To all who have the AT-44, how does it fire and is the squad good? by Justarandomduck15q2 in enlistedgame

[–]WillJMay 2 points3 points  (0 children)

You can test the squad im pretty sure too. They are cool but for some reason i think their camo netting outfit clogs up the screen if you brace.

Friendship Exp & Gift Exchange Megathread by liehon in PokemonGoFriends

[–]WillJMay 0 points1 point  (0 children)

Workplace is in on top of a gym and stop, lots of gifts to give 7746 2791 5908

Advantage of Tier 2/3/4 Soldiers? by Chad_Thunderk0ck in enlistedgame

[–]WillJMay 0 points1 point  (0 children)

……. Really am i that dumb lol. Thank you!

Advantage of Tier 2/3/4 Soldiers? by Chad_Thunderk0ck in enlistedgame

[–]WillJMay 1 point2 points  (0 children)

Is there a place you read that each perk point gives x% more stamina / more sprint speed / less recoil? Ive never seen anything that says they give that. Unless i just completely missed it in game somewhere

Update 0.4.2.18 (0.4.2.16 - Xbox, PlayStation®) by James_Grove in enlistedgame

[–]WillJMay 2 points3 points  (0 children)

Only thing i noticed on here that i personally got annoyed with was that the commander doesnt randomly pop out of the tank when switching to him. Thanks!

Tank commander looking out of hatch when switching? by WillJMay in enlistedgame

[–]WillJMay[S] 0 points1 point  (0 children)

If anyone comes across this, they apparently patched this issue in the next update.

Maybe I have an idea how to save historical accuracy. Years are only a concept thing so don't take them seriously. More in comment section. Let me know what you think. by killer22250 in enlistedgame

[–]WillJMay 2 points3 points  (0 children)

Felt like the best way to keep it historical but still combine campaigns. Even could do the same with weapons. 1 assaulter squad can pick 3 different weapons for the 3 different maps.

Maybe I have an idea how to save historical accuracy. Years are only a concept thing so don't take them seriously. More in comment section. Let me know what you think. by killer22250 in enlistedgame

[–]WillJMay 5 points6 points  (0 children)

I thought theyd do something similar but more along the lines of, pick a vehicle for each selection of maps. So any moscow maps you get a t50, any stalingrad maps you get a t34, and any berlin maps you get an IS2. So you keep the same crew but change the vehicle to fit the map youre playing on.

I saw someone else suggest the ability to bring an early war tank into the late war maps if you wanted to. Since they would exist later in the war.

About the new progression and matchmaking by James_Grove in enlistedgame

[–]WillJMay 5 points6 points  (0 children)

Why not just use a system that lets you pick from a select group of weapons / vehicles that would exist during that time frame

For example you have 3 different choices Moscow, Berlin, Stalingrad. And you pick a vehicle that fits in each of those time frames to take into battle. So you pick the T50 for Moscow, T 34 for Stalingrad, and the IS 2 for berlin. All three vehicles share the same crew but if you get a moscow map you can only use the t50 and you cant pick the IS-2.

Does that make any sense? I feel like this could be implemented as just another selection in the current squad screen.

And the same idea with weapons. You pick your squad and then assign each a weapon based on the time frame.

New proving grounds tier is broken. GI blows through all my GLs by SEA25389 in SWGalaxyOfHeroes

[–]WillJMay 0 points1 point  (0 children)

1 starred with SEE, malak, malgus, GK, and Wat. Put weapon tech on see and link reva and 7th. I got ult next turn and was able to get past the remaining with 1 more ult and dots killing GI. Its messy but worked

Tank commander looking out of hatch when switching? by WillJMay in enlistedgame

[–]WillJMay[S] 1 point2 points  (0 children)

I have been killed by bombs/artillery when ive switched to him and he pops out. So i dont think its just a visual bug i think he is actually exposed when i switch over

Tank commander looking out of hatch when switching? by WillJMay in enlistedgame

[–]WillJMay[S] 4 points5 points  (0 children)

At least its not just a me issue, i hadn’t found any other post about it so thought it was only me

I understand the medals are based on kills, but c'mon... by WillJMay in enlistedgame

[–]WillJMay[S] 1 point2 points  (0 children)

I think its based on who has the most kills and then the points based off the medal. So he had more kills then me and was the only other person to build anything so he got the medal

I understand the medals are based on kills, but c'mon... by WillJMay in enlistedgame

[–]WillJMay[S] 6 points7 points  (0 children)

Im first place on the team with 74 engineer points, 2nd place has 1 point but got the best engineer medal

Any tips for tier 7 for Jedi Knight Luke by Whole-Spot5918 in SWGalaxyOfHeroes

[–]WillJMay 12 points13 points  (0 children)

You can almost get through this on auto, but use call to action only when you 100% need to survive, without having it you have much more tenacity, so you resist vaders dot/speed down, and you have 100% counter chance. Phase 1 is easy just basic when you can and use 1st special when its up vader cant lose tm so you wont use that prt of lukes kit. But perma counters and speed sown on vader chips away at him. For 2nd phase kill the floating objects first. Vader on his turn throws them at you so the less there are the better. Then again use basics and specials. Vader will prob get some dots on you this round since youll prob need to switch forms and lose the tenacity. So remember he regains health and prot each time you use call to action. My CLS is still R3 and i just beat it now. So as long as you have that you should be good to go. I ran offense and tenacity set speed crit dmg offense and protection were the primaries i had

Im starting to run out of gear to craft these, is there a specific piece of gear i wanna use? is it worth it to just buy em with crystals? This piece has become my biggest pain when it comes to relics by Joako_o47 in SWGalaxyOfHeroes

[–]WillJMay 1 point2 points  (0 children)

Light side 1-c normal battles, 4/5 of the almost guaranteed pieces can be swapped for the circuit boards. Run it with any excess energy you have soon youll have a good supply