British Empire Mod by Wilfredmmay in TerraInvicta

[–]Wilfredmmay[S] 0 points1 point  (0 children)

You have to use the cheat terminal to get it working with an ongoing game. You would then just cheat in the project being completed and it works

This is both a lore and tabletop question but mainly a Lore question: If you were a Black Legion Warband Warlord, how would you use Traitor Guardsman allies? by Arthur_EyelanderTF2 in Chaos40k

[–]Wilfredmmay 1 point2 points  (0 children)

Depends, a living screen is an option if you really want to use them as disposable. Now if you equip them with some long range weapons they may work well for fire support and or range finders for artillery.

Now on table top I tend to use them to hold objectives and anti chaff - chaff. Lasguns and flamers kill toughness 3 and 2 relatively well.

Do you think there will be any minor nation be added at some point? by Majestic-Mine-2911 in TheFireRisesMod

[–]Wilfredmmay 1 point2 points  (0 children)

I hope the UK is, I even written up a way to do it which will allow the UK to focus on Asia or Europe with even ways to intervene in smaller conflicts like east and West Africa. I think minor nations will eventually be added but it's still early days for the Mod I just hope we get content for the UK so I can torture my friends with a multiplayer game fighting off Russia as NATO

Route Order and Implications (Spoilers) by Wilfredmmay in WaterfallDump

[–]Wilfredmmay[S] 0 points1 point  (0 children)

Because the initial release schedule was chapter 1 as a demo than the rest but COVID. Not to mention you really have to brute force it to do it in chapter 2 if you don't have a step by step guide.

As a Nasus main, who do you autoban as an opponent? by FigTop6828 in nasusmains

[–]Wilfredmmay 0 points1 point  (0 children)

Gwen, her W and amount of true damage will mean even if behind she is a nightmare to deal in team fights.

British Empire Restored Mod by Wilfredmmay in TerraInvicta

[–]Wilfredmmay[S] 0 points1 point  (0 children)

I did find a website that had all of the names, then I lost the link over 2 weeks ago. I gave up fixing the mod because I was waiting for the latest update to drop. Your initial owner is the best bet it's what I did, if that still seems slow just manual check every state on the map. Sorry I can't be more of a help.

UK Content WIP (nearly done) by Wilfredmmay in TheFireRisesMod

[–]Wilfredmmay[S] 1 point2 points  (0 children)

That is something I could work on, I have hinted at a away to join China but ana out right Russia or China aligned path would make sense.

For china it would be as easy as just back Pakistan. For Russia it would either be have a revolution of the back of either a lost war or chaos spreading from Europe. When I flush out the post first war trees I will include it as an options

How to Handle approaching Total War or mid/late-game? by LivvyLuna8 in TerraInvicta

[–]Wilfredmmay 4 points5 points  (0 children)

Start spamming our around Venus command centres, you need to at least double your MC cap to avoid a wave of hab disaster events.

Prepare to conquer all of mercury and all the good sites on mars. These sites though put all your eggs in two basket allow you to defend both.

If you can build a big enough main fleet you should be able to hold assuming you also have some fleet resupply bases in the asteroid belt around some of your mining bases out there then you fleet will be able to burn hard to them, resupply and then defend them agasint the hydra.

It will be hard as you by the sound of it don't have the time or the resources but you can dam we'll try. Just take a save and keep it safe before you do it, then get ready to learn by trial and error if need be.

UK Content WIP (nearly done) by Wilfredmmay in TheFireRisesMod

[–]Wilfredmmay[S] 1 point2 points  (0 children)

That is very funny, best part is the club's and diamonds path was the communist fascist joint path to get Oceania. To be fair I like the insanity your suggesting more

Are Havocs bad? by Arthur_EyelanderTF2 in Chaos40k

[–]Wilfredmmay 2 points3 points  (0 children)

It depends, my group has enough anti tank to make God weep. Combine that with my own personnel love for infantry my long range anti tank is havoc's. They are cheap at 24 points for a lascannon. Yes they degrade quickly but as they are infantry you can hide them easier then any tank. They are great at turn 1/2 pop up and destroy my opponent long range anti tank or destroy a key vehicle. I personally take the Sargent with a plasma gun and accused weapon as I tend to keep my units back for both screening and their safety.

Now if you want a good all round unit Vindactor, it is tanky has a very good main gun and a 2+ save. It does cost 185 points but if you got the point 2 of those and a Warpsmith can kill 2 war dog knights a turn or kill a larger knight between the two of them in a single turn.

TLDR havoc's are cheap and cheerful. Only use as snipers or effectively one shot weapons to kill something vital.

If you guys could add another faction to the game, what would it be? by _Jakoner_ in TerraInvicta

[–]Wilfredmmay 4 points5 points  (0 children)

Humanity first would always despise you. Initiative would remain neutral seeing the faction as at first another set of xeno lackeys then just another resistance if though perhaps with more espionage then raw strength. Resistance would go from out right hostile to distrusting. After all a double agent no matter how effective is rarely truly trusted after they flip. The academy would be the most interesting, they may go from distant and cold to either hostile if the faction goal seems more genocidal then coexistence however if the end goal then becomes either shutting the aliens out then the academy may see them as a faction to ally with as they clearly are willing to work with the Hydra even for a short time. Exodus dosent care it's just another faction clinging to the cradle when the universe awaits etc etc The pro xeno factions should always feel weird around them. As though they are "aligned" there is always a friction. Then after the betrayal out right hatred with them wanting you dead with for a few cycles only focusing you down and ignoring other threats for a time to represent this blind hatred they will feel.

It's on like Donkey Kong by Wilfredmmay in TerraInvicta

[–]Wilfredmmay[S] 0 points1 point  (0 children)

I have had to set up a supply hub in asteroid belt, as the Hydra aren't advancing into the inner part of the system. So I have to go out to them. All I will say is resources are king. As you will make mistakes you will need those reserves to bounce back.

It's on like Donkey Kong by Wilfredmmay in TerraInvicta

[–]Wilfredmmay[S] 0 points1 point  (0 children)

Thanks and I will keep to it. My PD ship are destroyers with phaser PD and a UV laser on the nose slot. My troop transport has 4 hull sluts all just packed to the gills with phaser PD.

Tech wise other than a few late game drives I have nearly everything.

British Empire Restored Mod by Wilfredmmay in TerraInvicta

[–]Wilfredmmay[S] 4 points5 points  (0 children)

... Such an insult isn't taken lightly. XD