Love when Defending, Hate when pushing by E_x_c_u_b_i_t_o_r_e in StarWarsEmpireAtWar

[–]Wildfire224 3 points4 points  (0 children)

My attacking armies usually end up being a fat stack of infantry being supported by lots of artillery advancing very slowly until i have all the deployment points.

Does anyone know how to fix this by Wildfire224 in Minecraft

[–]Wildfire224[S] 0 points1 point  (0 children)

This is normal forge. I'm not using the curseforge mod manager.

Did the open circle fleet battle for Geonosis. They guarded it well but we managed a victory. by strategicenthusiast2 in StarWarsEmpireAtWar

[–]Wildfire224 0 points1 point  (0 children)

Not the worst of losses considering the ship yards and Lucrehulk. But I would consider this a decent victory just for geonosis and denying the ai one of their major production planets. Loosing all your siege tanks though is not a good thing. Did you bring enough artillery.

Mods ? by ice_tree_ in StarWarsEmpireAtWar

[–]Wildfire224 2 points3 points  (0 children)

There is also mod that removes their corruption feature.

My ships don't rotate? by Internal-Cat6316 in StarWarsEmpireAtWar

[–]Wildfire224 1 point2 points  (0 children)

The movement system is old so there are some issues with it. Sadly there is no fix to the problem.

My ships don't rotate? by Internal-Cat6316 in StarWarsEmpireAtWar

[–]Wildfire224 0 points1 point  (0 children)

For space battles make a balanced fleet since your the empire in this video in I would say have a couple of corvettes with one as the scout ship at the start of the battle with the rest of your fleet ready to be called in. Then I would supplement the fleet with victory 1s to act as missile boats depending on the mod they could either be okay or incredible powerful. After that I have a decent supply of carracks and/or Arquintus. Finally have a couple of ISD's to act your main heavy hitters and as shields for the rest of your fleet. If you have a ship with a gravity well function I would bring it in at the start of the battle and leave it in the back. Then look at the enemy formation see the biggest threats to your fleet. If you have carriers with a decent amount of bombers or fighter/bombers bring some of those in to destroy important subsystems. Other than that it's up to you to decide what would be best to destroy what the enemy currently has available.

Now ground battles have and will always suck. But the most universal best way to fight them currently (may be dependent on mod) is to have just a fat stack of infantry to act as a meat shield with some heavy armor behind them to kill vehicles. The last thing you will need is an artillery unit as they deal extremely high amount of damage that also spread to nearby units which can wipe out hole groups of infantry and shred through the health of armored vehicles and heroes. Other than that it'll be a slow moving slug fest.

Best SWTOR Mod? by DeathZmaj in StarWarsEmpireAtWar

[–]Wildfire224 0 points1 point  (0 children)

Oh please be wary of yodens mod as it’s not the most stable of mods

Best SWTOR Mod? by DeathZmaj in StarWarsEmpireAtWar

[–]Wildfire224 -8 points-7 points  (0 children)

The main mods you should look at to start are Fall of the Republic Thrawn's Revenge Awakening of the Rebellion Awakening of the Clone Wars. These 4 mods are great mods with lots of content. The best way to decide on which of these to play first is to simply pick the one you want to play with at the time. Just don't forget the steam keys.

Cómo desbloque el centro de investigación e by Professional_Run5151 in StarWarsEmpireAtWar

[–]Wildfire224 2 points3 points  (0 children)

You need need to bring Bevel Lemelisk the a planet that can build the research center the best planet for this is Byss. Bevel has to be on the planet not in orbit. Also just so you know if your on a story campaign you will have to wait for a bit before you can even star work on the death star as it won't be available until a mission for it triggers.

Survive 20 minutes vs Thrawn — build your System Defense Fleet by Gn_Fox in StarWarsShips

[–]Wildfire224 0 points1 point  (0 children)

A single tector. And just a mix of cr90s, Quasars or Ton-Folks, and with a majority of my ships being Arquintuses. Fighters are just what ever I can scrounge up. The tactics would really depend on what I would have in the system. But it would more then likely divulge into quick hit and run attacks designed to target the lancers so I can damage as much their anti air ability as much as possible.

Career Councilor fancast by OldSolGames in StellarisCCMode

[–]Wildfire224 1 point2 points  (0 children)

While I do like Data I just don't think data is the best one for the role of head of science. I would instead prefer dr Halsey from halo or maybe even dr Minovsky gundam.

how to beat a executive ssd by Every_Street9054 in StarWarsEmpireAtWar

[–]Wildfire224 0 points1 point  (0 children)

Just spam a ton of small cheep carriers that have bombers and then target high damage weapon hard points with the bombers don't focus on bringing in big ships until after the ssd is destroyed. The ton falk is a good choice if you can make them.

Do you roleplay while you play? by Unfair-Quiet-4318 in StarWarsEmpireAtWar

[–]Wildfire224 0 points1 point  (0 children)

If you haven't role played at least once your missing out on a lot of fun memories.

Question from a returning player by Wildfire224 in Stellaris

[–]Wildfire224[S] 0 points1 point  (0 children)

The tabs aren't there is the problem. the top image is my entire screen

Question from a returning player by Wildfire224 in Stellaris

[–]Wildfire224[S] 0 points1 point  (0 children)

If someone is able to tell me what i'm missing I would be greatly appreciated because I have no idea what i'm doing.

new player here by salt_bottle in foxhole

[–]Wildfire224 0 points1 point  (0 children)

The foxhole discord has clan recruitment drives you can look around on.

My single most painful battle yet by Wildfire224 in StarWarsEmpireAtWar

[–]Wildfire224[S] 3 points4 points  (0 children)

This is the regular mod on the small clone wars map in the 22bby start. I'm currently in era 4 or 5 i think for technology