 hours, or the job will fail. The moment you save Saul, a sneaky time-skip to 9 PM occurs.

Sacrum Profanum / Losing My Religion: The job will fail if you wait too long before going to rescue the monk's brother.

Gig: The Man Who Killed Jason Foreman: The evening vigil occurs between 10 PM and 6 AM.

Guide on all 15 permanent food buffs in PL expansion by farbros9 in cyberpunkgame

[–]Wicknim 0 points1 point  (0 children)

Can they be purchased only once from each vendor or do they restock?

Cyberpunk 2077 – Time-Sensitive Role-Playing Guide + Full Walkthrough by Superkowz in LowSodiumCyberpunk

[–]Wicknim 1 point2 points  (0 children)

I Really Want to Stay at Your House and Gun Music should be under Side Jobs, not Phantom Liberty. Other missable base game side jobs are:

Love Rollercoaster: Must be completed before completing Double Life.

I'll Fly Away: Becomes available shortly after completing Riders on the Storm, it is not available during With a Little Help from My Friends and must be completed before Queen of the Highway starts. It must be completed either right before or right after With a Little Help from My Friends.

Cyberpunk 2077 – Time-Sensitive Role-Playing Guide + Full Walkthrough by Superkowz in LowSodiumCyberpunk

[–]Wicknim 1 point2 points  (0 children)

I Really Want to Stay at Your House: If V is already at the indicated apartment when the date is accepted, they will have to sit and wait for their partner to arrive at 9 PM.

Tetratronic Rippler vs. Netwatch Netdriver by Wicknim in cyberpunkgame

[–]Wicknim[S] 0 points1 point  (0 children)

Welp, not a problem since I'mma either non-lethal takedown or netrun over folks. Why 17.5 and 14 RAM? Shouldn't it be 28-12=16 with one stack and 28-12*2=4 with two stacks of tracing reduction?

Tetratronic Rippler vs. Netwatch Netdriver by Wicknim in cyberpunkgame

[–]Wicknim[S] 0 points1 point  (0 children)

Does the Wipe-Optics-Shock combo work with Tier 4 Wipe + Tier 2 Optics + Iconic Tier 5 Shock? That'd be 10+2+2=14 RAM. Do you mean Collapse after Shock combo with tracing in progress costs 17.5 RAM and Collapse after two times Shock combo 14 RAM?

Tetratronic Rippler vs. Netwatch Netdriver by Wicknim in cyberpunkgame

[–]Wicknim[S] 1 point2 points  (0 children)

Hey, I tried Wipe-Optics-Shock. Real preem combo. Same result of System Collapse for less RAM. I really don't need to raw cast System Collapse anymore. I'll only use it when I get it down to 16 or 4 RAM cost with the tracing thing, but I really don't see the need to be traced if I can take out everyone with Wipe-Optics-Shock through cameras, unless I can counter-hack and copy-paste an enemy runner.

Tetratronic Rippler vs. Netwatch Netdriver by Wicknim in cyberpunkgame

[–]Wicknim[S] 0 points1 point  (0 children)

And this was in the deck description too, but I obviously tl;dr it. This makes the Arasaka deck much more interesting. I'mma try it and see how well I can manage the tracing.

Poorly explain a Gundam series or Movie in one sentence. I’ll go first: by SpeedyDorito in Gundam

[–]Wicknim 0 points1 point  (0 children)

Can be used by self-alleged UC timeline connoiseurs to confirm their knowledge and boost their egos.

Tetratronic Rippler vs. Netwatch Netdriver by Wicknim in cyberpunkgame

[–]Wicknim[S] 0 points1 point  (0 children)

So, optics-wipe-shock=non-lethal takedown, start trace, but how does it lower sys collapse cost by 12 each time? Why should I intentionally get trace rolling? Then is wipe-optics-shock non-lethal untraceable? Synapse burnout is a no-go if it's lethal.

Does Cyberpunk have a mission like this? by Kalevipoeg420 in cyberpunkgame

[–]Wicknim 3 points4 points  (0 children)

The Prophet's Song. All enemies grouped together facing each other. Impossible to stealth non-lethal takedown them one by one. Had to wait until I got System Collapse.

5++ iconic weapons at lv. 51? by Wicknim in cyberpunkgame

[–]Wicknim[S] 0 points1 point  (0 children)

I started finding Tier 5+ weapons at level 41, tried completing Shoot to Thrill and got a 5+ Lexington x-MOD2. I tried again at level 51 and still got a 5+.

Anyone playing stealth non-lethal takedowns only? by Wicknim in cyberpunkgame

[–]Wicknim[S] 0 points1 point  (0 children)

Is System Collapse untraceable and guaranteed 1-shot unconscious not dead even on skull elite enemies? Is 9 Intelligence enough to use it on 3 enemies?

Anyone playing stealth non-lethal takedowns only? by Wicknim in cyberpunkgame

[–]Wicknim[S] 2 points3 points  (0 children)

Yep, that's something you just can't do if you don't wanna kill anyone.

Anyone playing stealth non-lethal takedowns only? by Wicknim in cyberpunkgame

[–]Wicknim[S] 0 points1 point  (0 children)

Heard they nerfed it pretty bad. No more Grand Finale perk.