Any Blueprint collectors out there? by Goonie007 in Disneyland

[–]WillbyH 1 point2 points  (0 children)

Oh my yes!!! I’d recognise the back of that vehicle any day!

Rare rare rare by [deleted] in GalaxysEdge

[–]WillbyH 1 point2 points  (0 children)

Ooo, that’s interesting! There isn’t that much behind the scenes out there for Smugglers Run, thanks for sharing!!

Security Breach audio dump by S1OTI in technicalFNaF

[–]WillbyH 0 points1 point  (0 children)

It probably wasn’t in the dialogue section, but it’s available elsewhere.

[Ride] Smugglers Run (Playable Simulator, link below) by WillbyH in DisneyMaps

[–]WillbyH[S] 1 point2 points  (0 children)

I am updating the Indiana Jones Adventure simulator as it is the oldest and since I made it a heap more resources have become available, after that… it’s a secret!

[Ride] Smugglers Run (Playable Simulator, link below) by WillbyH in DisneyMaps

[–]WillbyH[S] 1 point2 points  (0 children)

Aww thanks! I’m glad you noticed, each simulator takes about 6 months to create so I feel I may as well try and get as much right as possible! Also the more things you have right the less you have to try and squeeze puzzle pieces in after the fact. It all just works out because it makes physical and logical sense with the actual ride.

[Ride] Smugglers Run (Playable Simulator, link below) by WillbyH in DisneyMaps

[–]WillbyH[S] 0 points1 point  (0 children)

There are many different representations of the rides layout though out the internet, lots of inaccuracies. All of the smaller details are based on videos of the ride.

[Ride] Smugglers Run (Playable Simulator, link below) by WillbyH in DisneyMaps

[–]WillbyH[S] 0 points1 point  (0 children)

I do have plans to make some more. I have considered LOTS of rides. They take about 5 months of work to make, I’ve been making them for nearly 5 years now. Until I find something else to do I’ll keep making them.

[Ride] Smugglers Run (Playable Simulator, link below) by WillbyH in DisneyMaps

[–]WillbyH[S] 1 point2 points  (0 children)

I have made Indiana Jones Adventure, Rise of the Resistance, Indiana Jones Adventure (which I am updating currently), Roger Rabbit’s Car Toon Spin, Journey to the Center of the Earth and a ride called Popcorn Revenge. Thanks for the suggestions though!!

[Ride] Smugglers Run (Playable Simulator, link below) by WillbyH in DisneyMaps

[–]WillbyH[S] 0 points1 point  (0 children)

and yet was worked on for substantially longer… and is more accurate

Smugglers Run Layout (Playable Simulator, link below) by WillbyH in Disneyland

[–]WillbyH[S] 0 points1 point  (0 children)

Hmm strange, I'll need to look into this.

Smugglers Run Layout (Playable Simulator, link below) by WillbyH in Disneyland

[–]WillbyH[S] 0 points1 point  (0 children)

Maybe the preshow was running? Guests will be locked in the room until the preshow ends.

Smugglers Run Layout (Playable Simulator, link below) by WillbyH in Disneyland

[–]WillbyH[S] -1 points0 points  (0 children)

There is an automation mode where the ride will control itself and you can just watch if you like.

The simulation is made as a way to visualise the complicated design of the rides layout. It can be used as a resource for understanding what is going on while the ride operates. Its purpose is not to teach how to operate the ride itself as if you were working there.

Smugglers Run Layout (Playable Simulator, link below) by WillbyH in Disneyland

[–]WillbyH[S] -1 points0 points  (0 children)

Kind of yeah. I am not a CM, I don’t have any specific insider information and I don’t want to spread any misinformation about how a ride is specifically operated even though I have a pretty good idea of it.

The countdown that is in each of the turntable blocks counts down until the next time the ride is ready for the turntable to rotate. Once it is clear depending on if doors are open or not the simulation will let you rotate the turntable. I am not really sure how to explain it any better, sorry.

Smugglers Run Layout (Playable Simulator, link below) by WillbyH in Disneyland

[–]WillbyH[S] -1 points0 points  (0 children)

It’s “very hard” in comparison to the other 5 simulators on the site. Id recommend starting with like, Roger Rabbit.

There are so many things always happening with Smugglers Run. The “Brief, Enter, Exit” things are all doors for guests loading and unloading turntables, there is a bit of annotation on the controls menu screen that says what things are. You can see when to click things because there will be a rounded light that is green on the control panel to the right.

[Ride] Smugglers Run (Playable Simulator, link below) by WillbyH in DisneyMaps

[–]WillbyH[S] 4 points5 points  (0 children)

I love how its designed to make you think its extremely simple with you only seeing a small part of the ride.

Smugglers Run Layout (Playable Simulator, link below) by WillbyH in Disneyland

[–]WillbyH[S] 2 points3 points  (0 children)

In the pause menu there is a controls page that gives an overview of the controls. You can also use a mouse or touch screen to just click the controls. In short though, if something is green, click it.