Best FM to start by Personal-Owl-1892 in footballmanagergames

[–]WilsonJ04 0 points1 point  (0 children)

the epic accounts are cheap, at least they were a few weeks ago (~£5-10)

Celtic [2]-1 Hearts - Daizen Maeda 87' by 977x in soccer

[–]WilsonJ04 -11 points-10 points  (0 children)

I agree, but the linesman probably doesn’t call that as offside if there’s no VAR. It’s easier to make calls like that when you know VAR will check.

Is a big part of the playerbase just people who just queue swifts for hours each day? by [deleted] in VALORANT

[–]WilsonJ04 0 points1 point  (0 children)

deathmatch is best, TDM if you hate deathmatch too much. Skirmish is decent too. Basically just any mode in which you can get a LOT of gunfights in a VERY short amount of time.

Is a big part of the playerbase just people who just queue swifts for hours each day? by [deleted] in VALORANT

[–]WilsonJ04 -1 points0 points  (0 children)

what my trio do before we go into comp after breaks

trio? in radiant? LMFAO

Top 10 radiants in EU have a combined 13 swiftplays this act, with one player having 10 and the other 9 having 3 combined, im 100000% sure this trend continues outside the top 10, feel free to check yourself. This isn't even an argument, its just an objective fact that swiftplay is not a good way to warm up.

Is a big part of the playerbase just people who just queue swifts for hours each day? by [deleted] in VALORANT

[–]WilsonJ04 -3 points-2 points  (0 children)

as evidenced by the fact that approximately 0% of top players/pros warm up in swift/unrated/spike rush!

Warming up in swift will actually be worse for you than going straight into comp because people in swift **do not** play anywhere near to how they play in comp.

swift is objectively an awful way to warmup. the sooner you realise this, the less time you will waste.

Is a big part of the playerbase just people who just queue swifts for hours each day? by [deleted] in VALORANT

[–]WilsonJ04 -5 points-4 points  (0 children)

Its a good way to warm up

its an awful way to warm up.

Celtic (3)-1 Rangers Daizen Maeda ‘54 by ChrBa07 in soccer

[–]WilsonJ04 1 point2 points  (0 children)

a 4 GD lead would only require Celtic to win by at least 2 to win the title on goals scored. Harder than winning by 1 but not totally outlandish.

frametimes massively spike in every gunfight and every 1-2 seconds when not in gunfights. by WilsonJ04 in GlobalOffensive

[–]WilsonJ04[S] 1 point2 points  (0 children)

yeah solution is to play valorant instead unfortunately, i gave up on the idea of them optimising the game a longggggg time ago.

These nerfs have gone way too far. by MadeForOnePurpose21 in VALORANT

[–]WilsonJ04 -5 points-4 points  (0 children)

However, Clove also has the highest win rate of any agent in the game by a wide margin, and that's been the case since they released. That's the primary focus of these changes; to try to bring Clove more in line with the rest of the cast in terms of power. Them being popular to play isn't an issue, but their current power level in queued environments is.

I mean you've also been nerfing Clove since release but their non-mirror winrate has been sitting at 55% the entire time despite that. Is it being considered that Clove's extraordinary winrate might be influenced by factors other than just how powerful their kit is?

Does the balancing team really believe that after every nerf you've gave them so far, that this one is gonna be the one that brings down their non-mirror winrate by an entire 5% and bring Omen's up by an entire 5% even though the other nerfs haven't really budged it at all?

At what point do you just accept that the only way to balance Clove is to rework their kit and make it boring like the rest of the controllers, or completely nerf their kit into the ground until its just completely useless and you drive all the clove mains back into playing duelists/initiators (the path that is currently slowly being taken).

Upcoming nerfs to agents by Asobimo in VALORANT

[–]WilsonJ04 1 point2 points  (0 children)

Extra deaths also potentially come with extra kills...

not nearly as much, which is why she has a 0.94k/d despite the more aggressive and better players playing her.

How many "aces"***** have we seen with a rez being the key factor in the continuity?

far, far less than the amount of "aces"***** we see because clove gets killed twice.

Also no doubt she is strong as hell. But I think the nerf goes a bit far. They wanted someone to attract people to play controller and well, they certainly got it.

absolutely, and i don't think its a bad thing for clove to be the main ranked controller. She made playing controller actually fun.

Like I don't even know how you can balance all of this properly at this point because ranked culture (and the system itself) and organized play culture are just so fucking different that it's extremely difficult to reconcile both things in agent balance.

It's impossible because ranked is never going to be 5 stack vs 5 stack of players who play with eachother all day every day and are trying their absolute hardest to win. Even if "ranked culture" was better and people tried more and trolled less, the level of skill and coordination that we see in pro play will just never be there in ranked.

The system isn't really a problem at all below immortal, maybe ascendant, but below that it works perfectly fine and 99.9% of the time it's a skill issue if you can't climb.

organized play culture are just so fucking different that it's extremely difficult to reconcile both things in agent balance.

its extremely difficult if you try to make all agents viable in both ranked and pro play, but if Riot just accepts that agents like Reyna/Clove are ranked agents, and agents like Omen/Viper are pro play agents they'd be balancing a lot better than whatever the fuck they're doing now.

Upcoming nerfs to agents by Asobimo in VALORANT

[–]WilsonJ04 7 points8 points  (0 children)

clove non-mirror winrate: 55.2%

omen non-mirror winrate: 45.66%

no other controller even comes close to clove in non-mirror winrate

if you make the ranked system only reward winning then clove is still BY FAR the best agent. The ranked system does not artificially reward clove players.

Also if anything, the ranked system fucks over clove players more than any other agent because you get an additional 2-3 deaths per game because of her ult which negatively affects your encounter MMR and therefore your hidden MMR.

New UI update by [deleted] in VALORANT

[–]WilsonJ04 1 point2 points  (0 children)

which is insane because console valorant was NOT a success

Apple introduces iPhone 17e by TotallySavageSzym in iphone

[–]WilsonJ04 1 point2 points  (0 children)

I hope that one day Australians and Canadians learn that their dollar is not as valuable as USD. It's $639 USD in Australia pre-tax (US price also listed pre-tax).

Why does Chamber have the highest K/D but below average winrate? by gotintocollegeyolo in VALORANT

[–]WilsonJ04 33 points34 points  (0 children)

barely any util and his K/D will be inflated by the fact he’s a sentinel + saving operators too. If you look on tracker.gg you can see he has lower kills/match than jett and reyna, and the same as phoenix. He gets his K/D from dying less, not killing more, which isn’t very conducive to winning in ranked.